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D3DRMMATERIAL_ Values

Describes the type retrieved by the GetMaterialMode method and set by the SetMaterialMode method.

D3DRMMATERIAL_FROMMESH
Material information is retrieved from the visual object (the mesh) itself. This is the default setting.
D3DRMMATERIAL_FROMPARENT
Material information, along with color or texture information, is inherited from the parent frame.
D3DRMMATERIAL_FROMFRAME
Material information is retrieved from the frame, overriding any previous material information that the visual object may have possessed.


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