Battle Tutorial Demo - Readme Documentation
Full game coming
soon!
23rd
August 2002
Website: http://www.totalwar.com
System Requirements
MINIMUM
CONFIGURATION
Windows 98 «, Windows 2000 «, Windows ME « or Windows XP á«
Intel Pentium
II « 350 Mhz MMX or AMD Athlon « processor with supported Direct3D video
card
64 MB RAM
4x
CD-ROM/DVD-ROM drive
310 MB free
hard disk space
3D Accelerated
Mode requires a 16 MB Direct3D capable video card with a DirectX 8.1 compatible
driver.
DirectX 8.1
compatible sound card
DriectX 8.1
required
Windows Media
Player « 7.0 or higher (not on CD; available at www.microsoft.com)
Keyboard
Mouse
RECOMMENDED
500 MHz or
faster Intel Pentium III or AMD Athlon processor
128 MB or more
RAM
4x
CD-ROM/DVD-ROM drive
310 MB free
hard disk space
64 MB or
greater Direct3D capable video card
IDEAL
1.0 GHz or
faster Intel Pentium III or AMD Athlon processor
256 MB or more
RAM
4x
CD-ROM/DVD-ROM drive
310 MB free
hard disk space
Fast 64 MB
Direct3D capable video card
For smooth
running, all specifications may require an additional 64 MB approximately for
Windows swap file space.
General Help
Cursor Help
When you point the cursor at icons and units,
you get a quick description alongside the cursor.
Red
text û Enemy information
White
text û Your unitsÆ information.
òáááá This text gives you a good idea of how
individual units are fairing in battle so donÆt neglect it.
Range
indicator cursor
òáááá If the arrow is green, this indicates that
the enemy units are within range of your missile-firing units. Red indicates
the units are currently out of range.
òáááá If the arrow is crossed through, the
currently selected unit is out of ammunition.
Surveying the Domain
Use the Arrow keys or the mouse-scroll to move
around the map.
Changing your Viewpoint
òáááá Right-click
on the terrain to centralise focus on that point.
òáááá Your viewpoint is indicated on the Map View
by the white quarter circle.
Note: If æmouselookÆ is selected in the
control options then you can hold down the right mouse button for æmouselookÆ.
Line of Sight
In order to create more realistic battlefield scenarios, you can only see as far as your unitsÆ line of sight allows.
òáááá Before battle commences, the pale circle on
the Map View shows the extent of your unitÆs view of the terrain. Using units
to scout and extend your view over the terrain should not be overlooked as an
effective strategy.
Note: To switch æLine of SightÆ off, go to
Game Options, Realism Settings and deselect RESTRICT CAMERA.
Mouse-defined Camera Positioning
Note: Only accessible when mouselook is
switched off
Right
click, hold
and drag to radically alter you
viewpoint. The start point of your click and drag is where the camera will be
positioned whilst the point where you release the button is the centre of the
new view.
Zoom to your Battle units
To move your viewpoint directly behind your gathered
forces, double-click on one of the
unit flags in the bottom left of the screen.
òáááá If the units are on-screen, double-click on the unit itself.
Knowing your Army
To be a great general, you must know your units. To know your units you must learn their ways. The next section will take you through every aspect of controlling your warriors in a battlefield scenario.
At the bottom of the screen are the unit flags. These display important information about the status of each of your units. Use this as a constantly updated status report to allow you to make the correct decisions for you and your faction.
Action indicator
òáááá A Grey Unit Flag indicates the unit is not
currently selected.
òáááá A White Unit flag indicates that the unit/s
are selected.
òáááá The unit containing your general is denoted
on the battlefield by the star on the Unit Icon.
Action
Indicator
Here is a list of action indicator icons that you will encounter in battle.
Unit
under fire
Unit
routing. If the Flag is blinking, the unit is wavering.
Unit firing
Hand to hand combat
Selecting and Moving Units
To move units, you must first select the unit. There are three methods you can use to select a unit.
òáááá Click
on the unit you wish to select.
òáááá Click
on the Unit flag of the troops you want to command. Take note that a selected
toggle is depressed and highlighted white.
òáááá Double-click
the unit flag to select a unit and move your viewpoint behind the unit.
Note: The Standard of any units currently
selected pulses.
Once the unit/s are selected, click on the ground at the point you
want them to move to.
òáááá If you want the selected units to
run/charge, double-click.
To Order an Attack
òáááá Click
on the enemy units. The unit moves to attack the chosen enemy Unit.
òáááá Double-click
to order your unit/s to charge.
If your unit is a range unit (archer/crossbowmen), they move into range. Other units move in to engage the enemy hand-to-hand.
Note: Ordering your units to charge or run
increases their fatigue.
To
force range units into melee mode (Force Move for other units)
òáááááááááááááááá ALT + click.
Viewing the æGhostÆ destination of a unit
To see
the æghostÆ destination of your units, press the SPACEBAR and a æghostÆ of the selected units final destination
appears.
Deselecting Units
Click another unit to deselect the previously
selected unit.
Deselect All Units
ENTER deselects all units.
Grouping Units
Selecting Groups of units
If you want to create a temporary group of
units, hold down the CTRL button
when you click the unit flags or the
units themselves then press G to
group them.
òáááá Alternatively, hold CTRL, then right-click
and drag on the ground to drag a selection box around units. Finally, press G to group them.
Creating Pre-defined Groups
In the heat of battle, quick selection of
pre-defined groups of units may mean the difference between glorious victory
and ignoble defeat.
òáááá To assign units to a group press CTRL + SHIFT + ænumberÆ. That group is now assigned with the number you
chose.
Selecting Pre-defined Groups
òáááá To select a pre-defined group, press CTRLá
+ ænumberÆ. All units within that group are now selected to do your
willing.
Deselecting a unit from a group of units
òáááá Select the individual unit and press G.
Note: This function does not work with
pre-defined groups.
Commanding Your Army
Use any of the control methods or combine them
to tailor the interface to your own preference. In the heat of battle, the
ability to issue multiple orders quickly and accurately will offer the sure-footed
general a distinct advantage.
There are three methods of accessing orders:
Icon Menu Bar û Visual method with tooltips. Select
unit/s and then click the icon to give an order.
Drop Down Menu û Select unit then right-click. Click when you have highlighted
the desired order.
Keyboard shortcuts
û Press the respective keyboard shortcut to issue the order.
Windows XP
Note that the game may appear to run normally in XP with the
graphics card drivers installed incorrectly. If problems occur, please check
that the correct display drivers for your card are installed fully.
General
Note that higher resolutions may cause slower gameplay. We suggest you adjust the detail levels in the Performance menu including the number of units on the battlefield. Lowering the sound quality may also increase game performance. The default setting is medium. It is advisable that you shut down all non-essential applications that may be running when you play Medieval: Total War. If you make use of the Microsoft Office Toolbar, and it appears over the game screen when playing Medieval: Total War, you will have to disable it before playing. There is a utility installed in most Windows systems (Findfast.exe) that will periodically run and catalog all of the Microsoft Office files on your hard drive. When it is doing this check, your computer's performance will be dramatically impaired. You may want to remove it or disable it when running Medieval: Total War.
Tested Video Chipsets
The following
list of video card chipsets have been tested and work with Medieval: Total War.
For all these cards, you should ensure that you have the latest drivers
available. If your card is not on this list it doesn't mean that it won't work.
Matrox G400 Ö,
nVidia Riva TNT 2
Ö (nVidia 650 drivers tested), nVidia GeForce 256 Ö, nVidia GeForce 2 Ö, nVidia GeForce 2 MX Ö,
nVidia GeForce 3 Ö, nVidia GeForce 4 Ö, ATI Rage 128 Ö, ATI Rage Fury Ö, ATI
Radeon Ö (7500 and 8500), Rendition 2100/2200 Ö and Intel I840 Ö and I940 Ö.
Crashing When Setting to
Higher Video Display Resolution
The game may
crash to the desktop or display an error message when you attempt to start a
game after changing the display resolution in the setup screen. This occurs if your
monitor or its driver does not support the display setting you selected. If
this occurs, we recommend that you restart the game and set the resolution to a
setting supported by your monitor. To view the highest setting supported by
your monitor, in Windows, right click on your desktop, select Properties, and
click the Settings tab. By dragging the Screen Area slider bar all the way to
the right on this screen, you can see the highest resolution supported by your
monitor.
Software ⌐2002 The Creative Assembly Ltd. Documentation
⌐ 2002 Activision Inc. All rights reserved. Total War, Medieval and the Total
War logo are trademarks or registered trademarks of Creative AssemblyÖ in the
United Kingdom, United States and/or other countries. All rights reserved. The
Activision logo is a trademarks or registered trademarks of Activision Inc. in
the US and/or other countries. DirectX, Direct 3D, DirectSound, DirectDraw,
Windows and Microsoft are either trademarks or registered trademarks of
Microsoft Corporation in the United States and/or other countries. QSound and
the Q Logo are registered trademarks of QSound Labs, Inc. "Environmental
Audio" is a trademark and the Environmental Audio Logo is a registered
trademark of Creative Technologies Ltd.
All other trademarks are the property of their
respective owners.