Oberon10.Scn.Fnt Syntax10.Scn.Fnt (* ETH Oberon, Copyright 2000 ETH Zuerich Institut fuer Computersysteme, ETH Zentrum, CH-8092 Zuerich. Refer to the "General ETH Oberon System Source License" contract available at: http://www.oberon.ethz.ch/ *) Examples.Mod, jm 24.2.93 - Modified by AFI - December 18, 1994. This module illustrates how gadgets can be manipulated under program control. Commands exported by this module are used in the tutorial "GadgetsOberon.html". MODULE Examples; (** portable *) IMPORT Attributes, BasicGadgets, Desktops, Display, Gadgets, Oberon, Objects, Out, Printer, Texts, Documents; W: Texts.Writer; tmp: Objects.Object; (*-- Increment integer gadget --*) (* This command must be executed from a gadget *) PROCEDURE Increm*; VAR obj: Objects.Object; BEGIN obj := Gadgets.FindObj(Gadgets.context, "Level"); IF (obj # NIL) THEN INC(obj(BasicGadgets.Integer).val); Gadgets.Update(obj) END Increm; (*-- Decrement integer gadget --*) (* This command must be executed from a gadget *) PROCEDURE Decrem*; VAR obj: Objects.Object; BEGIN obj := Gadgets.FindObj(Gadgets.context, "Level"); IF (obj # NIL) THEN DEC(obj(BasicGadgets.Integer).val); Gadgets.Update(obj) END Decrem; (*-- Create a slider gadget and insert it at the caret position --*) PROCEDURE InsertAtCaret*; VAR obj: Objects.Object; BEGIN Out.String("Inserting slider gadget at caret"); Out.Ln; obj := Gadgets.CreateObject("BasicGadgets.NewSlider"); Gadgets.Integrate(obj) END InsertAtCaret; (*-- Create a text field linked to an integer and insert it at the caret position --*) PROCEDURE InsertPair*; VAR F: Display.Frame; obj: Objects.Object; L:Objects.LinkMsg; BEGIN Out.String("Insert view/model pair"); Out.Ln; F := Gadgets.CreateViewModel("TextFields.NewTextField", "BasicGadgets.NewInteger"); Gadgets.Integrate(F); (* Name the model "Volts" *) Gadgets.NameObj(F(Gadgets.Frame).obj, "Volts"); (* Create a slider, insert it in the desktop and name it "Slider" *) obj := Gadgets.CreateObject("BasicGadgets.NewSlider"); Gadgets.Integrate(obj); Gadgets.NameObj(obj, "Slider"); (* Link the integer to the slider *) (* NOT so: obj(Gadgets.Frame).obj := F(Gadgets.Frame).obj but so, sending a link message to the slider. *) L.id := Objects.set; L.obj := F(Gadgets.Frame).obj; L.name := "Model"; L.res := -1; Objects.Stamp(L); obj.handle(obj, L); Gadgets.Update(obj) END InsertPair; (*-- Display names assigned in previous example --*) PROCEDURE ShowNames*; VAR S: Display.SelectMsg; ObjName: ARRAY 64 OF CHAR; BEGIN S.id := Display.get; S.F := NIL; S.time := -1; Display.Broadcast(S); IF (S.time # -1) & (S.obj # NIL) THEN Out.String("Visual gadget name: "); Gadgets.GetObjName(S.obj, ObjName); Out.String(ObjName); Out.Ln; (*==================*) IF S.obj(Gadgets.Frame).obj # NIL THEN Out.String("Model gadget name: "); Gadgets.GetObjName(S.obj(Gadgets.Frame).obj, ObjName); Out.String(ObjName); Out.Ln ELSE Out.String("No model exists"); Out.Ln END END ShowNames; (*-- Display information about an object --*) PROCEDURE Info*(obj: Objects.Object); VAR A: Objects.AttrMsg; BEGIN IF obj # NIL THEN A.id := Objects.get; A.name := "Gen"; A.s := ""; A.res := -1; obj.handle(obj, A); (* Retrieve its new procedure *) IF A.s # "" THEN Texts.WriteString(W, " "); Texts.WriteString(W, A.s) ELSE Texts.WriteString(W, " Unknown generator!") END; IF obj IS Desktops.DocGadget THEN Texts.WriteString(W, ": desktop document") ELSIF obj IS Documents.Document THEN Texts.WriteString(W, ": document") ELSIF obj IS Gadgets.View THEN Texts.WriteString(W, ": view") ELSIF obj IS Gadgets.Frame THEN Texts.WriteString(W, ": visual gadget") ELSIF obj IS Display.Frame THEN Texts.WriteString(W, ": display frame") ELSIF obj IS Gadgets.Object THEN Texts.WriteString(W, ": model gadget") ELSE Texts.WriteString(W, ": type unknown") END; Texts.WriteLn(W) END; Texts.Append(Oberon.Log, W.buf) END Info; PROCEDURE Explore*; BEGIN Info(Oberon.Par.frame); Info(Oberon.Par.obj); Info(Gadgets.executorObj); Info(Gadgets.context) END Explore; (*-- Tell everything about the execution environment --*) (* This command must be executed from a gadget. *) PROCEDURE FindObj*; VAR obj: Objects.Object; BEGIN (* Note: the context is already set before reaching this point. *) obj := Gadgets.FindObj(Gadgets.context, "Test"); IF (obj # NIL) & (obj IS BasicGadgets.Button) THEN Out.String("Executor gadget:"); Out.Ln; Info(Gadgets.executorObj); Out.String("found:"); Out.Ln; Info(obj); Out.String("in context:"); Out.Ln; Info(Gadgets.context); Out.Ln END FindObj; (*-- Select gadget --*) (* This command must be executed from a gadget *) PROCEDURE SelectGadget*; VAR S: Display.SelectMsg; obj: Objects.Object; BEGIN obj := Gadgets.FindObj(Gadgets.context, "Test"); IF (obj # NIL) THEN Out.String("Select gadget 'Test'"); Out.Ln; S.id := Display.set; S.F := obj(Display.Frame); S.obj := NIL; S.sel := NIL; S.time := -1; Display.Broadcast(S); Info(S.obj); Info(S.sel); Out.String("Gadget selected."); Out.Ln; Gadgets.Update(obj); Out.String(" and now redrawn.") ELSE Out.String("No object 'Test' found") END; Out.Ln END SelectGadget; (*-- Deselect selected gadget --*) (* This command must be executed from a gadget *) PROCEDURE DeselectGadget*; VAR S: Display.SelectMsg; obj: Objects.Object; BEGIN Out.String("Deselect gadget"); Out.Ln; S.id := Display.get; S.F := NIL; S.obj := NIL; S.time := -1; Display.Broadcast(S); IF (S.time # -1) & (S.obj # NIL) THEN obj := S.obj; S.id := Display.reset; S.F := obj(Display.Frame); S.obj := NIL; S.sel := NIL; S.time := -1; Display.Broadcast(S); Info(S.obj); Info(S.sel); Out.String("Gadget deselected"); Out.Ln; Gadgets.Update(obj); Out.String(" and now redrawn.") ELSE Out.String("No object selected.") END; Out.Ln END DeselectGadget; (*-- Display information about the currently selected objects --*) PROCEDURE GetSelection*; VAR S: Display.SelectMsg; obj: Objects.Object; BEGIN Out.String("Examples.GetSelection"); Out.Ln; S.id := Display.get; S.F := NIL; S.time := -1; Display.Broadcast(S); IF (S.time # -1) & (S.obj # NIL) THEN obj := S.obj; WHILE obj # NIL DO Info(obj); Out.String(" Ancestor:"); Info(S.sel); obj := obj.slink END ELSE Out.String("No object selected.") (*-- time is still = -1 and obj = NIL --*) END GetSelection; (*-- Remove selected gadget --*) PROCEDURE RemoveSelection*; VAR S: Display.SelectMsg; C: Display.ControlMsg; BEGIN Out.String("Remove selected gadget"); Out.Ln; S.id := Display.get; S.F := NIL; S.obj := NIL; S.time := -1; Display.Broadcast(S); IF (S.time # -1) & (S.obj # NIL) THEN C.id := Display.remove; C.F := S.obj(Display.Frame); Display.Broadcast(C) END RemoveSelection; (*-- Suspend selected gadget --*) PROCEDURE SuspendSelection*; VAR S: Display.SelectMsg; C: Display.ControlMsg; BEGIN Out.String("Suspend selected gadget"); Out.Ln; S.id := Display.get; S.F := NIL; S.obj := NIL; S.time := -1; Display.Broadcast(S); IF (S.time # -1) & (S.obj # NIL) THEN C.id := Display.suspend; C.F := S.obj(Display.Frame); Display.Broadcast(C) END SuspendSelection; (*-- Locate gadget at screen coordinates X, Y --*) PROCEDURE LocateP*; VAR F: Display.Frame; X, Y: INTEGER; u, v: INTEGER; BEGIN X := Oberon.Pointer.X; Y := Oberon.Pointer.Y; Out.String("Gadget at X="); Out.Int(X, 5); Out.String(" Y="); Out.Int(Y, 5); Out.Ln; Gadgets.ThisFrame(X, Y, F, u, v); Info(F); Out.String(" Rel. point coord. "); Out.String("u="); Out.Int(u, 5); Out.String(" v="); Out.Int(v, 5); Out.Ln END LocateP; (*-- Locate gadget at screen coordinates X, Y --*) PROCEDURE Locate*; VAR L: Display.LocateMsg; X, Y: INTEGER; BEGIN X := Oberon.Pointer.X; Y := Oberon.Pointer.Y; Out.String("Gadget at X="); Out.Int(X, 5); Out.String(" Y="); Out.Int(Y, 5); Out.Ln; L.X := X; L.Y := Y; L.res := -1; L.F := NIL; L.loc := NIL; Display.Broadcast(L); Info(L.loc); Out.String(" Rel. point coord. "); Out.String("u="); Out.Int(L.u, 5); Out.String(" v="); Out.Int(L.v, 5); Out.Ln END Locate; (*-- Move selected gadget to absolute coordinates X, Y --*) PROCEDURE MoveGadget*; VAR S: Display.SelectMsg; M: Display.ModifyMsg; F: Display.Frame; AS: Attributes.Scanner; X, Y: INTEGER; BEGIN Out.String("Moving gadget."); Out.Ln; Attributes.OpenScanner(AS, Oberon.Par.text, Oberon.Par.pos); Attributes.Scan(AS); IF AS.class = Attributes.Int THEN X := SHORT(AS.i); Attributes.Scan(AS); IF AS.class = Attributes.Int THEN Y := SHORT(AS.i); S.id := Display.get; S.F := NIL; S.obj := NIL; S.time := -1; Display.Broadcast(S); IF (S.time # -1) & (S.obj # NIL) THEN F := S.obj(Display.Frame); M.id := Display.move; M.mode := Display.display; M.F := F; M.X := F.X + X; M.Y := F.Y + Y; M.W := F.W; M.H := F.H; M.dX := X; M.dY := Y; M.dW := 0; M.dH := 0; Display.Broadcast(M) END END END MoveGadget; (*-- Show selected gadget location (X, Y) and size (W, H) --*) PROCEDURE LocateGadget*; VAR S: Display.SelectMsg; F: Display.Frame; BEGIN Out.String("Gadget frame coordinates:"); Out.Ln; S.id := Display.get; S.F := NIL; S.obj := NIL; S.time := -1; Display.Broadcast(S); IF (S.time # -1) & (S.obj # NIL) THEN F := S.obj(Display.Frame); Out.String("X="); Out.Int(F.X, 5); Out.String(" Y"); Out.Int(F.Y, 5); Out.Ln; Out.String("W="); Out.Int(F.W, 5); Out.String(" H="); Out.Int(F.H, 5); Out.Ln END LocateGadget; (*-- Move selected gadgets to the caret --*) PROCEDURE MoveToCaret*; VAR S: Display.SelectMsg; C: Display.ControlMsg; obj: Objects.Object; BEGIN Out.String("Moving gadget to caret"); Out.Ln; S.id := Display.get; S.F := NIL; S.obj := NIL; S.time := -1; Display.Broadcast(S); IF (S.time # -1) & (S.obj # NIL) THEN obj := S.obj; C.id := Display.remove; C.F := obj(Display.Frame); Display.Broadcast(C); Gadgets.Integrate(obj) END MoveToCaret; (*-- Print selected gadgets --*) PROCEDURE PrintGadget*; VAR S: Display.SelectMsg; P: Display.DisplayMsg; obj: Objects.Object; BEGIN Printer.Open("LPT1", ""); Out.String("Printing gadget"); Out.Ln; S.id := Display.get; S.F := NIL; S.obj := NIL; S.time := -1; Display.Broadcast(S); IF (S.time # -1) & (S.obj # NIL) THEN obj := S.obj; P.device := Display.printer; P.id := Display.contents; P.F := obj(Display.Frame); P.res := -1; Display.Broadcast(P); END PrintGadget; (*-- Show a named attribute of a gadget --*) PROCEDURE RetrObjAttr(name: ARRAY OF CHAR); VAR A: Objects.AttrMsg; BEGIN Out.String(" "); Out.String(name); A.id := Objects.get; COPY(name, A.name); A.res := -1; Objects.Stamp(A); tmp.handle(tmp, A); IF A.res >= 0 THEN (* Attribute exists *) IF A.class = Objects.String THEN Out.String(" is string = "); Out.String(A.s) ELSIF A.class = Objects.Int THEN Out.String(" is integer = "); Out.Int(A.i, 5) ELSIF A.class = Objects.Real THEN Out.String(" is real = "); Out.Real(A.x, 5) ELSIF A.class = Objects.LongReal THEN Out.String(" is real = "); Out.LongReal(A.y, 5) ELSIF A.class = Objects.Char THEN Out.String(" is char = "); Out.Char(A.c) ELSIF A.class = Objects.Bool THEN Out.String(" is boolean = "); IF A.b THEN Out.String("TRUE") ELSE Out.String("FALSE") END ELSE Out.String("Unknown class") END END; Out.Ln END RetrObjAttr; PROCEDURE EnumAttr*; VAR S: Display.SelectMsg; obj: Objects.Object; A: Objects.AttrMsg; BEGIN Out.String("Examples.EnumAttr"); Out.Ln; S.id := Display.get; S.F := NIL; S.obj := NIL; S.time := -1; Display.Broadcast(S); IF (S.time # -1) & (S.obj # NIL) THEN obj := S.obj; WHILE obj # NIL DO tmp := obj; Info(obj); A.id := Objects.enum; A.Enum := RetrObjAttr; A.res := -1; Objects.Stamp(A); obj.handle(obj, A); obj := tmp.slink END END EnumAttr; PROCEDURE EnumAttr2*; VAR S: Display.SelectMsg; obj: Objects.Object; At: Attributes.Attr; AV: Attributes.StringAttr; BEGIN Out.String("Examples.EnumAttr2"); Out.Ln; S.id := Display.get; S.F := NIL; S.obj := NIL; S.time := -1; Display.Broadcast(S); IF (S.time # -1) & (S.obj # NIL) THEN obj := S.obj; WHILE obj # NIL DO tmp := obj; Info(obj); Info(obj(Gadgets.Frame).obj); At := obj(Gadgets.Frame).attr; (* Why is this = NIL ??? *) IF At = NIL THEN Out.String("Is Nil") END; NEW(AV); AV.s := "Gogo"; AV.next := NIL; Attributes.InsertAttr(At, "Andr ", AV); Attributes.DeleteAttr(At, "Tutorial"); Out.String("Done"); obj := tmp.slink END END EnumAttr2; (*-- Show the 'Value' attribute of objects --*) PROCEDURE ShowValue*; VAR S: Display.SelectMsg; obj: Objects.Object; BEGIN Out.String("Show 'Value' attribute"); Out.Ln; S.id := Display.get; S.F := NIL; S.obj := NIL; S.time := -1; Display.Broadcast(S); IF (S.time # -1) & (S.obj # NIL) THEN obj := S.obj; WHILE obj # NIL DO Info(obj); tmp := obj; RetrObjAttr("Value"); obj := obj.slink END END ShowValue; (*-- Resize selected gadgets --*) PROCEDURE Resize*; VAR S: Display.SelectMsg; obj: Objects.Object; F: Display.Frame; M: Display.ModifyMsg; AS: Attributes.Scanner; W, H: INTEGER; BEGIN Out.String("Resize selected gadgets"); Out.Ln; Attributes.OpenScanner(AS, Oberon.Par.text, Oberon.Par.pos); Attributes.Scan(AS); IF AS.class = Attributes.Int THEN W := SHORT(AS.i); Attributes.Scan(AS); IF AS.class = Attributes.Int THEN H := SHORT(AS.i); S.id := Display.get; S.F := NIL; S.time := -1; Display.Broadcast(S); IF (S.time # -1) & (S.obj # NIL) THEN obj := S.obj; WHILE obj # NIL DO F := obj(Display.Frame); M.id := Display.extend; (* OR Display.reduce: means change size for gadgets *) M.mode := Display.display; (* display changes immediately *) M.F := F; M.X := F.X; M.Y := F.Y; M.dX := 0; M.dY := 0; M.W := W; M.H := H; M.dW := W - F.W; M.dH := H - F.H; (* deltas *) Display.Broadcast(M); (* F.handle(F, M); ??? *) obj := obj.slink END END END END Resize; (*-- Shows the current message path --*) (* This command must be executed from a gadget *) PROCEDURE ShowThread*; VAR obj: Objects.Object; BEGIN Out.String("Examples.ShowThread"); Out.Ln; obj := Oberon.Par.obj; WHILE obj # NIL DO Info(obj); obj := obj.dlink END ShowThread; (* Consume command. Delete the object thrown into the executor of this command *) PROCEDURE Delete*; VAR C: Display.ControlMsg; BEGIN Out.String("Examples.Delete"); Out.Ln; IF Gadgets.senderObj # NIL THEN C.id := Display.remove; C.F := Gadgets.senderObj(Display.Frame); Display.Broadcast(C) END Delete; (*-- Look for an integer model gadget called "Test" in the current context and increment its val field. The model is visualized by a text field.--*) (*-- This command must be executed in a given context. --*) PROCEDURE Inc*; VAR obj: Objects.Object; BEGIN obj := Gadgets.FindObj(Gadgets.context, "Test"); IF (obj # NIL) & (obj IS BasicGadgets.Integer) THEN WITH obj: BasicGadgets.Integer DO INC(obj.val); BasicGadgets.SetValue(obj) END END; (*-- Look for an slider gadget called "Slider" in the current context and increment its val field --*) obj := Gadgets.FindObj(Gadgets.context, "Slider"); IF (obj # NIL) & (obj IS BasicGadgets.Slider) THEN WITH obj: BasicGadgets.Slider DO INC(obj.val); BasicGadgets.SetValue(obj) END END Inc; (*-- Look for an integer object called Test in the current context, build a slider and link them together, and insert the slider at the caret position. *) (* This command must be executed from a gadget. *) PROCEDURE AddSlider*; VAR obj: Objects.Object; F: Objects.Object; BEGIN obj := Gadgets.FindObj(Gadgets.context, "Test"); IF (obj # NIL) & (obj IS BasicGadgets.Integer) THEN F := Gadgets.CreateObject("BasicGadgets.NewSlider"); WITH F: Gadgets.Frame DO F.obj := obj; (* Link slider to the integer object *) Gadgets.Integrate(F); Gadgets.Update(obj) END END AddSlider; PROCEDURE ShowDoc*; VAR D: Documents.Document; BEGIN D := Documents.MarkedDoc(); Info(D); END ShowDoc; PROCEDURE OpenDoc*; VAR D: Documents.Document; BEGIN D := Documents.Open("Tutorials.html"); IF D # NIL THEN Desktops.ShowDoc(D) ELSE Out.String("No such document found.") END OpenDoc; (*-----------------------------------*) (* Used in the GadgetsOberon.html tutorial. *) PROCEDURE Add*; VAR x, a, b: BasicGadgets.Real; PROCEDURE GetReal(name: ARRAY OF CHAR): BasicGadgets.Real; VAR obj: Objects.Object; BEGIN obj := Gadgets.FindObj(Gadgets.context, name); IF (obj # NIL) & (obj IS BasicGadgets.Real) THEN RETURN obj(BasicGadgets.Real) ELSE RETURN NIL END END GetReal; BEGIN (* 1. get the real gadgets *) x := GetReal("xx"); a := GetReal("aa"); b := GetReal("bb"); IF (x = NIL) OR (a = NIL) OR (b = NIL) THEN RETURN END; (* 2. solve the equation *) IF Gadgets.executorObj(Gadgets.Frame).obj # x THEN (* command executed from text field aa or bb *) x.val := b.val -a.val END; (* 3. notify clients of model x that x.val has changed *) BasicGadgets.SetValue(x) END Add; (*-----------------------------------*) BEGIN Texts.OpenWriter(W) END Examples. Some commands to test out the above module: Out.Open Examples.GetSelection ~ Examples.RemoveSelection ~ Examples.MoveSelection ~ Examples.ShowAttr ~ Examples.Resize 100 25 ~ Gadgets.ChangeAttr Cmd Examples.ShowThread ~ Gadgets.ChangeAttr ConsumeCmd Examples.Delete ~ Examples.Build ~ Gadgets.ChangeAttr Cmd Examples.Inc ~ Gadgets.ChangeAttr Cmd Examples.AddSlider ~ Examples.MoveGadget 10 10 ~ Examples.LocateGadget