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Class d3drmVertex

public final class d3drmVertex {
  public float xp;
  public float yp;
  public float zp;
  public float xn;
  public float yn;
  public float zn;
  public float tu;
  public float tv;
  public int color;
}

Defines an untransformed and unlit vertex (model coordinates with normal direction vector).

Fields

xp, yp, and zp
Values describing the homogeneous coordinates of the vertex.
xn, yn, and zn
Values describing the normal coordinates of the vertex.
tu and tv
Values describing the texture coordinates of the vertex.


© 1996 Microsoft Corporation. All rights reserved.