The TeamSpeak Client Lib offers support to play wave files from the local harddisk.
To play a local wave file, call
unsigned int ts3client_playWaveFile( | serverConnectionHandlerID, | á |
á | path) ; | á |
anyID serverConnectionHandlerID
;const char* path
;Parameters
serverConnectionHandlerID
ID of the server connection handler defining which playback device is to be used to play the sound file.
path
Local filepath of the sound file in WAV format to be played, encoded in UTF-8.
Returns ERROR_ok
on success, otherwise an error code as defined in public_errors.h
.
This is the simple version of playing a sound file. It's a fire-and-forget mechanism, this function will not block.
The more complex version is to play an optionally looping sound and obtain a handle, which can be used to pause, unpause and stop the loop.
unsigned int ts3client_playWaveFileHandle( | serverConnectionHandlerID, | á |
á | path, | á |
á | loop, | á |
á | waveHandle) ; | á |
anyID serverConnectionHandlerID
;const char* path
;int loop
;uint64* waveHandle
;Parameters
serverConnectionHandlerID
ID of the server connection handler defining which playback device is to be used to play the sound file.
path
Local filepath of the sound file in WAV format to be played, encoded in UTF-8.
loop
If set to 1, the sound will be looping until the handle is paused or closed.
waveHandle
Memory address of a variable in which the handle is written. Use this handle to call ts3client_pauseWaveFileHandle
and ts3client_closeWaveFileHandle
.
Returns ERROR_ok
on success, otherwise an error code as defined in public_errors.h
. If an error occured, waveHandle
is uninitialized and must not be used.
Using the handle obtained by ts3client_playWaveFileHandle
, sounds can be paused and unpaused with
unsigned int ts3client_pauseWaveFileHandle( | serverConnectionHandlerID, | á |
á | waveHandle, | á |
á | pause) ; | á |
anyID serverConnectionHandlerID
;uint64 waveHandle
;int pause
;Parameters
serverConnectionHandlerID
ID of the server connection handler defining which playback device is to be used to play the sound file.
waveHandle
Wave handle obtained by ts3client_playWaveFileHandle
.
pause
If set to 1, the sound will be paused. Set to 0 to unpause.
Returns ERROR_ok
on success, otherwise an error code as defined in public_errors.h
.
Using the handle obtained by ts3client_playWaveFileHandle
, sounds can be closed with
unsigned int ts3client_closeWaveFileHandle( | serverConnectionHandlerID, | á |
á | waveHandle) ; | á |
anyID serverConnectionHandlerID
;uint64 waveHandle
;Parameters
serverConnectionHandlerID
ID of the server connection handler defining which playback device is to be used to play the sound file.
waveHandle
Wave handle obtained by ts3client_playWaveFileHandle
.
Returns ERROR_ok
on success, otherwise an error code as defined in public_errors.h
.