Backtiming Edits
Backtiming an edit is effectively the reverse of the process you normally use for marking footage. Instead of marking from the IN points forward, you mark according to the OUT points.
For example, you might have a track of audio (music or voice) that ends at a specific point, and you want to synchronize a video clip to end on a particular clip. You can backtime the edit to match the end points of the tracks.
Consider the following:
![](/file/23437/Chip_2004-08_cd2.bin/avid_dvfree/info/XpressFree.chm/images/bullet.gif) | |
The Avid application needs only three marks to perform an accurate
overwrite, whether normal or backtimed. If two marks are set in the
Source monitor and two in the Timeline, the IN and OUT points set in
the Timeline always take precedence.
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![](/file/23437/Chip_2004-08_cd2.bin/avid_dvfree/info/XpressFree.chm/images/bullet.gif) | |
If you do not mark an IN point in the sequence, the system uses the
position indicator as the IN point.
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![](/file/23437/Chip_2004-08_cd2.bin/avid_dvfree/info/XpressFree.chm/images/bullet.gif) | |
If you do not mark an OUT point in the clip and no OUT point is set in
the sequence, the system uses the end of the clip as the OUT point.
|
![](/file/23437/Chip_2004-08_cd2.bin/avid_dvfree/info/XpressFree.chm/images/bullet.gif) | |
If you mark OUT points in both the Source pop-up monitor and in the
Timeline, the system uses the OUT point in the Timeline.
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| Fast Menu button | | Overwrite button |
To backtime an edit:
1. | |
Mark an OUT point in the Timeline where you want the edit to end.
Also, mark an IN point where the edit is to start.
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2. | |
Select the appropriate tracks.
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3. | |
Open a clip in the Source pop-up monitor.
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4. | |
Mark an OUT point in the Source pop-up monitor to synchronize to
the OUT point in the sequence.
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5. | |
Do one of the following:
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| |
Press the Overwrite key on the keyboard.
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| |
Click the Fast Menu button, and then click the Overwrite button on
the Tool palette.
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The source material is added to the sequence, with the synchronized
ending.