00001 /* 00002 Copyright (C) 2000 by Jorrit Tyberghein 00003 00004 This library is free software; you can redistribute it and/or 00005 modify it under the terms of the GNU Library General Public 00006 License as published by the Free Software Foundation; either 00007 version 2 of the License, or (at your option) any later version. 00008 00009 This library is distributed in the hope that it will be useful, 00010 but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00012 Library General Public License for more details. 00013 00014 You should have received a copy of the GNU Library General Public 00015 License along with this library; if not, write to the Free 00016 Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 00017 */ 00018 00019 #ifndef __IENGINE_MATERIAL_H__ 00020 #define __IENGINE_MATERIAL_H__ 00021 00022 #include "csutil/scf.h" 00023 00024 class csMaterialWrapper; 00025 struct iMaterial; 00026 struct iMaterialHandle; 00027 struct iTextureManager; 00028 struct iObject; 00029 00030 SCF_VERSION (iMaterialWrapper, 0, 0, 4); 00031 00039 struct iMaterialWrapper : public iBase 00040 { 00042 virtual csMaterialWrapper* GetPrivateObject () = 0; 00044 virtual iObject *QueryObject() = 0; 00045 00050 virtual void SetMaterialHandle (iMaterialHandle *mat) = 0; 00052 virtual iMaterialHandle* GetMaterialHandle () = 0; 00053 00058 virtual void SetMaterial (iMaterial* material) = 0; 00060 virtual iMaterial* GetMaterial () = 0; 00061 00063 virtual void Register (iTextureManager *txtmng) = 0; 00064 00070 virtual void Visit () = 0; 00071 }; 00072 00073 SCF_VERSION (iMaterialList, 0, 0, 1); 00074 00078 struct iMaterialList : public iBase 00079 { 00081 virtual iMaterialWrapper* NewMaterial (iMaterial* material) = 0; 00082 00087 virtual iMaterialWrapper *NewMaterial (iMaterialHandle *ith) = 0; 00088 00090 virtual int GetCount () const = 0; 00091 00093 virtual iMaterialWrapper *Get (int n) const = 0; 00094 00096 virtual int Add (iMaterialWrapper *obj) = 0; 00097 00099 virtual bool Remove (iMaterialWrapper *obj) = 0; 00100 00102 virtual bool Remove (int n) = 0; 00103 00105 virtual void RemoveAll () = 0; 00106 00108 virtual int Find (iMaterialWrapper *obj) const = 0; 00109 00111 virtual iMaterialWrapper *FindByName (const char *Name) const = 0; 00112 }; 00113 00114 #endif // __IENGINE_MATERIAL_H__