The Effects Menu

Dynamic Processor

A dynamic processor is used to alter the dynamic properties of the recording. To understand how a dynamic processor works, imagine a sound engineer trying to maintain an as steady volume level as possible while doing a recording. When the input level increases he pulls down the volume slider, and he pulls it up when the input level decreases. A dynamic processor does the same thing automatically, only with a very much faster reaction time.

Settings

Delay

Use this effect to add a simple echo effects to the recording.

Settings

To add one simple delay, reduce the feedback amount to zero. By raising the feedback a series of echoes will be audible.

Reverb

The reverb simulates the reverberation effect of some natural surroundings.

Settings

Flanger

Flanger is an effect that would occur when hearing two loudspeakers playing exactly the same recording, but with a slight time delay. Changing the time delay slowly creates the profound flanger effect.

Settings

Chorus

The chorus effect simulates effect of several voices with slightly different vibratos. This effect can be used to add warmth to the recording or to simulate more voices singing or playing unison.

Settings

Reverse

Simulates backward playing.

Harmonizer

The harmonizer allows you to transpose and mix up to four voices in one operation. The transpose algorithm does not change the length of the recording. The chipmunk effect that occurs when transposing voice or musical instruments may be reduced by selecting Preserve formants.

Voice Settings


Global Settings

Transpose

The transpose function can transpose the recorded material with or without changing the length. Note that the preview function always uses transpose without change in length.

Global Settings

Time Correction

The time correction feature allows you to change the length of the recording without changing the perceived pitch. It is not physically possible to do this without some sort of distortion and the quality of these time correction algorithms lies in their ability to reduce the audible distortions. Acoustica uses a method (PSOLA) that works well on monophonic signals like speech and single musical instruments. However, some distortions occur on high expansion or compression rates like in all other time correction software.

The inner settings of the algorithm are affected by choosing an optimization from one of the following, speech, music, monophonic signals, percussive interments only.

Settings