#include <texture.h>
Inheritance diagram for iTextureList:
Public Methods | |
virtual iTextureWrapper* | NewTexture (iImage *image)=0 |
Create a new texture. | |
virtual iTextureWrapper* | NewTexture (iTextureHandle *ith)=0 |
Create a engine wrapper for a pre-prepared iTextureHandle The handle will be IncRefed. | |
virtual int | GetCount () const=0 |
Return the number of textures in this list. | |
virtual iTextureWrapper* | Get (int n) const=0 |
Return a texture by index. | |
virtual int | Add (iTextureWrapper *obj)=0 |
Add a texture. | |
virtual bool | Remove (iTextureWrapper *obj)=0 |
Remove a texture. | |
virtual bool | Remove (int n)=0 |
Remove the nth texture. | |
virtual void | RemoveAll ()=0 |
Remove all textures. | |
virtual int | Find (iTextureWrapper *obj) const=0 |
Find a texture and return its index. | |
virtual iTextureWrapper* | FindByName (const char *Name) const=0 |
Find a texture by name. |