The downloadable version of WinTune 98 requires an Intel-compatible CPU running Windows 95, Windows 98, or Windows NT. It does not use a Web browser while running the tests. After you've run the tests, you may upload your results for analysis using almost any web browser. Please close all other programs before running WinTune 98. We suggest this for two reasons: 1) We don't want you to risk losing any work, and 2) We don't want you to get spurious scores because of interference from other programs that hog system resources. Installation Notes (please read!): ---------------------------------- - If you want to upgrade from an older version, be sure to uninstall the older version and rename or delete the older download before downloading the current version. - If you have an original Windows 95 system, the OpenGL ActiveX component will not be able to register itself because the OpenGL libraries are not present. This is normal: do not be alarmed. Ignore the error and continue the installation. - If you have a Windows 95 system that has never seen a Direct3D game, the Direct3D ActiveX component will not be able to register itself. This is normal: do not be alarmed. Ignore the error and continue the installation. - If your system crashes during the Direct3D or OpenGL test, the most common cause is a bad video driver. If you do have a problem, see the troubleshooting page at http://www.winmag.com/wintune98/doc/trouble.asp for more information. See the Direct3D Diagnostics page at http://www.winmag.com/wintune98/DDDiag.asp for assistance in diagnosing your problem. - Our 3D tests do not currently exercise add-in 3D accelerators such as the Diamond Monster 3D II board. These boards typically do not support windowed display modes, and we do not currently offer full-screen 3D tests. Our Frequently Asked Question list is at http://www.winmag.com/wintune98/doc/default.asp.