#include <math3d_d.h>
Public Methods | |
csDMatrix3 () | |
Construct a matrix, initialized to be the identity. | |
csDMatrix3 (double m11, double m12, double m13, double m21, double m22, double m23, double m31, double m32, double m33) | |
Construct a matrix and initialize it. | |
csDVector3 | Row1 () const |
Get the first row of this matrix as a vector. | |
csDVector3 | Row2 () const |
Get the second row of this matrix as a vector. | |
csDVector3 | Row3 () const |
Get the third row of this matrix as a vector. | |
csDVector3 | Col1 () const |
Get the first column of this matrix as a vector. | |
csDVector3 | Col2 () const |
Get the second column of this matrix as a vector. | |
csDVector3 | Col3 () const |
Get the third column of this matrix as a vector. | |
void | Set (double m11, double m12, double m13, double m21, double m22, double m23, double m31, double m32, double m33) |
Set matrix values. | |
csDMatrix3& | operator+= (const csDMatrix3 &m) |
Add another matrix to this matrix. | |
csDMatrix3& | operator-= (const csDMatrix3 &m) |
Subtract another matrix from this matrix. | |
csDMatrix3& | operator *= (const csDMatrix3 &m) |
Multiply another matrix with this matrix. | |
csDMatrix3& | operator *= (double s) |
Multiply this matrix with a scalar. | |
csDMatrix3& | operator/= (double s) |
Divide this matrix by a scalar. | |
csDMatrix3 | operator+ () const |
Unary + operator. | |
csDMatrix3 | operator- () const |
Unary - operator. | |
void | Transpose () |
Transpose this matrix. | |
csDMatrix3 | GetTranspose () const |
Return the transpose of this matrix. | |
csDMatrix3 | GetInverse () const |
Return the inverse of this matrix. | |
void | Invert () |
Invert this matrix. | |
double | Determinant () const |
Compute the determinant of this matrix. | |
void | Identity () |
Set this matrix to the identity matrix. | |
Public Attributes | |
double | m11 |
double | m12 |
double | m13 |
double | m21 |
double | m22 |
double | m23 |
double | m31 |
double | m32 |
double | m33 |
Friends | |
csDMatrix3 | operator+ (const csDMatrix3 &m1, const csDMatrix3 &m2) |
Add two matricies. | |
csDMatrix3 | operator- (const csDMatrix3 &m1, const csDMatrix3 &m2) |
Subtract two matricies. | |
csDMatrix3 | operator * (const csDMatrix3 &m1, const csDMatrix3 &m2) |
Multiply two matricies. | |
csDVector3 | operator * (const csDMatrix3 &m, const csDVector3 &v) |
Multiply a vector by a matrix (transform it). | |
csDMatrix3 | operator * (const csDMatrix3 &m, double f) |
Multiply a matrix and a scalar. | |
csDMatrix3 | operator * (double f, const csDMatrix3 &m) |
Multiply a matrix and a scalar. | |
csDMatrix3 | operator/ (const csDMatrix3 &m, double f) |
Divide a matrix by a scalar. | |
bool | operator== (const csDMatrix3 &m1, const csDMatrix3 &m2) |
Check if two matricies are equal. | |
bool | operator!= (const csDMatrix3 &m1, const csDMatrix3 &m2) |
Check if two matricies are not equal. | |
bool | operator< (const csDMatrix3 &m, double f) |
Test if each component of a matrix is less than a small epsilon value. | |
bool | operator> (double f, const csDMatrix3 &m) |
Test if each component of a matrix is greater than a small epsilon value. |