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  • Using the Stroke Designer

  • Setting General Controls

  • Stroke Types

  • Methods and Subcategories

  • Source

  • Opacity

  • Grain

  • Using the Stroke Designer

    The Stroke Designer lets you tweak the various settings for each brush variant to create new brushes. A series of controls, each containing its own settings, can be adjusted on the Stroke Designer page.

    The Stroke Designer.

    Setting General Controls

    Dab Types

    Dab types are media application methods. Corel Painter produces "computed" brush strokes using rendered dab types that are computed during the stroke.

    Earlier versions of Corel Painter used "dab-based" media application, where brushes apply small dots of media to create brush strokes. With Spacing between dabs set small, strokes appear smooth. Zoom in close enough, and you can probably tell that the brush stroke is made up of tiny dabs of color. Make a rapid brush stroke or set spacing between dabs large, and strokes can become trails of dots.

    Rendered dab types create continuous, smooth-edged strokes. They're fast and less artifact prone than dab-based media application. In fact, you can't draw fast enough to leave dabs or dots of color showing in a stroke, because they're just not there. Rendered dab types allow rich new features, that were not possible with dab-based media application.

    The Scratchboard Pen illustrates the smooth stroke that can be accomplished with the Corel Painter rendered Dab Types.

    Corel Painter brushes use one of the following dab types.

    A captured dab is for a captured brush. It lets you paint with specific shapes and designs.

    The effects of Feature on the stroke.

    To choose a dab type
    1. On the Stroke Designer page of the Brush Creator, click General.
    2. Choose a dab type from the Dab Type pop-up menu.

    Stroke Types

    Stroke type determines how media is applied during a brush stroke.

    Corel Painter brushes use one of the following stroke types.

    The Single stroke type has one dab path.

    The Multi stroke type draws a set of randomly distributed dab paths.

    A rake stroke is composed of evenly distributed dab paths.

    The Hose stroke type uses the current Nozzle file as media.

    To choose a stroke type
    1. On the Stroke Designer page of the Brush Creator, click General.
    2. Choose a stroke type from the Stroke Type pop-up menu.

    Methods and Subcategories

    The brush method defines the most basic level of brush behavior. A brush method is the foundation on which all other brush variables build. You can think of the method and method subcategory as attributes of the stroke's appearance.

    Because the method sets a brush variant's most basic behavior, you can alter a variant's behavior by changing its method. For example, suppose you want a Charcoal-looking stroke, but instead of hiding underlying strokes, you want brush strokes to build to black. You can get this effect by changing the method to Buildup. Perhaps you want a variant of the Pens brush category to smear underlying colors. You can change its method from Cover to Drip. Some brush effects are less easily affected by other methods, and results may differ.

    Each method can have several variations, called method subcategories. These subcategories further refine the brush behavior. The following terms are used in describing most method subcategories:

    Combining a method with a method subcategory results in a specific brush style you can assign to a given brush. For example, Grainy Hard Cover means that brush strokes interact with paper grain and have semi anti-aliased strokes that hide underlying pixels. Grainy Hard Cover is the default method for Chalk and Charcoal.

    The brush stroke on top was created using Grainy Hard Buildup. The stroke on bottom was created using Soft Variable Buildup.

    Corel Painter supplies the following methods:

    Buildup Method

    The Buildup methods produce brush strokes that build toward black as you overlay them. A real-world example of buildup is the felt pen: Scribble on the page with blue, then scribble on top of that with green, then red. The scribbled area keeps getting darker-approaching black.

    Even if you were to apply a bright color like yellow, you couldn't lighten the scribble-it would stay dark. This is buildup. Crayons and Felt Pens are buildup brushes.

    An example of the Buildup method.

    Cover Method

    The Cover methods produce brush strokes that cover underlying strokes, such as oil paint in a traditional studio. No matter what colors you paint, you can always apply a layer of paint that completely hides what's underneath. Even with a black background, a thick layer of yellow will be pure yellow. Some Chalk and Pen variants are examples of brushes that use the Cover method.

    An example of the Cover method.

    Eraser Method

    The Eraser methods either erase, lighten, darken, or smear the underlying colors.

    An example of the Eraser method.

    Drip Method

    The Drip methods interact with the underlying colors to distort the image.

    An example of the Drip method.

    Mask Method

    Due to Corel Painter masking capabilities, the Mask method is provided only for compatibility with earlier versions of the application. Mask methods are now mapped to the Cover method. Normally, you will not use the Mask method.

    Cloning Method

    The Cloning methods take imagery from a clone source and re-create them in another location, often rendering them in a Natural-Media style. For more about cloning imagery refer to "Cloning Imagery".

    An example of the Cloning method.

    Plug-in Method

    Plug-in is a special category of method subcategories. It defines no specific brush behavior, but is an open door to a wide range of subcategories.

    It's well worth your time to browse through the Plug-in method subcategories. There, you'll find methods such as Left Twirl. Left Twirl gives you a brush with the dab and stroke of an Impressionist performing left-handed twirls.

    You can give any built-in brush the power of a plug-in by changing its method and subcategory.

    Wet Method

    The Wet method applies brush strokes to a Water Color layer. For more information, see "The Water Color Layer".

    Digital Wet

    The Digital Wet method applies digital water color brush strokes to the canvas or a regular layer. For more information, see "Digital Water Color".

    To choose a method and subcategory
    1. On the Stroke Designer page of the Brush Creator, click General.
    2. Choose a method from the Method pop-up menu.
    3. Choose a subcategory from the Subcategory pop-up menu.

    Source

    Source selects the media that is applied by the brush variant. Source applies only to some dab types like Line Airbrush, Projected, and Rendered. Refer to "Painting with Color" for more information about setting a media source.

    Corel Painter brushes use one of the following source types:

    To choose a media source
    1. On the Stroke Designer page of the Brush Creator, click General.
    2. Choose a source from the Source pop-up menu.

    Opacity

    The Opacity slider determines how Corel Painter should vary the density of the media being applied. It sets the maximum opacity of the selected brush.

    The opacity of an Airbrush variant is often set to be determined by stylus pressure. More pressure yields more opaque strokes. Use the Expressions settings on the Stroke Designer page to tie Opacity to stylus or mouse data.

    To set brush opacity
    1. On the Stroke Designer page of the Brush Creator, click General.
    2. Move the Opacity slider left to reduce opacity. Move it right to increase opacity.

    Grain

    The Grain slider determines the maximum amount of paper texture Corel Painter should reveal in a brush stroke.

    Some default variants have their grain component determined by pressure. Increasing pressure causes the pencil to "dig into" the paper. Use the Expressions settings on the Stroke Designer page to tie grain to stylus or mouse data.

    You can also use the paper's brightness and contrast settings to control brush-grain interaction. For more information, see "Using Paper Texture".

    To set grain
    1. On the Stroke Designer page of the Brush Creator, click General.
    2. Move the Grain slider left to reduce the penetration into the grain. Move it right to increase the penetration.
    3. More grain is visible with lower settings.

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