1. | In the Settings scroll list of the Project window, double-click a Render setting. |
2. | Select the appropriate options, based on the descriptions in the following table, and then click OK. |
Option
| Description
| |||
---|---|---|---|---|
Render Completion Sound | Sets a sound to activate once the rendering process is complete. This is useful when you are rendering multiple effects. | |||
| Disables the rendering completion sound. This is the default. | |||
| Sets the rendering completion sound to a customized sound. | |||
| Sets the rendering completion sound to match the sound set for your operating system. | |||
Motion Effects Render Using and Timewarp Effects Render Using | These two pulldown menus determine the processing method when existing motion effects and Timewarp effects are rendered or rerendered. | |||
| Causes effects to be rendered as whatever type they were when originally created. | |||
| Displays a single field in the effect. For two-field media, this reduces the information stored by half because it drops one field of the image, resulting in a lower quality image. For single-field media, this is usually the best choice because of its speed (the other options do not improve effect quality for single-field media). With JFIF resolutions, selecting this option causes the effect to render in the shortest amount of time. With DV and MPEG resolutions, the effect renders approximately as quickly as it would if you selected Both Fields as the rendering option. | |||
| Displays both fields in the effect. For example, the first two frames of a half-speed (50%) slow-motion effect repeat the original Frame 1 (both fields) twice. This option is good for shots without inter-field motion, NTSC or PAL film-to-tape transfers, and still shots. With footage that includes inter-field motion, this method might result in minor shifting or bumping of the image because it disturbs the original order of fields: a Field 1 will appear both before and after the corresponding Field 2. The effect renders relatively quickly. For best results, you should use evenly divisible frame rates with this option. | |||
| Creates a second field for the effect by combining scan line pairs from the first field in the original media. This option calculates the motion effect at the field level rather than the frame level. Because the Avid editing application considers all fields and does not disturb the original order of fields, the smoothest effect results. Effects created using this option take the longest amount of time to render. | |||
| Creates a second field for the effect by shifting selected video fields of the original media by a full scan line. This technique is similar to that used by high-quality professional video decks when playing footage at less than normal speed. This option also creates the motion effect at the field level rather than the frame level; however, because pixels are not filtered, the final image is sharper than that created by the Interpolated Field option. The image might display some slight jitter at certain speeds. The time needed to render effects created with this option is longer than the time for effects created using either Duplicated Field or Both Fields but similar to the time needed for Interpolated Field. | |||
| (Timewarp only) Blends (averages) pixels from the original frames or fields to create intermediate frames or fields. For example, at 25% speed, the application creates three blended images between outgoing ImageáA and incoming ImageáB. The first blended image weights the pixels from ImageáA at 75% and ImageáB at 25%. The second blended image weights the pixels from ImageáA at 50% and ImageáB at 50%. The third blended image weights the pixels from ImageáA at 25% and ImageáB at 75%. Objects in motion from ImageáA to ImageáB appear to fade out of ImageáA and fade in to ImageáB. Timewarp effects created using Blended Interpolated or Blended VTR render less quickly than Interpolated Field or VTR-Style. | |||
| (Timewarp only) First creates a second field for the effect by shifting selected video fields of the original media by a full scan line. Then blends (averages) pixels from the original frames or fields to create intermediate frames or fields. For example, at 25% speed, the application creates three blended images between outgoing ImageáA and incoming ImageáB. The first blended image weights the pixels from ImageáA at 75% and ImageáB at 25%. The second blended image weights the pixels from ImageáA at 50% and ImageáB at 50%. The third blended image weights the pixels from ImageáA at 25% and ImageáB at 75%. Objects in motion from ImageáA to ImageáB appear to fade out of ImageáA and fade in to ImageáB. Timewarp effects created using Blended Interpolated or Blended VTR render less quickly than Interpolated Field or VTR-Style. | |||
Effects Quality Render Using | Lets you override the selection you made in the Effect Editor for individual effects. You can change from standard rendering to HQ rendering for your entire sequence, once you are satisfied with your draft version, by using the Render Settings selection. You can also choose to set all effect rendering to standard if you want to decrease rendering time. | |||
| Causes effects to be rendered as whatever type they were when originally created. | |||
| Causes effects to be rendered as Standard Quality, regardless of whether the HQ button was selected for the individual effect. | |||
| Causes effects to be rendered as High Quality. |