Pegged! Copyright (c) 1996-1999 Tan Kok Mun ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This is Pegged! 2.3 for Pilot. Please read REGISTER.TXT for registeration information. The latest version of this software can be found at : http://home.pacific.net.sg/~kokmun/ CONTENTS ======== 0. WHAT'S NEW & LIMITATION 1. GAME FEATURES 2. THE GAME 3. TO PLAY 4. INSTALLATION 5. DISCLAIMER 6. REGISTERATION INFORMATION 7. DISTRIBUTION 8. SHAREWARE AGREEMENT 9. LICENSING AGREEMENT 10. HISTORY 11. PROBLEM ? 0. WHAT'S NEW ========== Version 2.3 - Smaller code, it is now 14K from the previous 19K. - Bug fix on automatic game incremental. - Show solution for random generated game puzzle. - Additional random game options. Game Sequence number and number of pegs. - Corrected the game layout for Modern Solitare. - Support small list icon for PalmIII - Fix compatibility with PalmIIIx and PalmV. 1. GAME FEATURES ============= - Contains classic puzzles. - A solvable random puzzle generator. You will have hours and hours of fun with this. User configurable board, puzzle type, game sequence number and number of pegs. - Show solution for random genrated puzzle. - Support both tap and drag for moving the peg. - Support two different board type. - Full Undo/Redo ability. You can undo all steps, till the start of the puzzle. The UNDO/REDO button will only be shown if there is any valid steps. - 3-D looks and feel. - Animated UNDO. - Auto animated replay. At the end of each puzzle, you now have the option to replay the steps that you have taken to solve the puzzle. - End of game detection. 2. THE GAME ======== Pegged is a mind boggling game dating back to the nineteenth century. The objective of the game is to jump all the pegs until only one peg remains. Peg can be removed by jumping over it with another peg. You can only jump one at a time horizontally or vertically. The game is over when no legal jumps are available. If there is only one peg left, you win. To provide more challenge, try to end the last peg in the center of the board. The Classic board is based on the English version, and the Modern board is based on the French version. 3. TO PLAY ======= To select a new puzzle, choose Menu and select the puzzle you want to solve. This version of Pegged has a special "Solvable Random" puzzle. When this is selected, a new random puzzle will be created for you to solve. This will provide you with endless puzzle. All Random mode level are solvable. To select a peg, tap on the peg and then the empty slot you want to move the peg to. If you want to select another peg, just tap on the new peg. HELP ~~~~ - RULES : Text about the game play. - ABOUT : Author information. BUTTON ~~~~~~ There are two buttons on the screen. << : This allows you to undo your previous move. You can undo till the start of puzzle. This button is dynamic. It will be shown only when there is undo steps. >> : This allows you to redo your undo move. You can redo till the last move you have made. This button is dynamic. It will be shown only when there is redo steps. AGAIN : This will reset the current puzzle and allows you to solve the same puzzle again. 4. INSTALLATION ============ Install peg.prc using the standard pilot application installer. 5. DISCLAIMER ========== The author will not take responsibility for any form of damage or loss that occurs when/by using this program. By using the program, you have agreed on all the conditions stated here. 6. REGISTERATION INFORMATION ========================= For registration information, please read the REGISTER.TXT file. 7. DISTRIBUTION ============ This manual and all accompanying files may be distributed freely, provided that: - Neither text nor any other file is modified in any way. No file may be omitted nor added in the distribution. - No money may be charged for the program nor for any accompanying files, other than the usual downloading time fees charged by commercial BBSes and online services. - I want to know where my program will be distributed. Please notify me if it will be included in printed matter, floppy, or CD-ROM before its publication. No matter what the circumstance, I would strongly appreciate a copy of whatever collection in which it is included. 8. SHAREWARE AGREEMENT =================== Pegged! is a ShareWare. After registeration, you are licence to use it. All ownership and Copyright of the software belongs to Tan Kok Mun. Please read LICENSING AGREEMENT below. Each registered copy can only be used in a single machine. 9. LICENSING AGREEMENT =================== The software accompanying this document (the Software) and the related documentation are licensed to you by Tan Kok Mun (the author) after the registeration or during the trial period of the first 30 usage from the date of installation. The software contains copyrighted material and other proprietary material. 10.HISTORY ======= 15/02/1999 - Version 2.3 01/01/1998 - Version 2.2.1 - Fix Fatal Exception problem in PalmOS 1.x and certain cases of PalmOs 2.x. 16/07/1997 - Version 2.2 - Full UNDO and REDO features. - New board style. Added the Modern board and new puzzles. - New RANDOM puzzle. You can select from two different board type or let the Pilot select one for you. More challenging puzzle can be generated by setting the last peg position to "ANY". - Code optimisation. New algorithm to store puzzles. 01/07/1997 - Version 2.1 - Unreleased. 11/06/1997 - Version 2.0 - You can now move the peg by dragging it. - Full undo features. You can undo all steps till the start of the game. The UNDO button will only be shown if there is any undo steps. - End of game detection. It will now detect condition where there is no more valid move available. - Animated UNDO. - Instant animated replay. At the end of each puzzle, you now have the option to replay the steps that you have taken to solve the puzzle. 12/03/1997 - Version 1.6 - Option to play a new or same puzzle when you have completed the current puzzle. - New UNDO ability. - Slight user interface changes. 05/03/1997 - Version 1.5 - User Interface change. - Proper About Box. - Memory requirement reduced by 4K. It will now used only 12K of memory instead of 16K in the previous version. - Nicer graphic, the peg is now 3-D like. 04/02/1997 - Version 1.21 - The last jump peg is still selected. Reducing screen tapping. - Corrected peg selection when the tapping is outside the board boundry. 12/01/1997 - Version 1.2 - Added a new Solvable Random Level - Restore board when you get back to it. 11/01/1997 - Version 1.1 - Corrected invalid jump. - Added new pattern. - Remember the last level you play. 09/01/1997 - Version 1.0 11.PROBLEM ? ========= If you wish to contact me, I can be reached at: E-Mail : kokmun@pacific.net.sg Web Page : http://home.pacific.net.sg/~kokmun/