The
Abode of Golgotha
Version 1.5
Story
It
was half submerged in dirt when he saw
it. The golden corner poking up at him
as if it were some kind of treasure
waiting to be discovered. Kurien reached
down and picked up the diary. He gently
brushed off the dust and finding a fairly
flat tree stump he did what he had always
promised Suraea he would never do. Circumstance
had driven him to this of course, but
reading Suraea's personal writings may
be the only way he would ever find out
what had become of him.
15th
January
Kurien
and myself have reached the end of our
journey at last! Yesterday we reached
the temple of my Grandfather and obtained
the treasure within which was my birthright.
We have travelled for almost a year
to obtain it and now at last it is ours.
The item I received was a leather bound
tome supposedly containing all of my
Grandfathers knowledge. I am skeptical
as to it's use but Kurien believes that
it may hold something more than just
mere words. We still have a very long
journey ahead of us but I tremble with
excitement at the thought of returning
to my beloved Rachel and my son David.
10th
February
This
morning whilst we were sitting around
our campsite I noticed Kurien staring
intently at his hands. He called me over
and then I saw it. A surreal green fire
danced on Kuriens fingertips. I had no
idea Kurien had the potential to perform
magic.
15th
February
While
we passed through a market today, a thief
stole a bag of money from one of the stall
owners. Kurien gave chase but could not
catch up. He moved his arm back as if
to throw something and as he threw forward
a ball of green fire errupted from the
palm of his hand and flew towards the
escaping robber hitting him in the back
of the head. The thief collapsed in a
heap and the owner of the stall insisted
that we dined with him and his family.
Kurien later tried to hurl the magic fire
again but could not.
20th
April
Kurien
is able to throw the balls of fire at
will now! His magical powers are increasing
at an exponential rate even for a gifted
magician!
27th
July
The
canyon which we had hoped to travel through
to reach our home town Phire, has been
rendered unbreachable by a huge rockslide.
We have decided to travel through the
nearby forest of Sanchel as it will be
the next most direct route.
3rd
August
While
we were out hunting today a group of thieves
raided our camp and took all of our supplies.
Luckily Kurien and I kept the tome with
us, however we will have to stay where
we are in Sanchel until we have gathered
enough food to continue our journey as
wildlife here is plentiful. I elected
to hunt for the food and Kurien will stay
behind and guard the camp as we cannot
risk another raid. I will rest now as
it is late but tommorow I shall set out.
4th
August
Strangely
I could not find any animals or food all
day. It was as if they all vanished. In
desperation I approached a small hut which
I noticed around an hour ago, an old man
was living there who informed me that
while he could not spare any food there
is a mansion nearby who's master may be
kind enough to aid us in our plight. I
shall seek out this place tommorow morning.
That
was the last entry. Kurien rubbed his
eyes and looked up from where he was sitting.
The 4th of August, How long ago was that?
Days? Perhaps weeks? Immediately Kurien
decided that the best place to begin searching
for Suraea was at this mansion he spoke
of in his diary. It took no more than
half an hour for Kurien to find it. It's
grey towering walls loomed down upon him.
Kurien stepped up onto the porch and rapped
loudly on the door... No answer. Plucking
up what courage he had, Kurien swung open
the enormous oak door and stepped into
the forboding dark hallway.....
Latest
Changes
What's New In v1.5?
-
The lighting in all areas has been completely
re-done. There are no 'impossible to see
in' areas anymore.
-
Minor architectural alterations.
- Ballroom battle scene is now easier.
- All files are stored in a .pak file.
- An Installer/Uninstaller!
- HTML Manual.
Getting
Started
Installing:
Run the installation file, AOG.EXE and
follow the onscreen prompts.
How To Run:
Simply run the shortcut the installer
creates in the start menu. (Default location:
Programs/AOG Saga/Abode Of Golgotha)
Or you can double click on the AOG.BAT
file that installs into the Heretic II
root directory. The game will run and
start A.O.G. for you. You can also:
1. Run Heretic II with the following file
extension: +set game golgotha
2. When the game has loaded press ~ at
the menu to activate the console and type:
map golgotha/golgotha
Controlling
The Action
Controlling
Kurien is the same as controlling Corvus
in Heretic II so for the rundown of controls
refer to your Heretic II manual.
Characters
Suraea
Age: 21
The grandson of a renowned magician, Suraea
became the sole heir to his grandfather
at the age of 20 when he passed away.
Suraea was summoned to the other side
of the globe to obtain his Grandfathers
tome of knowledge. Immediately, he set
off with his friend Kurien in tow.
Kurien
(Players Character)
Age: 22
Born into poverty Kurien was taken in
at the age of 4 by Jaster, Suraea's father.
Suraea and Kurien soon became close friends,
treating one another like brothers. When
Suraea is sent to his Grandfathers resting
place to gain his knowledge, Kurien goes
with him.
Yurich
Age: Unknown
A wealthy magician. Yurich was made an
outcast from his proud family during his
teens when he purposely killed his own
sister while practicing offensive magic.
He became a reculse in his adulthood and
aside from his servants, he lives in total
isolation.
Gurai
Age: 34
A slave who was bought a week before birth
by Yurich's father. Serving under him
until Yurich was outcast, whereupon along
with other slaves he was sent away with
Yurich.
Frequently
Asked Questions
Q:Will
Abode Of Golgotha work without a 3D accelerator?
A:It has not been tested, although it may
work there is no support for it.
Q:
Why are all the messages when I read
books or check doors etc all irrelevant
ones from Heretic II?
A: You haven't specified the message directory
to 'golgotha'. You can either run the
shortcut in the start menu or the AOG.BAT
file which will do it for you or you can
add the file extension of '+set game golgotha'
when running HERETIC2.EXE
Q:How
do I uninstall Abode Of Golgotha?
A:Go into the control panel\add-remove
programs. Find the Abode Of Golgotha entry,
highlight it and click add/remove.
Q:AOG
just won't work for me! Help!
A:Just send an email
and let us know about the problem you're
having and we'll try our best to fix it.
Q:Abode
Of Golgotha Saga? Does this mean AOG has
a sequel?
A:Yes. To learn about, and to download
Maw Of The Umbra: Abode Of Golgotha 2
from the AOG Saga website click
here.
NOTE: Download may not
be available yet.
Credits
For
Abode of Golgotha
Level
Design, Story, Characters, Concept and
Scripting
by Oliver Smiles
Testers: Alex Smiles, Chris Jones, Robert
Smiles
Additional
Installer
technicalities and website design: Alex
Smiles
Special Thanks go to: Raven Software for
making the fabulous Heretic II. The game
on which this add-on is based. Everyone
in the editing forum of hereticii.com
for their help when I was struggling with
HereticED's technicalities.
For information, walkthrus and to download
both AOG and MOTU:AOG2
visit the Abode of Golgotha Saga online
at: WWW.HERETICII.COM/ABODE
It features all this plus more!
Questions? Comments? E-mail Oliver Smiles
at: smiles@fox.net.au
Conditions
Of Use
The
Abode of Golgotha is a free add-on for
the retail verion of Heretic II. It is
NOT to be sold, hired or offered on a
pay per play basis under ANY circumstances.
You may distribute Abode of Golgotha provided
you do so for free and you include ALL
files including this text document UNALTERED
AND INTACT. You may NOT use any part of
Abode of Golgotha as the basis for any
levels or add-ons nor may you use any
part of it within your own work unless
express permission is given by Oliver
Smiles.
Copyright
Information
Eerie
sound effects sampled from: Bio Hazard,
Bio Hazard 2 and Scream 2.
Bio Hazard and Bio Hazard 2 are ©1996
and 1998 respectively by Capcom.
Scream 2 is ©1997 by Miramax Films.
The Abode Of Golgotha and ALL material contained
within The Abode Of Golgotha is ©1999-2000
by Oliver Smiles unless otherwise stated.
All Rights Reserved.
Heretic 2 is ©1998 by Raven Software.