---------------------------------------------------------------------------- Donkey Kong Jr for PalmOS (c) 1999, Aaron Ardiri ---------------------------------------------------------------------------- CHANGES: ======== This file contains a list of "updates" that have occured between the various different versions of Donkey Kong Jr in the time of its development. NOTE: no bug-fixes have been documented here. The format of each entry is as follows: - - Where "" is either an update, or a bug fix. ---------------------------------------------------------------------------- 17-Jul-1999 1.3 - UPDATE Game Play - the game now gets harder if you 'waste' time :) 12-Jul-1999 1.2 - UPDATE Graphics - background image is NOW lighter (not too dark on screen) (makes for easy distinction of the moving objects) - (x,y) co-ordinates of objects checked. 11-Jul-1999 1.1 - UPDATE Game Play - "hiding" on vines no longer accepted! :> Junior will fall down after some time as in original G+W. - "output" of baddies.. is not the 'same' now, new baddies can come out in different frames. - BUGFIX Graphics - PAUSING now stops the key from swinging - BUGFIX Player Control - when using STYLUS control, and at vine on top level, "tapping" a previous position failed to move Junior. - when using KEY control and attempting to jump for the key with a "snapjaw" at Juniors toes resulted in death (with non responsive keys). 09-Jul-1999 1.0 - N/A Official release of Donkey Kong Jr 08-Jul-1999 0.0 - N/A Official release of Donkey Kong Jr (BETA) - no stylus support, possible bugs ----------------------------------------------------------------------------