#include <rain.h>
Inheritance diagram for iRainState:
Public Methods | |
virtual void | SetParticleCount (int num)=0 |
Set the number of particles to use. | |
virtual int | GetParticleCount () const=0 |
Get the number of particles used. | |
virtual void | SetDropSize (float dropwidth, float dropheight)=0 |
Set the size of the drops. | |
virtual void | GetDropSize (float &dropwidth, float &dropheight) const=0 |
Get the size of the rain drops. | |
virtual void | SetBox (const csVector3 &minbox, const csVector3 &maxbox)=0 |
Set box. | |
virtual void | GetBox (csVector3 &minbox, csVector3 &maxbox) const=0 |
Get box. | |
virtual void | SetLighting (bool l)=0 |
Enable or disable lighting. | |
virtual bool | GetLighting () const=0 |
See if lighting is enabled. | |
virtual void | SetFallSpeed (const csVector3 &fspeed)=0 |
Set fall speed. | |
virtual const csVector3& | GetFallSpeed () const=0 |
Get fall speed. |