Introduction
SnakeByte is a classic game for everybody.
Beiks Ltd. is proud to present a Pilot port of the most popular
Apple ][ version. We hope we did a good job and you would enjoy it - hopefully
at least as
much as we did not so long ago.
Rules
Player
controls the snake movement and must eat the apples in the screen.
You must avoid anything that is not an apple - that is, including the snake's own tail. No
crashes allowed.
The more apples you eat, the longer your tail gets. Obviously, there is a limited
free space on the playing field, so you have to:
- avoid borders, flies and your own tail;
- eat all the apples on the screen before your time is up (the two
side lines hit the top);
- eat as much apples as you can (to get higher score);
- escape to the next level at some point (whenever
possible);
- play as long as you can;
Scoring
Generally, you get points for
every apple. There are some additional rules, though, that will make it more interesting if
you are a hardcode gamer (and our experience shows most Snake players are): if you pass a
level without a crash you will get bonus. The more levels you pass without losing life, the higher
the bonus will be. Scoring also depends on the game difficulty, so you may want to play
"Hard" with two flies if you are set for world record...
Controls:
You can guide the snake by pen or with the hardware
buttons. In the first case, use the square at the top right corner of
the screen. Or you can use Palm buttons. First select the numbers of the
buttons you like from Menu / Options / Two Buttons or Four
Buttons. In the first option use the following:
- All left turns - Contacts
button
- All right turns
- To-Do button
If you choose 4 Buttons, use the
following:
- Go Left - Contacts
button
- Go Right - To-Do
button
- Go Up - Page Up
button
- Go Down - Page Down
button
- Pause - Calendar
button
- Resume pause/New Game - Memo Pad
button
Purchasing
The full version contains 23 levels. It can be purchased for only
$10 on our website, PilotGear
H.Q. or Handango. We will need your Pilot
User Name (sometimes referred as HotsyncID) in order to give you properly working copy of
the game.
Revision history
Date |
Version |
Description |
|
|
|
22 May,
2000 |
1.1 |
Optional
change to 2 or 4 control buttons. |
1 May,
2000 |
1.0 |
Initial
version. |
Contact Information
Come and visit our WebPages or mail us!