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The makefiles are normally configured only for the software renderer and some default 2D driver. Here are some other options:
To compile those drivers edit `libs/cssys/unix/linux.mak' (or one of the other makfiles in that directory) and edit the `PLUGINS' statement so that it mentions the drivers you wish to build. Then do `make -k all' again and register the new drivers.
The software renderer can run with the X11, SVGALIB, or GGI drivers. If the `GGI_DISPLAY' environment variable is defined it will choose the GGI driver. Otherwise if `DISPLAY' is defined it will choose the X11 driver. If that fails it will try the `SVGALIB' driver. There is no need to recompile the program.
To select another 3D rasterizer you need to edit the application's configuration file (such as `walktest.cfg') and change the `System.Plugins.VideoDriver' setting. Or else you can run Crystal Space as follows:
walktest -video=opengl |