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D3DRMTEXTURE_ Values
Describes the texture quality for the SetTextureQuality and GetTextureQuality methods.
- D3DRMTEXTURE_NEAREST
- Choose the nearest pixel in the texture.
- D3DRMTEXTURE_LINEAR
- Linearly interpolate the four nearest pixels.
- D3DRMTEXTURE_MIPNEAREST
- Similar to D3DRMTEXTURE_NEAREST, but uses the appropriate mipmap instead of the texture.
- D3DRMTEXTURE_MIPLINEAR
- Similar to D3DRMTEXTURE_LINEAR, but uses the appropriate mipmap instead of the texture.
- D3DRMTEXTURE_LINEARMIPNEAREST
- Similar to D3DRMTEXTURE_MIPNEAREST, but interpolates between the two nearest mipmaps.
- D3DRMTEXTURE_LINEARMIPLINEAR
- Similar to D3DRMTEXTURE_MIPLINEAR, but interpolates between the two nearest mipmaps.