#include <mapnode.h>
Inheritance diagram for iMapNode:
Public Methods | |
virtual iObject* | QueryObject ()=0 |
Get the iObject. | |
virtual void | SetPosition (const csVector3 &pos)=0 |
Set the position of the node. | |
virtual const csVector3& | GetPosition () const=0 |
Get the position of the node. | |
virtual void | SetSector (iSector *pSector)=0 |
Set the sector of the node. | |
virtual iSector* | GetSector () const=0 |
Get the sector of the node. |
This is an iObject that is bound to a position and a sector in the world.