This is a very short description of the depot.tab file syntax. Together with the vehikel.tab file the depot.tab file is used to include vehicles into the game. The vehikel.tab describes the properties of the vehikles themselves, this file describes which vehicles can be bought from the vehicle depots. The connection from the vehikel.tab file to this file is made by the vehicle image number. If you use vehicle image number in this file which don't appear in the vehikel.tab file or vise versa, thegame will crash at start or if you try to build one of the vehicles. The depot.tab file is devided into three sections: 1.) Rail vehicles (Locomotives and waggons) 2.) Road vehicles (trucks and trailers) 3.) Ships Each section is introduced by a pair of numbers: 16 6 The first number tells there are 16 vehicles in this section. Up to vehicle 6 (counted from zero) this are locos/trucks, the following are waggons/trailers. For ships the second number is usually first number minus one, becuase the game doesn't support something like trailers for ships. After this pair of numbers, the vehicle image numbers follow, every image number stored on a separate line. For the example above, 16 lines with single numbers would follow. The game display the vehicles in the depot in the same order as they are stored in this file. If you don't understand this explanation or if you have questions how to include new vehicles into the game just ask me: hansjoerg.malthaner@gmx.de Written by Hj. Malthaner, September 2000