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Interface Id3drmCallback

Methods

public interface Id3drmCallback extends IUnknown {
  public void callbackDestroyObject(IUnknown pArgs);
}

Use with AddDestroyCallback and DeleteDestroyCallback to set or remove the callback function to be called when an object is destroyed.

See also d3drmAnimation, d3drmAnimationSet, d3drmDevice, d3drmFace, d3drmFrame, d3drmLight, d3drmMaterial, d3drmMesh, d3drmMeshBuilder, d3drmShadow, d3drmTexture, d3drmUserVisual, d3drmViewport, d3drmWinDevice, d3drmWrap.


Methods


callbackDestroyObject

public void callbackDestroyObject(IUnknown pArgs);

Enumerates an object that is being destroyed. This callback function is application-defined.

Return Value:

No return value.

ParameterDescription
pArgs Application-defined data passed to this callback function.

Remarks:

When determining the order in which to call callback functions, the system searches the objects highest in the hierarchy first, and then calls their callback functions in the order in which they were created.



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