Free Pascal Programmers' manual Programmers' manual for Free Pascal, version 0.99.12 1.6 July 1999 Michašel Van Canneyt Contents 1 Compiler directives 9 1.1 Local directives . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 $A or $ALIGN: Align Data . . . . . . . . . . . . . . . . . . . . . . . . 9 $ASMMODE : Assembler mode . . . . . . . . . . . . . . . . . . . . . . . 9 $B or $BOOLEVAL: Complete boolean evaluation . . . . . . . . . . . . 10 $C or $ASSERTIONS : Assertion support . . . . . . . . . . . . . . . . . 10 $DEFINE : Define a symbol . . . . . . . . . . . . . . . . . . . . . . . . 10 $ELSE : Switch conditional compilation . . . . . . . . . . . . . . . . . 11 $ENDIF : End conditional compilation . . . . . . . . . . . . . . . . . 11 $ERROR : Generate error message . . . . . . . . . . . . . . . . . . . . 11 $F : Far or near functions . . . . . . . . . . . . . . . . . . . . . . . . 11 $FATAL : Generate fatal error message . . . . . . . . . . . . . . . . . 12 $GOTO : Support Goto and Label . . . . . . . . . . . . . . . . . . . . 12 $H or $LONGSTRINGS : Use AnsiStrings . . . . . . . . . . . . . . . . . 13 $HINT : Generate hint message . . . . . . . . . . . . . . . . . . . . . 13 $HINTS : Emit hints . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 $IF : Start conditional compilation . . . . . . . . . . . . . . . . . . . 13 $IFDEF : Start conditional compilation . . . . . . . . . . . . . . . . . 13 $IFNDEF : Start conditional compilation . . . . . . . . . . . . . . . . 13 $IFOPT : Start conditional compilation . . . . . . . . . . . . . . . . . 13 $INFO : Generate info message . . . . . . . . . . . . . . . . . . . . . 14 $INLINE : Allow inline code. . . . . . . . . . . . . . . . . . . . . . . . 14 $I or $IOCHECKS : Input/Output checking . . . . . . . . . . . . . . . 14 $I or $INCLUDE : Include file . . . . . . . . . . . . . . . . . . . . . . 15 $I or $INCLUDE : Include compiler info . . . . . . . . . . . . . . . . . 15 $I386 XXX : Specify assembler format . . . . . . . . . . . . . . . . . 16 $L or $LINK : Link object file . . . . . . . . . . . . . . . . . . . . . . 16 $LINKLIB : Link to a library . . . . . . . . . . . . . . . . . . . . . . . 16 $M or $TYPEINFO : Generate type info . . . . . . . . . . . . . . . . . 17 $MACRO : Allow use of macros. . . . . . . . . . . . . . . . . . . . . . . 17 1 CONTENTS CONTENTS $MESSAGE : Generate info message . . . . . . . . . . . . . . . . . . . 17 $MMX : Intel MMX support . . . . . . . . . . . . . . . . . . . . . . . . 17 $NOTE : Generate note message . . . . . . . . . . . . . . . . . . . . . 18 $NOTES : Emit notes . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 $OUTPUT FORMAT : Specify the output format . . . . . . . . . . . . . 19 $P or $OPENSTRINGS : Use open strings . . . . . . . . . . . . . . . . . 19 $PACKENUM : Minimum enumeration type size . . . . . . . . . . . . . 19 $PACKRECORDS : Alignment of record elements . . . . . . . . . . . . . 19 $Q $OVERFLOWCHECKS: Overflow checking . . . . . . . . . . . . . . . . 20 $R or $RANGECHECKS : Range checking . . . . . . . . . . . . . . . . . 20 $SATURATION : Saturation operations . . . . . . . . . . . . . . . . . . 20 $SMARTLINK : Use smartlinking . . . . . . . . . . . . . . . . . . . . . 20 $STATIC : Allow use of Static keyword. . . . . . . . . . . . . . . . . 21 $STOP : Generate fatal error message . . . . . . . . . . . . . . . . . . 21 $T or $TYPEDADDRESS : Typed address operator (@) . . . . . . . . . 21 $UNDEF : Undefine a symbol . . . . . . . . . . . . . . . . . . . . . . . 21 $V or $VARSTRINGCHECKS : Var-string checking . . . . . . . . . . . . 22 $WAIT : Wait for enter key press . . . . . . . . . . . . . . . . . . . . . 22 $WARNING : Generate warning message . . . . . . . . . . . . . . . . . 22 $WARNINGS : Emit warnings . . . . . . . . . . . . . . . . . . . . . . . 22 $X or $EXTENDEDSYNTAX : Extended syntax . . . . . . . . . . . . . . 22 1.2 Global directives . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 $APPTYPE : Specify type of application (Win32 only) . . . . . . . . . 23 $D or $DEBUGINFO: Debugging symbols . . . . . . . . . . . . . . . . . 23 $DESCRIPTION . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 $E : Emulation of coprocessor . . . . . . . . . . . . . . . . . . . . . . 23 $G : Generate 80286 code . . . . . . . . . . . . . . . . . . . . . . . . 24 $INCLUDEPATH : Specify include path. . . . . . . . . . . . . . . . . . 24 $L or $LOCALSYMBOLS: Local symbol information . . . . . . . . . . . 24 $LIBRARYPATH : Specify library path. . . . . . . . . . . . . . . . . . . 25 $M or $MEMORY: Memory sizes . . . . . . . . . . . . . . . . . . . . . . 25 $MODE : Set compiler compatibility mode . . . . . . . . . . . . . . . . 25 $N : Numeric processing . . . . . . . . . . . . . . . . . . . . . . . . . 26 $O : Overlay code generation . . . . . . . . . . . . . . . . . . . . . . 26 $OBJECTPATH : Specify object path. . . . . . . . . . . . . . . . . . . . 26 $S : Stack checking . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 $UNITPATH : Specify unit path. . . . . . . . . . . . . . . . . . . . . . 26 $W or $STACKFRAMES : Generate stackframes . . . . . . . . . . . . . . 27 $Y or $REFERENCEINFO : Insert Browser information . . . . . . . . . 27 2 CONTENTS CONTENTS 2 Using conditionals, messages and macros 28 2.1 Conditionals . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 2.2 Messages . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 2.3 Macros . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 3 Using Assembly language 35 3.1 Intel syntax . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 3.2 AT&T Syntax . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 3.3 Calling mechanism . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 Ix86 calling conventions . . . . . . . . . . . . . . . . . . . . . . . . 40 M680x0 calling conventions . . . . . . . . . . . . . . . . . . . . . . 41 3.4 Signalling changed registers . . . . . . . . . . . . . . . . . . . . . . . 41 3.5 Register Conventions . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 Intel x86 version . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 Motorola 680x0 version . . . . . . . . . . . . . . . . . . . . . . . . . 42 4 Linking issues 43 4.1 Using external functions or procedures . . . . . . . . . . . . . . . . . 43 4.2 Using external variables . . . . . . . . . . . . . . . . . . . . . . . . . 45 4.3 Linking to an object file . . . . . . . . . . . . . . . . . . . . . . . . . 46 4.4 Linking to a library . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47 4.5 Making libraries . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48 Exporting functions . . . . . . . . . . . . . . . . . . . . . . . . . . . 48 Exporting variables . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49 Compiling libraries . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49 Moving units into a library . . . . . . . . . . . . . . . . . . . . . . . 50 Unit searching strategy . . . . . . . . . . . . . . . . . . . . . . . . . 50 4.6 Using smart linking . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51 5 Objects 52 5.1 Constructor and Destructor calls . . . . . . . . . . . . . . . . . . . . 52 5.2 Memory storage of objects . . . . . . . . . . . . . . . . . . . . . . . . 52 5.3 The Virtual Method Table . . . . . . . . . . . . . . . . . . . . . . . . 52 6 Generated code 54 6.1 Units . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54 6.2 Programs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55 7 Intel MMX support 56 7.1 What is it about ? . . . . . . . . . . . . . . . . . . . . . . . . . . . . 56 7.2 Saturation support . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57 7.3 Restrictions of MMX support . . . . . . . . . . . . . . . . . . . . . . 57 3 CONTENTS CONTENTS 7.4 Supported MMX operations . . . . . . . . . . . . . . . . . . . . . . . 58 7.5 Optimizing MMX support . . . . . . . . . . . . . . . . . . . . . . . . 58 8 Memory issues 59 8.1 The 32-bit model. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 59 8.2 The stack . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60 Intel x86 version . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60 Motorola 680x0 version . . . . . . . . . . . . . . . . . . . . . . . . . 61 8.3 The heap . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 61 The heap grows . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 61 Using Blocks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62 Using the split heap . . . . . . . . . . . . . . . . . . . . . . . . . . . 62 8.4 Using dos memory under the Go32 extender . . . . . . . . . . . . . 63 9 Optimizations 65 9.1 Non processor specific . . . . . . . . . . . . . . . . . . . . . . . . . 65 Constant folding . . . . . . . . . . . . . . . . . . . . . . . . . . . . 65 Constant merging . . . . . . . . . . . . . . . . . . . . . . . . . . . . 65 Short cut evaluation . . . . . . . . . . . . . . . . . . . . . . . . . . 65 Constant set inlining . . . . . . . . . . . . . . . . . . . . . . . . . . 66 Small sets . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 66 Range checking . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 66 Shifts instead of multiply or divide . . . . . . . . . . . . . . . . . . 66 Automatic alignment . . . . . . . . . . . . . . . . . . . . . . . . . . 66 Smart linking . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 66 Inline routines . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 67 Case optimization . . . . . . . . . . . . . . . . . . . . . . . . . . . . 67 Stack frame omission . . . . . . . . . . . . . . . . . . . . . . . . . . 67 Register variables . . . . . . . . . . . . . . . . . . . . . . . . . . . . 67 Intel x86 specific . . . . . . . . . . . . . . . . . . . . . . . . . . . . 67 Motorola 680x0 specific . . . . . . . . . . . . . . . . . . . . . . . . 69 9.2 Optimization switches . . . . . . . . . . . . . . . . . . . . . . . . . . 69 9.3 Tips to get faster code . . . . . . . . . . . . . . . . . . . . . . . . . . 70 9.4 Floating point . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 71 Intel x86 specific . . . . . . . . . . . . . . . . . . . . . . . . . . . . 71 Motorola 680x0 specific . . . . . . . . . . . . . . . . . . . . . . . . 71 A Anatomy of a unit file 72 A.1 Basics . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 72 A.2 reading ppufiles . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 72 A.3 The Header . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 73 4 CONTENTS CONTENTS A.4 The sections . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 74 A.5 Creating ppufiles . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 75 B Compiler and RTL source tree structure 77 B.1 The compiler source tree . . . . . . . . . . . . . . . . . . . . . . . . . 77 B.2 The RTL source tree . . . . . . . . . . . . . . . . . . . . . . . . . . . 77 C Compiler limits 79 D Compiler modes 80 D.1 FPC mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 80 D.2 TP mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 80 D.3 Delphi mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 81 D.4 GPC mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 81 D.5 OBJFPC mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 81 E Using makefile.fpc 83 E.1 Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 83 E.2 Programs needed to use the makefile . . . . . . . . . . . . . . . . . . 83 E.3 Variables used by makefile.fpc . . . . . . . . . . . . . . . . . . . . . . 84 Required variables . . . . . . . . . . . . . . . . . . . . . . . . . . . . 84 Directory variables . . . . . . . . . . . . . . . . . . . . . . . . . . . . 84 Target variables . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85 Compiler command-line variables . . . . . . . . . . . . . . . . . . . . 85 E.4 Variables set by makefile.fpc . . . . . . . . . . . . . . . . . . . . . . . 86 Directory variables . . . . . . . . . . . . . . . . . . . . . . . . . . . . 86 Program names . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 87 File extensions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 88 Target files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 88 E.5 Rules and targets created by makefile.fpc . . . . . . . . . . . . . . . . 89 Pattern rules . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 89 Build rules . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 89 Cleaning rules . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 89 archiving rules . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 90 Informative rules . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 90 E.6 Using the provided template . . . . . . . . . . . . . . . . . . . . . . . 90 F Compiling the compiler yourself 92 F.1 Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 92 F.2 Before you begin . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 92 F.3 Compiling using make . . . . . . . . . . . . . . . . . . . . . . . . . . 93 F.4 Compiling by hand . . . . . . . . . . . . . . . . . . . . . . . . . . . . 94 5 CONTENTS CONTENTS Compiling the RTL . . . . . . . . . . . . . . . . . . . . . . . . . . . . 94 Compiling the compiler . . . . . . . . . . . . . . . . . . . . . . . . . 95 6 List of Tables 1.1 Formats generated by the x86 compiler . . . . . . . . . . . . . . . . . 19 2.1 Symbols defined by the compiler. . . . . . . . . . . . . . . . . . . . . 29 2.2 Predefined macros . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 3.1 Calling mechanisms in Free Pascal . . . . . . . . . . . . . . . . . . . 40 5.1 Object memory layout . . . . . . . . . . . . . . . . . . . . . . . . . . 53 5.2 Virtual Method Table memory layout . . . . . . . . . . . . . . . . . 53 8.1 Stack frame when calling a procedure . . . . . . . . . . . . . . . . . 60 F.1 Possible defines when compiling FPC . . . . . . . . . . . . . . . . . . 96 7 LIST OF TABLES LIST OF TABLES About this document This is the programmer's manual for Free Pascal. It describes some of the peculiarities of the Free Pascal compiler, and provides a glimpse of how the compiler generates its code, and how you can change the generated code. It will not, however, provide you with a detailed account of the inner workings of the compiler, nor will it tell you how to use the compiler (described in the Users' guide). It also will not describe the inner workings of the Run-Time Library (RTL). The best way to learn about the way the RTL is implemented is from the sources themselves. The things described here are useful if you want to do things which need greater flexibility than the standard Pascal language constructs. (described in the Reference guide) Since the compiler is continuously under development, this document may get out of date. Wherever possible, the information in this manual will be updated. If you find something which isn't correct, or you think something is missing, feel free to contact me1. 1at Michael.VanCanneyt@wisa.be 8 Chapter 1 Compiler directives Free Pascal supports compiler directives in your source file. They are not the same as Turbo Pascal directives, although some are supported for compatibility. There is a distinction between local and global directives; local directives take e ect from the moment they are encountered, global directives have an e ect on all of the compiled code. Many switches have a long form also. If they do, then the name of the long form is given also. For long switches, the + or - character to switch the option on or o , may be replaced by ON or OFF keywords. Thus {$I+} is equivalent to {$IOCHECKS ON} or {$IOCHECKS +} and {$C-} is equiv- alent to {$ASSERTIONS OFF} or {$ASSERTIONS -} The long forms of the switches are the same as their Delphi counterparts. 1.1 Local directives Local directives can occur more than once in a unit or program, If they have a command-line counterpart, the command-line artgument is restored as the default for each compiled file. The local directives influence the compiler's behaviour from the moment they're encountered until the moment another switch annihilates their behaviour, or the end of the current unit or program is reached. $A or $ALIGN: Align Data This switch is recognized for Turbo Pascal Compatibility, but is not yet imple- mented. The alignment of data will be di erent in any case, since Free Pascal is a 32-bit compiler. $ASMMODE : Assembler mode The {$ASMMODE XXX directive informs the compiler what kind of assembler it can expect in an asm block. The XXX should be replaced by one of the following: att Indicates that asm blocks contain AT&T syntax assembler. intel Indicates that asm blocks contain Intel syntax assembler. 9 CHAPTER 1. COMPILER DIRECTIVES 1.1. LOCAL DIRECTIVES direct Tells the compiler that asm blocks should be copied directly to the assem- bler file. These switches are local, and retain their value to the end of the unit that is compiled, unless they are replaced by another directive of the same type. The command-line switch that corresponds to this switch is -R. $B or $BOOLEVAL: Complete boolean evaluation This switch is understood by the Free Pascal compiler, but is ignored. The com- piler always uses shortcut evaluation, i.e. the evaluation of a boolean expression is stopped once the result of the total exression is known with certainty. So, in the following example, the function Bofu, which has a boolean result, will never get called. If False and Bofu then ... $C or $ASSERTIONS : Assertion support The {$ASSERTION} switch determines if assert statements are compiled into the binary or not. If the switch is on, the statement Assert(BooleanExpression,AssertMessage); Will be compiled in the binary. If te BooleanExpression evaluates to False, the RTL will check if the AssertErrorProc is set. If it is set, it will be called with as parameters the AssertMessage message, the name of the file, the LineNumber and the address. If it is not set, a runtime error 227 is generated. The AssertErrorProc is defined as Type TAssertErrorProc=procedure(const msg,fname:string;lineno,erroraddr:longint); VarAssertErrorProc = TAssertErrorProc; This can be used mainly for debugging purposes. The SYSTEM unit sets the AssertErrorProc to a handler that displays a message on stderr and simply exits. The SYSUTILS unit catches the run-time error 227 and raises an EAssertionFailed exception. $DEFINE : Define a symbol The directive {$DEFINE name} defines the symbol name. This symbol remains defined until the end of the current module (i.e. unit or program), or until a $UNDEF name directive is encountered. If name is already defined, this has no e ect. Name is case insensitive. 10 CHAPTER 1. COMPILER DIRECTIVES 1.1. LOCAL DIRECTIVES $ELSE : Switch conditional compilation The {$ELSE } switches between compiling and ignoring the source text delimited by the preceding {$IFxxx} and following {$ENDIF}. Any text after the ELSE keyword but before the brace is ignored: {$ELSE some ignored text} is the same as {$ELSE} This is useful for indication what switch is meant. $ENDIF : End conditional compilation The {$ENDIF} directive ends the conditional compilation initiated by the last {$IFxxx} directive. Any text after the ENDIF keyword but before the closing brace is ignored: {$ENDIF some ignored text} is the same as {$ENDIF} This is useful for indication what switch is meant to be ended. $ERROR : Generate error message The following code {$ERROR This code is erroneous !} will display an error message when the compiler encounters it, and increase the error count of the compiler. The compiler will continue to compile, but no code will be emitted. $F : Far or near functions This directive is recognized for compatibility with Turbo Pascal. Under the 32-bit programming model, the concept of near and far calls have no meaning, hence the directive is ignored. A warning is printed to the screen, telling you so. As an example, : the following piece of code : {$F+} Procedure TestProc; begin Writeln ('Hello From TestProc'); end; begin testProc end. 11 CHAPTER 1. COMPILER DIRECTIVES 1.1. LOCAL DIRECTIVES Generates the following compiler output: malpertuus: >pp -vw testf Compiler: ppc386 Units are searched in: /home/michael;/usr/bin/;/usr/lib/ppc/0.9.1/linuxunits Target OS: Linux Compiling testf.pp testf.pp(1) Warning: illegal compiler switch 7739 kB free Calling assembler... Assembled... Calling linker... 12 lines compiled, 1.00000000000000E+0000 You can see that the verbosity level was set to display warnings. If you declare a function as Far (this has the same e ect as setting it between {$F+}...{$F-} directives), the compiler also generates a warning : testf.pp(3) Warning: FAR ignored The same story is true for procedures declared as Near. The warning displayed in that case is: testf.pp(3) Warning: NEAR ignored $FATAL : Generate fatal error message The following code {$FATAL This code is erroneous !} will display an error message when the compiler encounters it, and trigger and increase the error count of the compiler. The compiler will immediatly stop the compilation process. $GOTO : Support Goto and Label If {$GOTO ON} is specified, the compiler will support Goto statements and Label declarations. By default, $GOTO OFF is assumed. This directive corresponds to the -Sg command-line option. As an example, the following code can be compiled: {$GOTO ON} label Theend; begin If ParamCount=0 then GoTo TheEnd; Writeln ('You spcified command-line options'); TheEnd: end. 12 CHAPTER 1. COMPILER DIRECTIVES 1.1. LOCAL DIRECTIVES $H or $LONGSTRINGS : Use AnsiStrings If {$LONGSTRINGS ON} is specified, the keyword String (no length specifier) will be treated as AnsiString, and the compiler will treat the corresponding varible as an ansistring, and will generate corresponding code. By default, the use of ansistrings is o , corresponding to {$H-}. This feature is still experimental, and should be used with caution for the time being. $HINT : Generate hint message If the generation of hints is turned on, through the -vh command-line option or the {$HINTS ON} directive, then {$Hint This code should be optimized } will display a hint message when the compiler encounters it. $HINTS : Emit hints {$HINTS ON} switches the generation of hints on. {$HINTS OFF} switches the gen- eration of hints o . Contrary to the command-line option -vh this is a local switch, this is useful for checking parts of your code. $IF : Start conditional compilation The directive {$IF expr} will continue the compilation if the boolean expression expr evaluates to true. If the compilation evaluates to false, then the source are skipped to the first {$ELSE} or {$ENDIF} directive. The compiler must be able to evaluate the expression at compile time. This means that you cannot use variables or constants that are defined in the source. Macros and symbols may be used, however. More information on this can be found in the section about conditionals. $IFDEF : Start conditional compilation The {$IFDEF name} will skip the compilation of the text that follows it if the symbol name is not defined. If it is defined, then compilation continues as if the directive wasn't there. $IFNDEF : Start conditional compilation The {$IFNDEF name} will skip the compilation of the text that follows it if the symbol name is defined. If it is not defined, then compilation continues as if the directive wasn't there. $IFOPT : Start conditional compilation The {$IFOPT switch} will compile the text that follows it if the switch switch is currently in the specified state. If it isn't in the specified state, then compilation continues after the corresponding {$ENDIF} directive. 13 CHAPTER 1. COMPILER DIRECTIVES 1.1. LOCAL DIRECTIVES As an example: {$IFOPT M+} Writeln ('Compiled with type information'); {$ENDIF} Will compile the writeln statement if generation of type information is on. Remark: The {$IFOPT} directive accepts only short options, i.e. {$IFOPT TYPEINFO} will not be accepted. $INFO : Generate info message If the generation of info is turned on, through the -vi command-line option, then {$INFO This was coded on a rainy day by Bugs Bunny } will display an info message when the compiler encounters it. $INLINE : Allow inline code. The {$INLINE ON} directive tells the compiler that the Inline procedure modifier should be allowed. Procedures that are declared inline are copied to the places where they are called. This has the e ect that there is no actual procedure call, the code of the procedure iis just copied to where the procedure is needed. By default, Inline procedures are not allowed. You need to specify this directive if you want to use inlined code. This directive is equivalent to the command-line switch -Si. Inline code is NOT exported from a unit. This means that if you call an inline procedure from another unit, a normal procedure call will be performed. Only inside units, Inline procedures are really inline. $I or $IOCHECKS : Input/Output checking The {$I-} or {$IOCHECKS OFF} directive tells the compiler not to generate in- put/output checking code in your program. By default, the compiler does not generate this code, you must switch it on using the -Ci command-lne switch. If you compile using the -Ci compiler switch, the Free Pascal compiler inserts input/output checking code after every input/output call in your program. If an error occurred during input or output, then a run-time error will be generated. Use this switch if you wish to avoid this behavior. If you still want to check if something went wrong, you can use the IOResult function to see if everything went without problems. Conversely, {$I+} will turn error-checking back on, until another directive is en- countered which turns it o again. The most common use for this switch is to check if the opening of a file went without problems, as in the following piece of code: ... assign (f,'file.txt'); {$I-} rewrite (f); {$I+} 14 CHAPTER 1. COMPILER DIRECTIVES 1.1. LOCAL DIRECTIVES if IOResult<>0 then begin Writeln ('Error opening file : "file.txt"'); exit end; ... $I or $INCLUDE : Include file The {$I filename} or {$INCLUDE filename} directive tells the compiler to read further statements from the file filename. The statements read there will be in- serted as if they occurred in the current file. The compiler will append the .pp extension to the file if you don't specify an exten- sion yourself. Do not put the filename between quotes, as they will be regarded as part of the file's name. You can nest included files, but not infinitely deep. The number of files is restricted to the number of file descriptors available to the Free Pascal compiler. Contrary to Turbo Pascal, include files can cross blocks. I.e. you can start a block in one file (with a Begin keyword) and end it in another (with a End keyword). The smallest entity in an include file must be a token, i.e. an identifier, keyword or operator. The compiler will look for the file to include in the following places: 1. It will look in the path specified in the include file name. 2. It will look in the directory where the current source file is. 3. it will look in all directories specified in the include file search path. You can add directories to the include file search path with the -I command-line option. $I or $INCLUDE : Include compiler info In this form: {$INCLUDE %xxx%} where xxx is one of TIME, DATE, FPCVERSION or FPCTARGET, will generate a macro with the value of these things. If xxx is none of the above, then it is assumed to be the value of an environment variable. It's value will be fetched, and inserted in the code as if it were a string. For example, the following program Program InfoDemo; Const User = {$I %USER%}; begin Write ('This program was compiled at ',{$I %TIME%}); Writeln (' on ',{$I %DATE%}); Writeln ('By ',User); 15 CHAPTER 1. COMPILER DIRECTIVES 1.1. LOCAL DIRECTIVES Writeln ('Compiler version : ',{$I %FPCVERSION%}); Writeln ('Target CPU : ',{$I %FPCTARGET%}); end. Creates the following output : This program was compiled at 17:40:18 on 1998/09/09 By michael Compiler version : 0.99.7 Target CPU : i386 $I386 XXX : Specify assembler format This switch selects the assembler reader. {$I386 XXX} has the same e ect as {$ASMMODE XXX}, section 1.1, page 9 $L or $LINK : Link object file The {$L filename} or {$LINK filename} directive tells the compiler that the file filename should be linked to your program. The compiler will look for this file in the following way: 1. It will look in the path specified in the object file name. 2. It will look in the directory where the current source file is. 3. it will look in all directories specified in the object file search path. You can add directories to the object file search path with the -Fo option. On linux systems, the name is case sensitive, and must be typed exactly as it appears on your system. Remark : Take care that the object file you're linking is in a format the linker understands. Which format this is, depends on the platform you're on. Typing ld on the command line gives a list of formats ld knows about. You can pass other files and options to the linker using the -k command-line option. You can specify more than one of these options, and they will be passed to the linker, in the order that you specified them on the command line, just before the names of the object files that must be linked. $LINKLIB : Link to a library The {$LINKLIB name} will link to a library name. This has the e ect of passing -lname to the linker. As an example, consider the following unit: unit getlen; interface {$LINKLIB c} function strlen (P : pchar) : longint;cdecl; 16 CHAPTER 1. COMPILER DIRECTIVES 1.1. LOCAL DIRECTIVES implementation function strlen (P : pchar) : longint;cdecl;external; end. If one would issue the command ppc386 foo.pp where foo.pp has the above unit in its uses clause, then the compiler would link your program to the c library, by passing the linker the -lc option. The same e ect could be obtained by removing the linklib directive in the above unit, and specify -k-lc on the command-line: ppc386 -k-lc foo.pp $M or $TYPEINFO : Generate type info For classes that are compiled in the {$M+ } or {$TYPEINFO ON} state, the compiler will generate Run-Time Type Information (RTTI). All descendent objects of an object that was compiled in the {$M+} state will get RTTI information too, as well as any published classes. By default, no Run-Time Type Information is generated. The TPersistent object that is present in the FCL (Free Component Library) is generated in the {$M+} state. The generation of RTTI allows programmers to stream objects, and to access published properties of objects, without knowing the actual class of the object. The run-time type information is accessible through the TypInfo unit, which is part of the Free Pascal Run-Time Library. $MACRO : Allow use of macros. In the {$MACRO ON} state, the compiler allows you to use C-style (although not as elaborate) macros. Macros provide a means for simple text substitution. More information on using macros can be found in the section 2.3, page 33 section. This directive is equivalent to the command-line switch -Sm. $MESSAGE : Generate info message If the generation of info is turned on, through the -vi command-line option, then {$MESSAGE This was coded on a rainy day by Bugs Bunny } will display an info message when the compiler encounters it. The e ect is the same as the {$INFO} directive. $MMX : Intel MMX support As of version 0.9.8, Free Pascal supports optimization for the MMX Intel processor (see also 7). 17 CHAPTER 1. COMPILER DIRECTIVES 1.1. LOCAL DIRECTIVES This optimizes certain code parts for the MMX Intel processor, thus greatly im- proving speed. The speed is noticed mostly when moving large amounts of data. Things that change are * Data with a size that is a multiple of 8 bytes is moved using the movq assembler instruction, which moves 8 bytes at a time Remark that MMX support is NOT emulated on non-MMX systems, i.e. if the pro- cessor doesn't have the MMX extensions, you cannot use the MMX optimizations. When MMX support is on, you aren't allowed to do floating point arithmetic. You are allowed to move floating point data, but no arithmetic can be done. If you wish to do floating point math anyway, you must first switch of MMX support and clear the FPU using the emms function of the cpu unit. The following example will make this more clear: Program MMXDemo; uses cpu; vard1 : double; a : array[0..10000] of double; i : longint; begin d1:=1.0; {$mmx+} { floating point data is used, but we do _no_ arithmetic } for i:=0 to 10000 do a[i]:=d2; { this is done with 64 bit moves } {$mmx-} emms; { clear fpu } { now we can do floating point arithmetic } .... end. See, however, the chapter on MMX (7) for more information on this topic. $NOTE : Generate note message If the generation of notes is turned on, through the -vn command-line option or the {$NOTES ON} directive, then {$NOTE Ask Santa Claus to look at this code } will display a note message when the compiler encounters it. $NOTES : Emit notes {$NOTES ON} switches the generation of notes on. {$NOTES OFF} switches the gen- eration of notes o . Contrary to the command-line option -vn this is a local switch, this is useful for checking parts of your code. 18 CHAPTER 1. COMPILER DIRECTIVES 1.1. LOCAL DIRECTIVES Table 1.1: Formats generated by the x86 compiler Switch value Generated format att AT&T assembler file. o Unix object file. obj OMF file. wasm assembler for the Watcom assembler. $OUTPUT FORMAT : Specify the output format {$OUTPUT FORMAT format} has the same functionality as the -A command-line op- tion : It tells the compiler what kind of object file must be generated. You can specify this switch only befor the Program or Unit clause in your source file. The di erent kinds of formats are shown in table (1.1). $P or $OPENSTRINGS : Use open strings $PACKENUM : Minimum enumeration type size This directive tells the compiler the minimum number of bytes it should use when storing enumerated types. It is of the following form: {$PACKENUM xxx} {$MINENUMSIZE xxx} Where the form with $MINENUMSIZE is for Delphi compatibility. xxx can be one of 1,2 or 4, or NORMAL or DEFAULT, corresponding to the default value of 4. As an alternative form one can use {$Z1}, {$Z2} {$Z4}. Contrary to Delphi, the default size is 4 bytes ({$Z4}). So the following code {$PACKENUM 1} Type Days = (monday, tuesday, wednesday, thursday, friday, saturday, sunday); will use 1 byte to store a variable of type Days, wheras it nomally would use 4 bytes. The above code is equivalent to {$Z1} Type Days = (monday, tuesday, wednesday, thursday, friday, saturday, sunday); Remark: Sets are always put in 32 bit or 32 bytes, this cannot be changed $PACKRECORDS : Alignment of record elements This directive controls the byte alignment of the elements in a record, object or class type definition. It is of the following form: 19 CHAPTER 1. COMPILER DIRECTIVES 1.1. LOCAL DIRECTIVES {$PACKRECORDS n} Where n is one of 1,2,4,16 or NORMAL or DEFAULT. This means that the elements of a record that have size greater than n will be aligned on n byte boundaries. Elements with size less than or equal to n will be aligned to a natural boundary, i.e. to a power of two that is equal to or larger than the element's size. The default alignment (which can be selected with DEFAULT) is 2, contrary to Turbo Pascal, where it is 1. More information on this and an example program can be found in the reference guide, in the section about record types. Remark: Sets are always put in 32 bit or 32 bytes, this cannot be changed $Q $OVERFLOWCHECKS: Overflow checking The {$Q+} or {$OVERFLOWCHECKS ON} directive turns on integer overflow checking. This means that the compiler inserts code to check for overflow when doing com- putations with integers. When an overflow occurs, the run-time library will print a message Overflow at xxx, and exit the program with exit code 215. Remark: Overflow checking behaviour is not the same as in Turbo Pascal since all arithmetic operations are done via 32-bit values. Furthermore, the Inc() and Dec() standard system procedures are checked for overflow in Free Pascal, while in Turbo Pascal they are not. Using the {$Q-} switch switches o the overflow checking code generation. The generation of overflow checking code can also be controlled using the -Co com- mand line compiler option (see Users' guide). $R or $RANGECHECKS : Range checking By default, the compiler doesn't generate code to check the ranges of array in- dices, enumeration types, subrange types, etc. Specifying the {$R+} switch tells the computer to generate code to check these indices. If, at run-time, an index or enumeration type is specified that is out of the declared range of the compiler, then a run-time error is generated, and the program exits with exit code 201. The {$RANGECHECKS OFF} switch tells the compiler not to generate range checking code. This may result in faulty program behaviour, but no run-time errors will be generated. Remark: Range checking for sets and enumerations are not yet fully implemented. $SATURATION : Saturation operations This works only on the intel compiler, and MMX support must be on ({$MMX +}) for this to have any e ect. See the section on saturation support (section 7.2, page 57) for more information on the e ect of this directive. $SMARTLINK : Use smartlinking A unit that is compiled in the {$SMARTLINK ON} state will be compiled in such a way that it can be used for smartlinking. This means that the unit is chopped in logical pieces: each procedure is put in it's own object file, and all object files 20 CHAPTER 1. COMPILER DIRECTIVES 1.1. LOCAL DIRECTIVES are put together in a big archive. When using such a unit, only the pieces of code that you really need or call, will be linked in your program, thus reducing the size of your executable substantially. Beware that using smartlinked units slows down the compilation process, because a separate object file must be created for each procedure. If you have units with many functions and procedures, this can be a time consuming process, even more so if you use an external assembler (the assembler is called to assemble each procedure or function code block). The smartlinking directive should be specified before the unit declaration part: {$SMARTLINK ON} Unit MyUnit; Interface ... This directive is equivalent to the -Cx command-line switch. $STATIC : Allow use of Static keyword. If you specify the {$STATIC ON} directive, then Static methods are allowed for ob- jects. Static objects methods do not require a Self variable. They are equivalent to Class methods for classes. By default, Static methods are not allowed. This directive is equivalent to the -St command-line option. $STOP : Generate fatal error message The following code {$STOP This code is erroneous !} will display an error message when the compiler encounters it. The compiler will immediatly stop the compilation process. It has the same e ect as the {$FATAL} directive. $T or $TYPEDADDRESS : Typed address operator (@) In the {$T+} or {$TYPEDADDRESS ON} state the @ operator, when applied to a variable, returns a result of type ^T, if the type of the variable is T. In the {$T-} state, the result is always an untyped pointer, which is assignment compatible with all other pointer types. $UNDEF : Undefine a symbol The directive {$UNDEF name} un-defines the symbol name if it was previously defined. Name is case insensitive. 21 CHAPTER 1. COMPILER DIRECTIVES 1.1. LOCAL DIRECTIVES $V or $VARSTRINGCHECKS : Var-string checking When in the + or ON state, the compiler checks that strings passed as parameters are of the same, identical, string type as the declared parameters of the procedure. $WAIT : Wait for enter key press If the compiler encounters a {$WAIT } directive, it will resume compiling only after the user has pressed the enter key. If the generation of info messages is turned on, then the compiler will display the follwing message: Press to continue before waiting for a keypress. Careful ! This may interfere with automatic compi- lation processes. It should be used for debuggig purposes only. $WARNING : Generate warning message If the generation of warnings is turned on, through the -vw command-line option or the {$WARNINGS ON} directive, then {$WARNING This is dubious code } will display a warning message when the compiler encounters it. $WARNINGS : Emit warnings {$WARNINGS ON} switches the generation of warnings on. {$WARNINGS OFF} switches the generation of warnings o . Contrary to the command-line option -vw this is a local switch, this is useful for checking parts of your code. $X or $EXTENDEDSYNTAX : Extended syntax Extended syntax allows you to drop the result of a function. This means that you can use a function call as if it were a procedure. Standard this feature is on. You can switch it o using the {$X-} or {$EXTENDEDSYNTAX OFF}directive. The following, for instance, will not compile : function Func (var Arg : sometype) : longint; begin ... { declaration of Func } end; ... {$X-} Func (A); 22 CHAPTER 1. COMPILER DIRECTIVES 1.2. GLOBAL DIRECTIVES The reason this construct is supported is that you may wish to call a function for certain side-e ects it has, but you don't need the function result. In this case you don't need to assign the function result, saving you an extra variable. The command-line compiler switch -Sa1 has the same e ect as the {$X+} directive. 1.2 Global directives Global directives a ect the whole of the compilation process. That is why they also have a command-line counterpart. The command-line counterpart is given for each of the directives. $APPTYPE : Specify type of application (Win32 only) The {$APPTYPE XXX} accepts one argument that can have two possible values : GUI or CONSOLE. It is used to tell the windows Operating system if an application is a console application or a graphical application. By default, a program compiled by Free Pascal is a console application. Running it will display a console window. Specifying the {$APPTYPE GUI} directive will mark the application as a graphical application; no console window will be opened when the application is run. If run from the command-line, the command prompt will be returned immediatly after the application was started. Care should be taken when compiling GUI applications; the Input and Output files are not available in a GUI application, and attempting to read from or write to them will result in a run-time error. It is possible to determine the application type of a windows application at runtime. The IsConsole constant, declared in the Win32 system unit as Const IsConsole : Boolean contains True if the application is a console application, False if the application is a GUI application. $D or $DEBUGINFO: Debugging symbols When this switch is on ({$DEBUGINFO ON}), the compiler inserts GNU debugging information in the executable. The e ect of this switch is the same as the command- line switch -g. By default, insertion of debugging information is o . $DESCRIPTION This switch is recognised for compatibility only, but is ignored completely by the compiler. At a later stage, this switch may be activated. $E : Emulation of coprocessor This directive controls the emulation of the coprocessor. There is no command-line counterpart for this directive. 23 CHAPTER 1. COMPILER DIRECTIVES 1.2. GLOBAL DIRECTIVES Intel x86 version When this switch is enabled, all floating point instructions which are not supported by standard coprocessor emulators will give out a warning. The compiler itself doesn't do the emulation of the coprocessor. To use coprocessor emulation under dos go32v1 there is nothing special required, as it is handled automatically. (As of version 0.99.10, the go32v1 platform is no longer be supported) To use coprocessor emulation under dos go32v2 you must use the emu387 unit, which contains correct initialization code for the emulator. Under linux, the kernel takes care of the coprocessor support. Motorola 680x0 version When the switch is on, no floating point opcodes are emitted by the code generator. Instead, internal run-time library routines are called to do the necessary calcula- tions. In this case all real types are mapped to the single IEEE floating point type. Remark : By default, emulation is on. It is possible to intermix emulation code with real floating point opcodes, as long as the only type used is single or real. $G : Generate 80286 code This option is recognised for Turbo Pascal compatibility, but is ignored. $INCLUDEPATH : Specify include path. This option serves to specify the include path, where the compiler looks for include files. {$INCLUDEPATH XXX will add XXX to the include path. XXX can contain one or more paths, separated by semi-colons or colons. for example {$INCLUDEPATH ../inc;../i386} {$I strings.inc} Will add the directories ../inc and ../i386 to the include path of the compiler. The compiler will look for the file strings.inc in both these directories, and will include the first found file. This directive is equivalent to the -Fi command-line switch. Caution is in order when using this directive: If you distribute files, the places of the files may not be the same as on your machine; moreover, the directory structure may be di erent. In general it would be fair to say that you should avoid using absolute paths, instead use relative paths, as in the example above. Only use this directive if you are certain of the places where the files reside. If you are not sure, it is better practice to use makefiles and makefile variables. $L or $LOCALSYMBOLS: Local symbol information This switch (not to be confused with the {$L file} file linking directive) is recog- nised for Turbo Pascal compatibility, but is ignored. Generation of symbol infor- 24 CHAPTER 1. COMPILER DIRECTIVES 1.2. GLOBAL DIRECTIVES mation is controlled by the $D switch. $LIBRARYPATH : Specify library path. This option serves to specify the library path, where the linker looks for static or dynamic libraries. {$LIBRARYPATH XXX} will add XXX to the library path. XXX can contain one or more paths, separated by semi-colons or colons. for example {$LIBRARYPATH /usr/X11/lib;/usr/local/lib} {$LINKLIB X11} Will add the directories /usr/X11/lib and /usr/local/lib to the linker library path. The linker will look for the library libX11.so in both these directories, and use the first found file. This directive is equivalent to the -Fl command-line switch. Caution is in order when using this directive: If you distribute files, the places of the libraries may not be the same as on your machine; moreover, the directory structure may be di erent. In general it would be fair to say that you should avoid using this directive. If you are not sure, it is better practice to use makefiles and makefile variables. $M or $MEMORY: Memory sizes This switch can be used to set the heap and stacksize. It's format is as follows: {$M StackSize,HeapSize} where StackSize and HeapSize should be two integer values, greater than 1024. The first number sets the size of the stack, and the second the size of the heap. (Stack setting is ignored under linux). The two numbers can be set on the com- mand line using the -Ch and -Cs switches. $MODE : Set compiler compatibility mode The {$MODE} sets the compatibility mode of the compiler. This is equivalent to setting one of the command-line options -So, -Sd, -Sp or -S2. it has the following arguments: Default Default mode. This reverts back to the mode that was set on the command- line. Delphi Delphi compatibility mode. All object-pascal extensions are enabled. This is the same as the command-line option -Sd. TP Turbo pascal compatibility mode. Object pascal extensions are disabled, ex- cept ansistrings, which remain valid. This is the same as the command-line option -So FPC FPC mode. This is the default, if no command-line switch is supplied. OBJFPC Object pascal mode. This is the same as the -S2 command-line option. GPC GNU pascal mode. This is the same as the -Sp command-line option. For an exact description of each of these modes, see appendix D, on page 80. 25 CHAPTER 1. COMPILER DIRECTIVES 1.2. GLOBAL DIRECTIVES $N : Numeric processing This switch is recognised for Turbo Pascal compatibility, but is otherwise ignored, since the compiler always uses the coprocessor for floating point mathematics. $O : Overlay code generation This switch is recognised for Turbo Pascal compatibility, but is otherwise ignored. $OBJECTPATH : Specify object path. This option serves to specify the object path, where the compiler looks for object files. {$OBJECTPATH XXX will add XXX to the object path. XXX can contain one or more paths, separated by semi-colons or colons. for example {$OBJECTPATH ../inc;../i386} {$L strings.o} Will add the directories ../inc and ../i386 to the object path of the compiler. The compiler will look for the file strings.o in both these directories, and will link the first found file in the program. This directive is equivalent to the -Fo command-line switch. Caution is in order when using this directive: If you distribute files, the places of the files may not be the same as on your machine; moreover, the directory structure may be di erent. In general it would be fair to say that you should avoid using absolute paths, instead use relative paths, as in the example above. Only use this directive if you are certain of the places where the files reside. If you are not sure, it is better practice to use makefiles and makefile variables. $S : Stack checking The {$S+} directive tells the compiler to generate stack checking code. This gen- erates code to check if a stack overflow occurred, i.e. to see whether the stack has grown beyond its maximally allowed size. If the stack grows beyond the maximum size, then a run-time error is generated, and the program will exit with exit code 202. Specifying {$S-} will turn generation of stack-checking code o . The command-line compiler switch -Ct has the same e ect as the {$S+} directive. $UNITPATH : Specify unit path. This option serves to specify the unit path, where the compiler looks for unit files. {$UNITPATH XXX} will add XXX to the unit path. XXX can contain one or more paths, separated by semi-colons or colons. for example {$UNITPATH ../units;../i386/units} Uses strings; 26 CHAPTER 1. COMPILER DIRECTIVES 1.2. GLOBAL DIRECTIVES Will add the directories ../units and ../i386/units to the unit path of the compiler. The compiler will look for the file strings.ppu in both these directories, and will link the first found file in the program. This directive is equivalent to the -Fu command-line switch. Caution is in order when using this directive: If you distribute files, the places of the files may not be the same as on your machine; moreover, the directory structure may be di erent. In general it would be fair to say that you should avoid using absolute paths, instead use relative paths, as in the example above. Only use this directive if you are certain of the places where the files reside. If you are not sure, it is better practice to use makefiles and makefile variables. $W or $STACKFRAMES : Generate stackframes The {$W} switch directove controls the generation of stackframes. In the on state ({$STACKFRAMES ON}), the compiler will generate a stackframe for every procedure or function. In the o state, the compiler will omit the generation of a stackframe if the following conditions are satisfied: * The procedure has no parameters. * The procedure has no local variables. * If the procedure is not an assembler procedure, it must not have a asm ... end; block. * it is not a constuctor or desctructor. If these conditions are satisfied, the stack frame will be omitted. $Y or $REFERENCEINFO : Insert Browser information This switch controls the generation of browser inforation. It is recognized for com- patibility with Turbo Pascal and Delphi only, as Browser information generation is not yet fully supported. 27 Chapter 2 Using conditionals, messages and macros The Free Pascal compiler supports conditionals as in normal Turbo Pascal. It does, however, more than that. It allows you to make macros which can be used in your code, and it allows you to define messages or errors which will be displayed when compiling. 2.1 Conditionals The rules for using conditional symbols are the same as under Turbo Pascal. Defin- ing a symbol goes as follows: {$Define Symbol } From this point on in your code, the compiler knows the symbol Symbol. Symbols are, like the Pascal language, case insensitive. You can also define a symbol on the command line. the -dSymbol option defines the symbol Symbol. You can specify as many symbols on the command line as you want. Undefining an existing symbol is done in a similar way: {$Undef Symbol } If the symbol didn't exist yet, this doesn't do anything. If the symbol existed previously, the symbol will be erased, and will not be recognized any more in the code following the {$Undef ...} statement. You can also undefine symbols from the command line with the -u command-line switch.. To compile code conditionally, depending on whether a symbol is defined or not, you can enclose the code in a {$ifdef Symbol} .. {$endif} pair. For instance the following code will never be compiled : {$Undef MySymbol} {$ifdef Mysymbol} DoSomething; 28 CHAPTER 2. USING CONDITIONALS, MESSAGES AND MA 2.1. CROS CONDITIONALS Table 2.1: Symbols defined by the compiler. Free VERv VERv r VERv r p OS ... {$endif} Similarly, you can enclose your code in a {$Ifndef Symbol} .. {$endif} pair. Then the code between the pair will only be compiled when the used symbol doesn't exist. For example, in the following example, the call to the DoSomething will always be compiled: {$Undef MySymbol} {$ifndef Mysymbol} DoSomething; ... {$endif} You can combine the two alternatives in one structure, namely as follows {$ifdef Mysymbol} DoSomething; {$else} DoSomethingElse {$endif} In this example, if MySymbol exists, then the call to DoSomething will be compiled. If it doesn't exist, the call to DoSomethingElse is compiled. The Free Pascal compiler defines some symbols before starting to compile your program or unit. You can use these symbols to di erentiate between di erent versions of the compiler, and between di erent compilers. In table (2.1), a list of pre-defined symbols is given1. In that table, you should change v with the version number of the compiler you're using, r with the release number and p with the patch-number of the compiler. 'OS' needs to be changed by the type of operating system. Currently this can be one of DOS, GO32V2, LINUX, OS2, WIN32, MACOS, AMIGA or ATARI. The OS symbol is undefined if you specify a target that is di erent from the platform you're compiling on. The -TSomeOS option on the command line will define the SomeOS symbol, and will undefine the existing platform symbol2. As an example : Version 0.9.1 of the compiler, running on a Linux system, defines the following symbols before reading the command line arguments: FPC, VER0, VER0 9, VER0 9 1 and LINUX. Specifying -TOS2 on the command-line will undefine the LINUX symbol, and will define the OS2 symbol. Remark: Symbols, even when they're defined in the interface part of a unit, are not available outside that unit. 1Remark: The FPK symbol is still defined for compatibility with older versions. 2In versions prior to 0.9.4, this didn't happen, thus making Cross-compiling impossible. 29 CHAPTER 2. USING CONDITIONALS, MESSAGES AND MA 2.1. CROS CONDITIONALS Except for the Turbo Pascal constructs, from version 0.9.8 and higher, the Free Pascal compiler also supports a stronger conditional compile mechanism: The {$If } construct. The prototype of this construct is as follows : {$If expr} CompileTheseLines; {$else} BetterCompileTheseLines; {$endif} In this directive expr is a Pascal expression which is evaluated using strings, unless both parts of a comparision can be evaluated as numbers, in which case they are evaluated using numbers3. If the complete expression evaluates to '0', then it is considered false and rejected. Otherwise it is considered true and accepted. This may have unexpected consequences : {$If 0} Will evaluate to False and be rejected, while {$If 00} Will evaluate to True. You can use any Pascal operator to construct your expression : =, <>, >, <, >=, <=, AND, NOT, OR and you can use round brackets to change the precedence of the operators. The following example shows you many of the possibilities: {$ifdef fpc} vary : longint; {$else fpc} varz : longint; {$endif fpc} varx : longint; begin {$if (fpc_version=0) and (fpc_release>6) and (fpc_patch>4)} {$info At least this is version 0.9.5} {$else} {$fatal Problem with version check} {$endif} {$define x:=1234} 3Otherwise {$If 8>54} would evaluate to True 30 CHAPTER 2. USING CONDITIONALS, MESSAGES AND MA 2.1. CROS CONDITIONALS {$if x=1234} {$info x=1234} {$else} {$fatal x should be 1234} {$endif} {$if 12asdf and 12asdf} {$info $if 12asdf and 12asdf is ok} {$else} {$fatal $if 12asdf and 12asdf rejected} {$endif} {$if 0 or 1} {$info $if 0 or 1 is ok} {$else} {$fatal $if 0 or 1 rejected} {$endif} {$if 0} {$fatal $if 0 accepted} {$else} {$info $if 0 is ok} {$endif} {$if 12=12} {$info $if 12=12 is ok} {$else} {$fatal $if 12=12 rejected} {$endif} {$if 12<>312} {$info $if 12<>312 is ok} {$else} {$fatal $if 12<>312 rejected} {$endif} {$if 12<=312} {$info $if 12<=312 is ok} {$else} {$fatal $if 12<=312 rejected} {$endif} {$if 12<312} {$info $if 12<312 is ok} {$else} {$fatal $if 12<312 rejected} {$endif} {$if a12=a12} {$info $if a12=a12 is ok} {$else} {$fatal $if a12=a12 rejected} {$endif} 31 CHAPTER 2. USING CONDITIONALS, MESSAGES AND MACR 2.2. OS MESSAGES {$if a12<=z312} {$info $if a12<=z312 is ok} {$else} {$fatal $if a12<=z312 rejected} {$endif} {$if a12$7fff becomes $ffff) } audio1:=(audio1+helpdata2)-helpdata2; {$saturation-} { now mupltily with 2 and change to integer } audio1:=(audio1 shl 1)-helpdata2; {$mmx-} end. 7.3 Restrictions of MMX support In the beginning of 1997 the MMX instructions were introduced in the Pentium processors, so multitasking systems wouldn't save the newly introduced MMX reg- isters. To work around that problem, Intel mapped the MMX registers to the FPU register. The consequence is that you can't mix MMX and floating point operations. After using MMX operations and before using floating point operations, you have to call the routine EMMS of the MMX unit. This routine restores the FPU registers. Careful: The compiler doesn't warn if you mix floating point and MMX operations, so be careful. The MMX instructions are optimized for multi media (what else?). So it isn't 57 CHAPTER 7. INTEL MMX SUPPORT7.4. SUPPORTED MMX OPERATIONS possible to perform each operation, some opertions give a type mismatch, see section 7.4 for the supported MMX operations An important restriction is that MMX operations aren't range or overflow checked, even when you turn range and overflow checking on. This is due to the nature of MMX operations. The MMX unit must always be used when doing MMX operations because the exit code of this unit clears the MMX unit. If it wouldn't do that, other program will crash. A consequence of this is that you can't use MMX operations in the exit code of your units or programs, since they would interfere with the exit code of the MMX unit. The compiler can't check this, so you are responsible for this ! 7.4 Supported MMX operations Still to be written... 7.5 Optimizing MMX support Here are some helpful hints to get optimal performance: * The EMMS call takes a lot of time, so try to seperate floating point and MMX operations. * Use MMX only in low level routines because the compiler saves all used MMX registers when calling a subroutine. * The NOT-operator isn't supported natively by MMX, so the compiler has to generate a workaround and this operation is ine cient. * Simple assignements of floating point numbers don't access floating point reg- isters, so you need no call to the EMMS procedure. Only when doing arithmetic, you need to call the EMMS procedure. 58 Chapter 8 Memory issues 8.1 The 32-bit model. The Free Pascal compiler issues 32-bit code. This has several consequences: * You need a 386 processor to run the generated code. The compiler functions on a 286 when you compile it using Turbo Pascal, but the generated programs cannot be assembled or executed. * You don't need to bother with segment selectors. Memory can be addressed using a single 32-bit pointer. The amount of memory is limited only by the available amount of (virtual) memory on your machine. * The structures you define are unlimited in size. Arrays can be as long as you want. You can request memory blocks from any size. The fact that 32-bit code is used, means that some of the older Turbo Pascal constructs and functions are obsolete. The following is a list of functions which shouldn't be used anymore: Seg() : Returned the segment of a memory address. Since segments have no more meaning, zero is returned in the Free Pascal run-time library implementation of Seg. Ofs() : Returned the o set of a memory address. Since segments have no more meaning, the complete address is returned in the Free Pascal implementation of this function. This has as a consequence that the return type is Longint instead of Word. Cseg(), Dseg() : Returned, respectively, the code and data segments of your program. This returns zero in the Free Pascal implementation of the system unit, since both code and data are in the same memory space. Ptr: Accepted a segment and o set from an address, and would return a pointer to this address. This has been changed in the run-time library. Standard it returns now simply the o set. If you want to retain the old functionality, you can recompile the run-time library with the DoMapping symbol defined. This will restore the Turbo Pascal behaviour. memw and mem These arrays gave access to the dos memory. Free Pascal sup- ports them on the go32v2 platform, they are mapped into dos memory space. You need the GO32 unit for this. On other platforms, they are not supported 59 CHAPTER 8. MEMORY ISSUES 8.2. THE STACK Table 8.1: Stack frame when calling a procedure O set What is stored Optional ? +x parameters Yes +12 function result Yes +8 self Yes +4 Frame pointer of parent procedure Yes +0 Return address No You shouldn't use these functions, since they are very non-portable, they're specific to dos and the ix86 processor. The Free Pascal compiler is designed to be portable to other platforms, so you should keep your code as portable as possible, and not system specific. That is, unless you're writing some driver units, of course. 8.2 The stack The stack is used to pass parameters to procedures or functions, to store local variables, and, in some cases, to return function results. When a function or procedure is called, then the following is done by the compiler : 1. If there are any parameters to be passed to the procedure, they are pushed from right to left on the stack. 2. If a function is called that returns a variable of type String, Set, Record, Object or Array, then an address to store the function result in, is pushed on the stack. 3. If the called procedure or function is an object method, then the pointer to self is pushed on the stack. 4. If the procedure or function is nested in another function or procedure, then the frame pointer of the parent procedure is pushed on the stack. 5. The return address is pushed on the stack (This is done automatically by the instruction which calls the subroutine). The resulting stack frame upon entering looks as in table (8.1). Intel x86 version The stack is cleared with the ret I386 instruction, meaning that the size of all pushed parameters is limited to 64K. DOS Under the DOS targets, the default stack is set to 256Kb. This value cannot be modified for the GO32V1 target. But this can be modified with the GO32V2 target using a special DJGPP utility stubedit. It is to note that the stack size may be changed with some compiler switches, this stack size, if greater then the default stack size will be used instead, otherwise the default stack size is used. 60 CHAPTER 8. MEMORY ISSUES 8.3. THE HEAP Linux Under Linux, stack size is only limited by the available memory of the system. OS/2 Under OS/2, stack size is determined by one of the runtime environment variables set for EMX. Therefore, the stack size is user defined. Motorola 680x0 version All depending on the processor target, the stack can be cleared in two manners, if the target processor is a MC68020 or higher, the stack will be cleared with a simple rtd instruction, meaning that the size of all pushed parameters is limited to 32K. Otherwise on MC68000/68010 processors, the stack clearing mechanism is sligthly more complicated, the exit code will look like this: { move.l (sp)+,a0 add.l paramsize,a0 move.l a0,-(sp) rts } Amiga Under AmigaOS, stack size is determined by the user, which sets this value using the stack program. Typical sizes range from 4K to 40K. Atari Under Atari TOS, stack size is currently limited to 8K, and it cannot be modified. This may change in a future release of the compiler. 8.3 The heap The heap is used to store all dynamic variables, and to store class instances. The interface to the heap is the same as in Turbo Pascal, although the e ects are maybe not the same. On top of that, the Free Pascal run-time library has some extra possibilities, not available in Turbo Pascal. These extra possibilities are explained in the next subsections. The heap grows Free Pascal supports the HeapError procedural variable. If this variable is non-nil, then it is called in case you try to allocate memory, and the heap is full. By default, HeapError points to the GrowHeap function, which tries to increase the heap. The growheap function issues a system call to try to increase the size of the memory available to your program. It first tries to increase memory in a 1 Mb. chunk. If this fails, it tries to increase the heap by the amount you requested from the heap. 61 CHAPTER 8. MEMORY ISSUES 8.3. THE HEAP If the call to GrowHeap has failed, then a run-time error is generated, or nil is returned, depending on the GrowHeap result. If the call to GrowHeap was successful, then the needed memory will be allocated. Using Blocks If you need to allocate a lot of small blocks for a small period, then you may want to recompile the run-time library with the USEBLOCKS symbol defined. If it is recompiled, then the heap management is done in a di erent way. The run-time library keeps a linked list of allocated blocks with size up to 256 bytes1. By default, it keeps 32 of these lists2. When a piece of memory in a block is deallocated, the heap manager doesn't re- ally deallocate the occupied memory. The block is simply put in the linked list corresponding to its size. When you then again request a block of memory, the manager checks in the list if there is a non-allocated block which fits the size you need (rounded to 8 bytes). If so, the block is used to allocate the memory you requested. This method of allocating works faster if the heap is very fragmented, and you allocate a lot of small memory chunks. Since it is invisible to the program, this provides an easy way of improving the performance of the heap manager. Using the split heap Remark : The split heap is still somewhat buggy. Use at your own risk for the moment. The split heap can be used to quickly release a lot of blocks you allocated previously. Suppose that in a part of your program, you allocate a lot of memory chunks on the heap. Suppose that you know that you'll release all this memory when this particular part of your program is finished. In Turbo Pascal, you could foresee this, and mark the position of the heap (using the Mark function) when entering this particular part of your program, and release the occupied memory in one call with the Release call. For most purposes, this works very good. But sometimes, you may need to allo- cate something on the heap that you don't want deallocated when you release the allocated memory. That is where the split heap comes in. When you split the heap, the heap manager keeps 2 heaps: the base heap (the normal heap), and the temporary heap. After the call to split the heap, memory is allocated from the temporary heap. When you're finished using all this memory, you unsplit the heap. This clears all the memory on the split heap with one call. After that, memory will be allocated from the base heap again. So far, nothing special, nothing that can't be done with calls to mark and release. Suppose now that you have split the heap, and that you've come to a point where you need to allocate memory that is to stay allocated after you unsplit the heap again. At this point, mark and release are of no use. But when using the split heap, you can tell the heap manager to ­temporarily­ use the base heap again to allocate 1The size can be set using the max size constant in the heap.inc source file. 2The actual size is max size div 8. 62 CHAPTER 8. MEMOR 8.4. Y ISSUES USING DOS MEMORY UNDER THE GO32 EXTENDER memory. When you've allocated the needed memory, you can tell the heap manager that it should start using the temporary heap again. When you're finished using the temporary heap, you release it, and the memory you allocated on the base heap will still be allocated. To use the split-heap, you must recompile the run-time library with the TempHeap symbol defined. This means that the following functions are available : procedure Split_Heap; procedure Switch_To_Base_Heap; procedure Switch_To_Temp_Heap; procedure Switch_Heap; procedure ReleaseTempHeap; procedure GetTempMem(var p : pointer;size : longint); Split Heap is used to split the heap. It cannot be called two times in a row, without a call to releasetempheap. Releasetempheap completely releases the memory used by the temporary heap. Switching temporarily back to the base heap can be done using the Switch To Base Heap call, and returning to the temporary heap is done using the Switch To Temp Heap call. Switching from one to the other without knowing on which one your are right now, can be done using the Switch Heap call, which will split the heap first if needed. A call to GetTempMem will allocate a memory block on the temporary heap, whatever the current heap is. The current heap after this call will be the temporary heap. Typically, what will appear in your code is the following sequence : Split_Heap ... { Memory allocation } ... { !! non-volatile memory needed !!} Switch_To_Base_Heap; getmem (P,size); Switch_To_Temp_Heap; ... {Memory allocation} ... ReleaseTempHeap; {All allocated memory is now freed, except for the memory pointed to by 'P' } ... 8.4 Using dos memory under the Go32 extender Because Free Pascal is a 32 bit compiler, and uses a dos extender, accessing DOS memory isn't trivial. What follows is an attempt to an explanation of how to access and use dos or real mode memory3. In Proteced Mode, memory is accessed through Selectors and O sets. You can think of Selectors as the protected mode equivalents of segments. In Free Pascal, a pointer is an o set into the DS selector, which points to the Data of your program. 3Thanks to an explanation of Thomas schatzl (E-mail:tom at work@geocities.com). 63 CHAPTER 8. MEMOR 8.4. Y ISSUES USING DOS MEMORY UNDER THE GO32 EXTENDER To access the (real mode) dos memory, somehow you need a selector that points to the dos memory. The GO32 unit provides you with such a selector: The DosMemSelector variable, as it is conveniently called. You can also allocate memory in dos's memory space, using the global dos alloc function of the GO32 unit. This function will allocate memory in a place where dos sees it. As an example, here is a function that returns memory in real mode dos and returns a selector:o set pair for it. procedure dosalloc(var selector : word; var segment : word; size : longint); var result : longint; beginresult := global_dos_alloc(size); selector := word(result); segment := word(result shr 16); end; (You need to free this memory using the global dos free function.) You can access any place in memory using a selector. You can get a selector using the allocate ldt descriptor function, and then let this selector point to the physical memory you want using the set segment base address function, and set its length using set segment limit function. You can manipulate the memory pointed to by the selector using the functions of the GO32 unit. For instance with the seg fillchar function. After using the selector, you must free it again using the free ldt selector function. More information on all this can be found in the Unit reference, the chapter on the GO32 unit. 64 Chapter 9 Optimizations 9.1 Non processor specific The following sections describe the general optimizations done by the compiler, they are not processor specific. Some of these require some compiler switch override while others are done automatically (those which require a switch will be noted as such). Constant folding In Free Pascal, if the operand(s) of an operator are constants, they will be evaluated at compile time. Example x:=1+2+3+6+5; will generate the same code as x:=17; Furthermore, if an array index is a constant, the o set will be evaluated at compile time. This means that accessing MyData[5] is as e cient as accessing a normal variable. Finally, calling Chr, Hi, Lo, Ord, Pred, or Succ functions with constant parameters generates no run-time library calls, instead, the values are evaluated at compile time. Constant merging Using the same constant string two or more times generates only one copy of the string constant. Short cut evaluation Evaluation of boolean expression stops as soon as the result is known, which makes code execute faster then if all boolean operands were evaluated. 65 CHAPTER 9. OPTIMIZATIONS 9.1. NON PROCESSOR SPECIFIC Constant set inlining Using the in operator is always more e cient then using the equivalent <>, =, <=, >=, < and > operators. This is because range comparisons can be done more easily with in then with normal comparison operators. Small sets Sets which contain less then 33 elements can be directly encoded using a 32-bit value, therefore no run-time library calls to evaluate operands on these sets are required; they are directly encoded by the code generator. Range checking Assignments of constants to variables are range checked at compile time, which removes the need of the generation of runtime range checking code. Remark: This feature was not implemented before version 0.99.5 of Free Pascal. Shifts instead of multiply or divide When one of the operands in a multiplication is a power of two, they are encoded using arithmetic shift instructions, which generates more e cient code. Similarly, if the divisor in a div operation is a power of two, it is encoded using arithmetic shift instructions. The same is true when accessing array indexes which are powers of two, the address is calculated using arithmetic shifts instead of the multiply instruction. Automatic alignment By default all variables larger then a byte are guaranteed to be aligned at least on a word boundary. Furthermore all pointers allocated using the standard runtime library (New and GetMem among others) are guaranteed to return pointers aligned on a quadword boundary (64-bit alignment). Alignment of variables on the stack depends on the target processor. Remark: Quadword alignment of pointers is not guaranteed on systems which don't use an internal heap, such as for the Win32 target. Remark: Alignment is also done between fields in records, objects and classes, this is not the same as in Turbo Pascal and may cause problems when using disk I/O with these types. To get no alignment between fields use the packed directive or the {$PackRecords n} switch. For further information, take a look at the reference manual under the record heading. Smart linking This feature removes all unreferenced code in the final executable file, making the executable file much smaller. Smart linking is switched on with the -Cx command-line switch, or using the {$SMARTLINK ON} global directive. 66 CHAPTER 9. OPTIMIZATIONS 9.1. NON PROCESSOR SPECIFIC Remark: Smart linking was implemented starting with version 0.99.6 of Free Pascal. Inline routines The following runtime library routines are coded directly into the final executable : Lo, Hi, High, Sizeof, TypeOf, Length, Pred, Succ, Inc, Dec and Assigned. Remark: Inline Inc and Dec were not completely implemented until version 0.99.6 of Free Pascal. Case optimization When using the -O1 (or higher) switch, case statements will be generated using a jump table if appropriate, to make them execute faster. Stack frame omission Under specific conditions, the stack frame (entry and exit code for the routine, see section 3.3) will be omitted, and the variable will directly be accessed via the stack pointer. Conditions for omission of the stack frame : * The function has no parameters nor local variables. * Routine does not call other routines. * Routine does not contain assembler statements. However, a assembler rou- tine may omit it's stack frame. * Routine is not declared using the Interrupt directive. * Routine is not a constructor or destructor. Register variables When using the -Or switch, local variables or parameters which are used very often will be moved to registers for faster access. Remark: Register variable allocation is currently an experimental feature, and should be used with caution. Intel x86 specific Here follows a listing of the optimizing techniques used in the compiler: 1. When optimizing for a specific Processor (-Op1, -Op2, -Op3, the following is done: * In case statements, a check is done whether a jump table or a sequence of conditional jumps should be used for optimal performance. * Determines a number of strategies when doing peephole optimization, e.g.: movzbl (%ebp), %eax will be changed into xorl %eax,%eax; movb (%ebp),%al for Pentium and PentiumMMX. 67 CHAPTER 9. OPTIMIZATIONS 9.1. NON PROCESSOR SPECIFIC 2. When optimizing for speed (-OG, the default) or size (-Og), a choice is made between using shorter instructions (for size) such as enter $4, or longer in- structions subl $4,%esp for speed. When smaller size is requested, things aren't aligned on 4-byte boundaries. When speed is requested, things are aligned on 4-byte boundaries as much as possible. 3. Fast optimizations (-O1): activate the peephole optimizer 4. Slower optimizations (-O2): also activate the common subexpression elimina- tion (formerly called the "reloading optimizer") 5. Uncertain optimizations (-Ou): With this switch, the common subexpression elimination algorithm can be forced into making uncertain optimizations. Although you can enable uncertain optimizations in most cases, for people who do not understand the following technical explanation, it might be the safest to leave them o . If uncertain optimizations are enabled, the CSE algortihm assumes that * If something is written to a local/global register or a proce- dure/function parameter, this value doesn't overwrite the value to which a pointer points. * If something is written to memory pointed to by a pointer vari- able, this value doesn't overwrite the value of a local/global vari- able or a procedure/function parameter. The practical upshot of this is that you cannot use the uncertain optimiza- tions if you both write and read local or global variables directly and through pointers (this includes Var parameters, as those are pointers too). The following example will produce bad code when you switch on uncertain optimizations: Var temp: Longint; Procedure Foo(Var Bar: Longint); Begin If (Bar = temp) Then Begin Inc(Bar); If (Bar <> temp) then Writeln('bug!') End End; Begin Foo(Temp); End. The reason it produces bad code is because you access the global variable Temp both through its name Temp and through a pointer, in this case using the Bar variable parameter, which is nothing but a pointer to Temp in the above code. On the other hand, you can use the uncertain optimizations if you access global/local variables or parameters through pointers, and only access them through this pointer1. 1 You can use multiple pointers to point to the same variable as well, that doesn't matter. 68 CHAPTER 9. OPTIMIZATIONS 9.2. OPTIMIZATION SWITCHES For example: Type TMyRec = Record a, b: Longint; End; PMyRec = ^TMyRec; TMyRecArray = Array [1..100000] of TMyRec; PMyRecArray = ^TMyRecArray; Var MyRecArrayPtr: PMyRecArray; MyRecPtr: PMyRec; Counter: Longint; Begin New(MyRecArrayPtr); For Counter := 1 to 100000 Do Begin MyRecPtr := @MyRecArrayPtr^[Counter]; MyRecPtr^.a := Counter; MyRecPtr^.b := Counter div 2; End; End. Will produce correct code, because the global variable MyRecArrayPtr is not accessed directly, but only through a pointer (MyRecPtr in this case). In conclusion, one could say that you can use uncertain optimizations only when you know what you're doing. Motorola 680x0 specific Using the -O2 switch does several optimizations in the code produced, the most notable being: * Sign extension from byte to long will use EXTB * Returning of functions will use RTD * Range checking will generate no run-time calls * Multiplication will use the long MULS instruction, no runtime library call will be generated * Division will use the long DIVS instruction, no runtime library call will be generated 9.2 Optimization switches This is where the various optimizing switches and their actions are described, grouped per switch. -On: with n = 1..3: these switches activate the optimizer. A higher level auto- matically includes all lower levels. 69 CHAPTER 9. OPTIMIZATIONS 9.3. TIPS TO GET FASTER CODE * Level 1 (-O1) activates the peephole optimizer (common instruction se- quences are replaced by faster equivalents). * Level 2 (-O2) enables the assembler data flow analyzer, which allows the common subexpression elimination procedure to remove unnecessary reloads of registers with values they already contain. * Level 3 (-O3) enables uncertain optimizations. For more info, see -Ou. -OG: This causes the code generator (and optimizer, IF activated), to favor faster, but code-wise larger, instruction sequences (such as "subl $4,%esp") instead of slower, smaller instructions ("enter $4"). This is the default setting. -Og: This one is exactly the reverse of -OG, and as such these switches are mu- tually exclusive: enabling one will disable the other. -Or: This setting (once it's fixed) causes the code generator to check which vari- ables are used most, so it can keep those in a register. -Opn: with n = 1..3: Setting the target processor does NOT activate the opti- mizer. It merely influences the code generator and, if activated, the optimizer: * During the code generation process, this setting is used to decide whether a jump table or a sequence of successive jumps provides the best perfor- mance in a case statement. * The peephole optimizer takes a number of decisions based on this setting, for example it translates certain complex instructions, such as movzbl (mem), %eax| to a combination of simpler instructions xorl %eax, %eax movb (mem), %al for the Pentium. -Ou: This enables uncertain optimizations. You cannot use these always, however. The previous section explains when they can be used, and when they cannot be used. 9.3 Tips to get faster code Here, some general tips for getting better code are presented. They mainly concern coding style. * Find a better algorithm. No matter how much you and the compiler tweak the code, a quicksort will (almost) always outperform a bubble sort, for example. * Use variables of the native size of the processor you're writing for. For the 80x86 and compatibles, this is 32 bit, so you're best of using longint and cardinal variables. * Turn on the optimizer. * Write your if/then/else statements so that the code in the "then"-part gets executed most of the time (improves the rate of successful jump prediction). 70 CHAPTER 9. OPTIMIZATIONS 9.4. FLOATING POINT * If you are allocating and disposing a lot of small memory blocks, check out the heapblocks variable (heapblocks are on by default from release 0.99.8 and later) * Profile your code (see the -pg switch) to find out where the bottlenecks are. If you want, you can rewrite those parts in assembler. You can take the code generated by the compiler as a starting point. When given the -a command- line switch, the compiler will not erase the assembler file at the end of the assembly process, so you can study the assembler file. Note: Code blocks which contain an assembler block, are not processed at all by the optimizer at this time. Update: as of version 0.99.11, the Pascal code surrounding the assembler blocks is optimized. 9.4 Floating point This is where can be found processor specific information on floating point code generated by the compiler. Intel x86 specific All normal floating point types map to their real type, including comp and extended. Motorola 680x0 specific Early generations of the Motorola 680x0 processors did not have integrated floating point units, so to circumvent this fact, all floating point operations are emulated (with the $E+ switch, which is the default) using the IEEE Single floating point type. In other words when emulation is on, Real, Single, Double and Extended all map to the single floating point type. When the $E switch is turned o , normal 68882/68881/68040 floating point opcodes are emitted. The Real type still maps to Single but the other types map to their true floating point types. Only basic FPU opcodes are used, which means that it can work on 68040 processors correctly. Remark: Double and Extended types in true floating point mode have not been extensively tested as of version 0.99.5. Remark: The comp data type is currently not supported. 71 Appendix A Anatomy of a unit file A.1 Basics The best and most updated documentation about the ppu files can be found in ppu.pas and ppudump.pp which can be found in rtl/utils/. To read or write the ppufile, you can use the ppu unit ppu.pas which has an object called tppufile which holds all routines that deal with ppufile handling. While describing the layout of a ppufile, the methods which can be used for it are presented as well. A unit file consists of basically five or six parts: 1. A unit header. 2. A file interface part. 3. A definition part. Contains all type and procedure definitions. 4. A symbol part. Contains all symbol names and references to their definitions. 5. A browser part. Contains all references from this unit to other units and inside this unit. Only available when the uf has browser flag is set in the unit flags 6. A file implementation part (currently unused). A.2 reading ppufiles We will first create an object ppufile which will be used below. We are opening unit test.ppu as an example. varppufile : pppufile; begin { Initialize object } ppufile:=new(pppufile,init('test.ppu'); { open the unit and read the header, returns false when it fails } if not ppufile.open then error('error opening unit test.ppu'); 72 APPENDIX A. ANATOMY OF A UNIT FILE A.3. THE HEADER { here we can read the unit } { close unit } ppufile.close; { release object } dispose(ppufile,done); end; Note: When a function fails (for example not enough bytes left in an entry) it sets the ppufile.error variable. A.3 The Header The header consists of a record containing 24 bytes: tppuheader=packed record id : array[1..3] of char; { = 'PPU' } ver : array[1..3] of char; compiler : word; cpu : word; target : word; flags : longint; size : longint; { size of the ppufile without header } checksum : longint; { checksum for this ppufile } end; The header is already read by the ppufile.open command. You can access all fields using ppufile.header which holds the current header record. 73 APPENDIX A. ANATOMY OF A UNIT FILE A.4. THE SECTIONS field description id this is allways 'PPU', can be checked with function ppufile.CheckPPUId:boolean; ver ppu version, currently '015', can be checked with function ppufile.GetPPUVersion:longint; (returns 15) compiler compiler version used to create the unit. Doesn't contain the patchlevel. Currently 0.99 where 0 is the high byte and 99 the low byte cpu cpu for which this unit is created. 0 = i386 1 = m68k target target for which this unit is created, this depends also on the cpu! For i386: 0 Go32v1 1 Go32V2 2 Linux-i386 3 OS/2 4 Win32 For m68k: 0 Amiga 1 Mac68k 2 Atari 3 Linux-m68k flag the unit flags, contains a combination of the uf constants which are definied in ppu.pas size size of this unit without this header checksum checksum of the interface parts of this unit, which determine if a unit is changed or not, so other units can see if they need to be recompiled A.4 The sections After this header follow the sections. All sections work the same! A section consists of entries and ends also with an entry, but containing the specific ibend constant (see ppu.pas for a list of constants). Each entry starts with an entryheader. tppuentry=packed record id : byte; nr : byte; size : longint; end; field Description id this is 1 or 2 and can be checked to see whether the entry is correctly found. 1 means its a main entry, which says that it is part of the basic layout as explained before. 2 means that it it a sub entry of a record or object. nr contains the ib constant number which determines what kind of entry it is. size size of this entry without the header, can be used to skip entries very easily. To read an entry you can simply call ppufile.readentry:byte, it returns the tppuentry.nr field, which holds the type of the entry. A common way how this works is (example is for the symbols): repeat 74 APPENDIX A. ANATOMY OF A UNIT FILE A.5. CREATING PPUFILES b:=ppufile.readentry; case b of ib : begin end; ibendsyms : break; end; until false; Then you can parse each entry type yourself. ppufile.readentry will take care of skipping unread bytes in the entry and reads the next entry correctly! A special function is skipuntilentry(untilb:byte):boolean; which will read the ppufile until it finds entry untilb in the main entries. Parsing an entry can be done with ppufile.getxxx functions. The available func- tions are: procedure ppufile.getdata(var b;len:longint); function getbyte:byte; function getword:word; function getlongint:longint; function getreal:ppureal; function getstring:string; To check if you're at the end of an entry you can use the following function: function EndOfEntry:boolean; notes: 1. ppureal is the best real that exists for the cpu where the unit is created for. Currently it is extended for i386 and single for m68k. 2. the ibobjectdef and ibrecorddef have stored a definition and symbol sec- tion for themselves. So you'll need a recursive call. See ppudump.pp for a correct implementation. A complete list of entries and what their fields contain can be found in ppudump.pp. A.5 Creating ppufiles Creating a new ppufile works almost the same as writing. First you need to init the object and call create: ppufile:=new(pppufile,'output.ppu'); ppufile.create; After that you can simply write all needed entries. You'll have to take care that you write at least the basic entries for the sections: ibendinterface ibenddefs ibendsyms ibendbrowser (only when you've set uf_has_browser!) ibendimplementation ibend 75 APPENDIX A. ANATOMY OF A UNIT FILE A.5. CREATING PPUFILES Writing an entry is a little di erent than reading it. You need to first put everything in the entry with ppufile.putxxx: procedure putdata(var b;len:longint); procedure putbyte(b:byte); procedure putword(w:word); procedure putlongint(l:longint); procedure putreal(d:ppureal); procedure putstring(s:string); After putting all the things in the entry you need to call ppufile.writeentry(ibnr:byte) where ibnr is the entry number you're writing. At the end of the file you need to call ppufile.writeheader to write the new header to the file. This takes automatically care of the new size of the ppufile. When that is also done you can call ppufile.close and dispose the object. Extra functions/variables available for writing are: ppufile.NewHeader; ppufile.NewEntry; This will give you a clean header or entry. Normally called automatically in ppufile.writeentry, so you can't forget it. ppufile.flush; to flush the current bu ers to the disk ppufile.do_crc:boolean; set to false if you don't want that the crc is updated, this is necessary if you write for example the browser data. 76 Appendix B Compiler and RTL source tree structure B.1 The compiler source tree All compiler source files are in one directory, normally in source/compiler. For more informations about the structure of the compiler have a look at the Compiler Manual which contains also some informations about compiler internals. The compiler directory contains a subdirectory utils, which contains mainly the utilities for creation and maintainance of the message files. B.2 The RTL source tree The RTL source tree is divided in many subdirectories, but is very structured and easy to understand. It mainly consists of three parts: 1. A OS-dependent directory. This contains the files that are di erent for each operating system. When compiling the RTL, you should do it here. The following directories exist: * atari for the atari. Not maintained any more. * amiga for the amiga. Not maintained any more. * go32v1 For dos, using the GO32v1 extender. Not maintained any more. * go32v2 For dos, using the GO32v2 extender. * linux for linux platforms. It has two subdirect * os2 for os/2. * win32 for Win32 platforms. 2. A processor dependent directory. This contains files that are system indepen- dent, but processor dependent. It contains mostly optimized routines for a specific processor. The following directories exist: * i386 for the Intel series of processors. * m68k for the motorola m68000 series of processors. 77 APPENDIX B. COMPILER AND RTL SOURCE TREE B.2. STR THE R UCTURE TL SOURCE TREE 3. An OS-independent and Processor independent directory: inc. This contains complete units, and include files containing interface parts of units. 78 Appendix C Compiler limits Although many of the restrictions imposed by the MS-DOS system are removed by use of an extender, or use of another operating system, there still are some limitations to the compiler: 1. Procedure or Function definitions can be nested to a level of 32. 2. Maximally 255 units can be used in a program when using the real-mode compiler (i.e. a binary that was compiled by Borland Pascal). When using the 32-bit compiler, the limit is set to 1024. You can change this by redefining the maxunits constant in the files.pas compiler source file. 79 Appendix D Compiler modes Here we list the exact e ect of the di erent compiler modes. They can be set with the $Mode switch, or by command line switches. D.1 FPC mode This mode is selected by the $MODE FPC switch. On the command-line, this means that you use none of the other compatibility mode switches. It is the default mode of the compiler. This means essentially: 1. You must use the address operator to assign procedural variables. 2. A forward declaration must be repeated exactly the same by the implementa- tion of a function/procedure. In particular, you can not omit the parameters when implementing the function or procedure. 3. Overloading of functions is allowed. 4. Nested comments are allowed. 5. The Objpas unit is NOT loaded. 6. You can use the cvar type. 7. PChars are converted to strings automatically. D.2 TP mode This mode is selected by the $MODE TP switch. On the command-line, this mode is selected by the -So switch. 1. You cannot use the address operator to assign procedural variables. 2. A forward declaration must not be repeated exactly the same by the imple- mentation of a function/procedure. In particular, you can omit the parameters when implementing the function or procedure. 3. Overloading of functions is not allowed. 4. The Objpas unit is NOT loaded. 80 APPENDIX D. COMPILER MODES D.3. DELPHI MODE 5. Nested comments are not allowed. 6. You can not use the cvar type. D.3 Delphi mode This mode is selected by the $MODE DELPHI switch. On the command-line, this mode is selected by the -Sd switch. 1. You can not use the address operator to assign procedural variables. 2. A forward declaration must not be repeated exactly the same by the im- plementation of a function/procedure. In particular, you can not omit the parameters when implementing the function or procedure. 3. Overloading of functions is not allowed. 4. Nested comments are not allowed. 5. The Objpas unit is loaded right after the system unit. One of the consequences of this is that the type Integer is redefined as Longint. D.4 GPC mode This mode is selected by the $MODE GPC switch. On the command-line, this mode is selected by the -Sp switch. 1. You must use the address operator to assign procedural variables. 2. A forward declaration must not be repeated exactly the same by the imple- mentation of a function/procedure. In particular, you can omit the parameters when implementing the function or procedure. 3. Overloading of functions is not allowed. 4. The Objpas unit is NOT loaded. 5. Nested comments are not allowed. 6. You can not use the cvar type. D.5 OBJFPC mode This mode is selected by the $MODE OBJFPC switch. On the command-line, this mode is selected by the -S2 switch. 1. You must use the address operator to assign procedural variables. 2. A forward declaration must be repeated exactly the same by the implementa- tion of a function/procedure. In particular, you can not omit the parameters when implementing the function or procedure. 3. Overloading of functions is allowed. 4. Nested comments are allowed. 81 APPENDIX D. COMPILER MODES D.5. OBJFPC MODE 5. The Objpas unit is loaded right after the system unit. One of the consequences of this is that the type Integer is redefined as Longint. 6. You can use the cvar type. 7. PChars are converted to strings automatically. 82 Appendix E Using makefile.fpc E.1 Introduction Free Pascal comes with a special makefile, makefile.fpc, which can be included in any makefile you use to compile with Free Pascal. There is a template Makefile provided also. All sources from the Free Pascal team are compiled with this system. These files are installed in the following directories: linux Dos or Windows The template Makefile searches for the makefile.fpc in the following places : 1. The file pointed to by the FPCMAKE environment variable. 2. The directory pointed to by the FPCDIR envinonment variable. 3. The directory pointed to by the DEFAULTFPCDIR make variable. 4. The current directory. Thus, setting FPCMAKE or FPCDIR as an environment string will ensure that make- file.fpc is always found, and will be read by all makefiles, derived from the template. The following sections explain what variables are set by makefile.fpc, what vari- ables it expects to be set, and what targets it defines. After that, some settings in the template makefile are explained. E.2 Programs needed to use the makefile The following programs are needed by the makefile to function correctly: cp a copy program. date a program that prints the date. install a program to install files. make the make program, obviously. 83 APPENDIX E. USING MAKEFILE.FPC E.3. VARIABLES USED BY MAKEFILE.FPC pwd a program that prints the current working directory. rm a program to delete files. These are standard programs on linux systems, with the possible exception of make. For dos or Windows NT, they can be found in the file gnuutils.zip on the Free Pascal FTP site. E.3 Variables used by makefile.fpc Many variables a ect the behaviour of the makefile. The variables can be split in several groups: Required variables Directory variables Target variables Compiler command-line variables Each group will be discussed separately in the subsequent. Required variables In principle, the makefile.fpc only expects one variable to be set: FPCDIR This is the base directory of Free Pascal sources. The makefile expects to find a directory rtl below this directory. Directory variables The first set of variables controls the directories used in the makefile: INC this is a list of directories, separated by spaces, that will be added as include directories to the compiler command-line. LIBDIR is a list of library paths, separated by spaces. Each directory in the list is prepended with -Fl and added to the compiler options. NEEDLIBDIR is a space-separated list of library paths. Each directory in the list is prepended with -Fl and added to the compiler options. NEEDOBJDIR is a list of object file directories, separated by spaces. Each directory in the list is prepended with -Fo and added to the compiler options. NEEDUNITDIR is a list of unit directories, separated by spaces. Each directory in the list is prepended with -Fu and is added to the compiler options. OBJDIR is a list of object file directories, separated by spaces, that is added to the object files path, i.e. Each directory in the list is prepended with -Fo. OSINC this is a space-separated list of OS-dependent directories that will be added as include directories to the compiler command line. 84 APPENDIX E. USING MAKEFILE.FPC E.3. VARIABLES USED BY MAKEFILE.FPC PROCINC is a space-separated list of processor-dependent directories that will be added as include directories to the compiler command-line. RTL If RTLDIR is not set, RTL is used to construct RTLDIR, after which RTLDIR is added to the compiler unit path, with -Fu prepended. If RTLDIR is not set, it is set to $(RTL)/$(OS TARGET). RTLDIR Directory where the RTL unit sources are. If RTLDIR is not set, it is set to $(RTL)/$(OS TARGET). If RTL is also not set, it is set to $(FPCDIR)/rtl/$(OS TARGET). TARGETDIR If set, this directory is added as the output directory of the com- piler, where all units and executables are written, i.e. it gets -FE prepended. UNIT If UNITDIR is not set, UNIT is used to construct UNITDIR. UNITDIR is added to the compiler unit path, with -Fu prepended. UNITDIR Directory where the RTL compiled units are. If UNITDIR is not set, it is set to $(UNIT)/$(OS TARGET). If UNIT is also not set, it is set to $(FPCDIR)/rtl/$(OS TARGET). UNITS The content of this variable are appended to the BASEINSTALLDIR variable to install the units. UNITTARGETDIR If set, this directory is added as the output directory of the compiler, where all units are written, i.e. it gets -FU prepended. This overrides TARGETDIR. Target variables The second set of variables controls the targets that are constructed by the makefile: DEFAULTUNITS If defined, only units will be made by the makefile. If not defined, then executables are made also. EXEOBJECTS This is a list of executable names that will be compiled. the makefile appends $(EXEEXT) to these names. LOADEROBJECTS is a list of space-separated names that identify loaders to be compiled. This is mainly used in the compiler's RTL sources. UNITOBJECTS This is a list of unit names that will be compiled. The makefile appends $(PPUEXT) to each of these names to form the unit file name. The sourcename is formed by adding $(PASEXT). ZIPNAME is the name of the archive that will be created by the makefile. ZIPTARGET is the target that is built before the archive is made. this target is built first. If successful, the zip archive will be made. Compiler command-line variables The following variables control the compiler command-line: CFGFILE if this variable is set, it will be used as the name of the config file to be used by the compiler. 85 APPENDIX E. USING MAKEFILE.FPC E.4. VARIABLES SET BY MAKEFILE.FPC CPU the CPU type is added as a define to the compiler command line. Automat- ically determined by the makefile. LIBNAME if smartlinking is requested (i.e. SMARTLINK is set to YES), this is the name of the static library to produce. Don't add lib to this, the compiler will do that. LIBTYPE if set to shared, then the compiler will emit a shared library, with name LIBNAME.If LIBTYPE is set to static, the compiler will emit a static, smartlinked library, NEEDGCCLIB if this variable is defined, then the path to libgcc is added to the library path. NEEDOTHERLIB (linux only) If this is defined, then the makefile will append all directories that appear in /etc/ld.so.conf to the library path. OPT Any options that you want to pass to the compiler. The contents of OPT is simply added to the compiler command-line. OPTDEF Are optional defines, added to the command-line of the compiler. They do not get -d prepended. OS TARGET What platform you want to compile for. Added to the compiler command-line with a -T prepended. SMARTLINK if SMARTLINK is set to YES then the compiler will output smartlinked units if LIBTYPE is not set to shared. E.4 Variables set by makefile.fpc All of the following variables are only set by makefile.fpc, if they aren't already defined. This means that you can override them by setting them on the make command line, or setting them in the makefile you use, BEFORE makefile.fpc is included. The following sets of variables are defined: Directory variables Program names File extensions item[Target files] Each of these sets is discussed in the subsequent: Directory variables The following directories are defined by the makefile: BASEDIR is set to the current directory if the pwd command is available. If not, it is set to '.'. BASEINSTALLDIR is the base for all directories where units are installed. On linux, this is set to $(PREFIXINSTALLDIR)/lib/fpc/$(RELEASEVER). On other systems, it is set to $(PREFIXINSTALLDIR) 86 APPENDIX E. USING MAKEFILE.FPC E.4. VARIABLES SET BY MAKEFILE.FPC BININSTALLDIR is set to $(BASEINSTALLDIR)/bin on linux, and $(BASEINSTALLDIR)/bin/$(OS TARGET) on other systems. This is the place where binaries are installed. GCCLIBDIR (linux only) is set to the directory where libgcc.a is. LIBINSTALLDIR is set to $(BASEINSTALLDIR) on linux, and $(BASEINSTALLDIR)/lib on other systems. OTHERLIBDIR (linux only) is set to the full set of paths in /etc/ld.so.conf PREFIXINSTALLDIR is set to /usr on linux, /pp on dos or Windows NT. SHARED LIBINSTALLDIR is where shared libraries are installed. This equals $(PREFIXINSTALLDIR)/lib on linux, and SHARED UNITINSTALLDIR on other systems. SHARED UNITINSTALLDIR is where units from libraries are installed. This equals $(UNITINSTALLDIR)/shared STATIC LIBINSTALLDIR is where static libraries will be installed. By de- fault, it equals $(STATIC UNITINSTALLDIR). STATIC UNITINSTALLDIR is where static, smartlinked units will be installed. It equals $(UNITINSTALLDIR)/static. UNITINSTALLDIR is where units will be installed. This is set to $(BASEINSTALLDIR)/$(UNITPREFIX) on linux. On other systems, it is set to $(BASEINSTALLDIR)/$(UNITPREFIX)/$(OS TARGET). Program names The following variables are program names, used in makefile targets. AS The assembler. Default set to as. COPY a file copy program. Default set to cp -fp. CMP a program to compare files. Default set to cmp. DEL a file removal program. Default set to rm -f. DELTREE a directory removal program. Default set to rm -rf. DATE a program to display the date. DIFF a program to produce di files. ECHO an echo program. INSTALL a program to install files. Default set to install -m 644 on linux. INSTALLEXE a program to install executable files. Default set to install -m 755 on linux. LD The linker. Default set to ld. LDCONFIG (linux only) the program used to update the loader cache. 87 APPENDIX E. USING MAKEFILE.FPC E.4. VARIABLES SET BY MAKEFILE.FPC MKDIR a program to create directories if they don't exist yet. Default set to install -m 755 -d MOVE a file move program. Default set to mv -f PP the Free Pascal compiler executable. Default set to ppc386.exe PPAS the name of the shell script created by the compiler if the -s option is specified. This command will be executed after compilation, if the -s option was detected among the options. PPUMOVE the program to move units into one big unit library. SED a stream-line editor program. Default set to sed. UPX an executable packer to compress your executables into self-extracting com- pressed executables. ZIPEXE a zip program to compress files. zip targets are made with this program File extensions The following variables denote extensions of files. These variables include the . (dot) of the extension. They are appended to object names. ASMEXT is the extension of assembler files produced by the compiler. LOADEREXT is the extension of the assembler files that make up the executable startup code. OEXT is the extension of the object files that the compiler creates. PACKAGESUFFIX is a su x that is appended to package names in zip targets. This serves so packages can be made for di erent OSes. PASEXT is the extension of pascal files used in the compile rules. It is determined by looking at the first EXEOBJECTS source file or the first UNITOBJECTS files. PPLEXT is the extension of shared library unit files. PPUEXT is the extension of default units. SHAREDLIBEXT is the extension of shared libraries. SMARTEXT is the extension of smartlinked unit assembler files. STATICLIBEXT is the extension of static libraries. Target files The following variables are defined to make targets and rules easier: COMPILER is the complete compiler commandline, with all options added, after all Makefile variables have been examined. DATESTR contains the date. EXEFILES is a list of executables that will be created by the makefile. 88 APPENDIX E. USING E.5. MAKEFILE.FPC RULES AND TARGETS CREATED BY MAKEFILE.FPC EXEOFILES is a list of executable object files that will be created by the makefile. LOADEROFILES is a list of object files that will be made from the loader as- sembler files. This is mainly for use in the compiler's RTL sources. UNITFILES a list of unit files that will be made. This is just the list of unit objects, with the correct unit extension appended. UNITOFILES a list of unit object files that will be made. This is just the list of unit objects, with the correct object file extension appended. E.5 Rules and targets created by makefile.fpc The makefile.fpc defines a series of targets, which can be called by your own targets. They have names that resemble default names (such as 'all', 'clean'), only they have fpc prepended. Pattern rules The makefile makes the following pattern rules: units how to make a pascal unit form a pascal source file. executables how to make an executable from a pascal source file. object file how to make an object file from an assembler file. Build rules The following build targets are defined: fpc all target that builds all units and executables as well as loaders. If DEFAULTUNITS is defined, executables are excluded from the targets. fpc exes target to make all executables in EXEOBJECTS. fpc loaders target to make all files in LOADEROBJECTS. fpc sharedlib target that makes all units as dynamic libraries. fpc staticlib target that makes all units as smartlinked units. fpc units target to make all units in UNITOBJECTS. Cleaning rules The following cleaning targets are defined: fpc clean cleans all files that result when fpc all was made. fpc libsclean is the same as fpc clean, but also removes any shared or dynamic libraries that may have been built. fpc cleanall is the same as both previous target commands, but also deletes all object, unit and assembler files that are present. 89 APPENDIX E. USING MAKEFILE.FPC E.6. USING THE PROVIDED TEMPLATE archiving rules The following archiving targets are defined: fpc zipinstalladd will add to a (possibibly existing) archive file (it's name is taken from $(ZIPNAME). fpc zipinstall is the same, only the archive is cleared first. The zip is made uzing the ZIPEXE program. Under linux, a .tar.gz file is created. Informative rules The following targets produce information about the makefile: fpc cfginfo gives general configuration information: the location of the makefile, the compiler version, target OS, CPU. fpc dirinfo gives the directories, used by the compiler. fpc info executes all other info targets. fpc installinfo gives all directories where files will be installed. fpc objectinfo lists all objects that will be made. fpc toolsinfo lists all defined tools. E.6 Using the provided template The template makefile that comes with Free Pascal does nothing other than of- fering you some variables to be set for the makefile.fpc. After that it loads the makefile.fpc in the indicated places. Finally it declares a set of default targets: all calls fpc all. clean calls fpc clean. install calls fpc install. info calls fpc info. staticlib calls fpc staticlib. sharedlib calls fpc sharedlib. libsclean calls fpc libsclean. staticinstall calls fpc staticinstall. sharedinstall calls fpc sharedinstall. libinstall calls fpc libinstall. You can override each of these targets to suit your setup. If you just have to compile some units and programs, you only need to set the following variables: 90 APPENDIX E. USING MAKEFILE.FPC E.6. USING THE PROVIDED TEMPLATE UNITOBJECTS names of units you wish to be built. EXEOBJECTS names of executables you wish to be built. You may want to set some of the following variables: INC,PROCINC or OSINC To indicate where include files can be found. NEEDOPT additional options added to the compile command. NEEDUNITDIR space-separated list of directories where units that you need are located. TARGETDIR,UNITTARGETDIR where do you want executables and units to be written. Be aware that setting this variable may interfere with make, since it will not find the target files. DEFAULTUNITS if you define this variable (to whatever value you want) then the all target will by default only make the units. You may also set any of the variables that appear in the previous sections, to override default behaviour of the makefile. After having set these variables, you can run 'make info' to see whether all variables are set to you satisfaction. If the makefile.fpc is not found, this command will inform you of this. After that, a simple 'make all' will make all units and executables. 91 Appendix F Compiling the compiler yourself F.1 Introduction The Free Pascal team releases at intervals a completely prepared package, with compiler and units all ready to use, the so-called releases. After a release, work on the compiler continues, bugs are fixed and features are added. The Free Pascal team doesn't make a new release whenever they change something in the compiler, instead the sources are available for anyone to use and compile. Compiled versions of RTL and compiler are also made daily, and put on the web. There are, nevertheless, circumstances when you'll want to compile the compiler yourself. For instance if you made changes to compiler code, or when you download the compiler via CVS. There are essentially 2 ways of recompiling the compiler: by hand, or using the makefiles. Each of these methods will be discussed. F.2 Before you begin To compile the compiler easily, it is best to keep the following directory structure (a base directory of /pp/src is supposed, but that may be di erent): /pp/src/Makefile /makefile.fpc /rtl/linux /inc /i386 /... /compiler If you want to use the makefiles, you must use the above directory tree. The compiler and rtl source are zipped in such a way that if you unzip both files in the same directory (/pp/src in the above) the above directory tree results. The makefile.fpc and Makefile come from the base.zip file on the ftp site. If you compile manually, you don't need them. 92 APPENDIX F. COMPILING THE COMPILER YOURSELF F.3. COMPILING USING MAKE There are 2 ways to start compiling the compiler and RTL. Both ways must be used, depending on the situation. Usually, the RTL must be compiled first, before compiling the compiler, after which the compiler is compiled using the current com- piler. In some special cases the compiler must be compiled first, with a previously compiled RTL. How to decide which should be compiled first? In general, the answer is that you should compile the RTL first. There are 2 exceptions to this rule: 1. The first case is when some of the internal routines in the RTL have changed, or if new internal routines appeared. Since the OLD compiler doesn't know about these changed internal routines, it will emit function calls that are based on the old compiled RTL, and hence are not correct. Either the result will not link, or the binary will give errors. 2. The second case is when something is added to the RTL that the compiler needs to know about (a new default assembler mechanism, for example). How to know if one of these things has occurred ? There is no way to know, except by mailing the Free Pascal team. If you cannot recompile the compiler when you first compile the RTL, then try the other way. F.3 Compiling using make When compiling with make it is necessary to have the above directory structure. Compiling the compiler is achieved with the target cycle. Under normal circumstances, recompiling the compiler is limited to the following instructions (assuming you start in directory /pp/src): cd compiler make cycle This will work only if the makefile.fpc is installed correctly and if the needed tools are present in the PATH. Which tools must be installed can be found in appendix E. The above instructions will do the following: 1. Using the current compiler, the RTL is compiled in the correct directory, which is determined by the OS you are under. e.g. under linux, the RTL is compiled in directory rtl/linux. 2. The compiler is compiled using the newly compiled RTL. If successful, the newly compiled compiler executable is copied to a temporary executable. 3. Using the temporary executable from the previous step, the RTL is re-compiled. 4. Using the temporary executable and the newly compiled RTL from the last step, the compiler is compiled again. The last two steps are repeated 3 times, until three passes have been made or until the generated compiler binary is equal to the binary it was compiled with. This process ensures that the compiler binary is correct. Compiling for another target: When you want to compile the compiler for another target, you must specify the OS TARGET makefile variable. It can be set to the following values: win32, go32v2, os2 and linux. As an example, cross-compilation for the go32v2 target from the win32 target is chosen: 93 APPENDIX F. COMPILING THE COMPILER YOURSELF F.4. COMPILING BY HAND cd compiler make cycle OS_TARGET=go32v2 This will compile the go32v2 RTL, and compile a go32v2 compiler. If you want to compile a new compiler, but you want the compiler to be compiled first using an existing compiled RTL, you should specify the all target, and specify another RTL directory than the default (which is the ../rtl/$(OS TARGET) direc- tory). For instance, assuming that the compiled RTL units are in /pp/rtl, you could type cd compiler make clean make all UNITDIR=/pp/rtl This will then compile the compiler using the RTL units in /pp/rtl. After this has been done, you can do the 'make cycle', starting with this compiler: make cycle PP=./ppc386 This will do the make cycle from above, but will start with the compiler that was generated by the make all instruction. In all cases, many options can be passed to make to influence the compile process. In general, the makefiles add any needed compiler options to the command-line, so that the RTL and compiler can be compiled. You can specify additional options (e.g. optimization options) by passing them in OPT. F.4 Compiling by hand Compiling by hand is di cult and tedious, but can be done. We'll treat the com- pilation of RTL and compiler separately. Compiling the RTL To recompile the RTL, so a new compiler can be built, at least the following units must be built, in the order specified: loaders the program stubs, that are the startup code for each pascal program. These files have the .as extension, because they are written in assembler. They must be assembled with the gnu as assembler. These stubs are in the OS-dependent directory, except for linux, where they are in a processor dependent subdi- rectory of the linux directory (i386 or m68k). system the system unit. This unit is named di erently on di erent systems: * Only on GO32v2, it's called system. * For linux it's called syslinux. * For Windows NT it's called syswin32. * For os/2 it's called sysos2 This unit resides in the OS-dependent subdirectories of the RTL. strings The strings unit. This unit resides in the inc subdirectory of the RTL. 94 APPENDIX F. COMPILING THE COMPILER YOURSELF F.4. COMPILING BY HAND dos The dos unit. It resides in the OS-dependent subdirectory of the RTL. Possibly other units will be compiled as a consequence of trying to compile this unit (e.g. on linux, the linux unit will be compiled, on go32, the go32 unit will be compiled). objects the objects unit. It resides in the inc subdirectory of the RTL. To compile these units on a i386, the following statements will do: ppc386 -Tlinux -b- -Fi../inc -Fi../i386 -FE. -di386 -Us -Sg syslinux.pp ppc386 -Tlinux -b- -Fi../inc -Fi../i386 -FE. -di386 ../inc/strings.pp ppc386 -Tlinux -b- -Fi../inc -Fi../i386 -FE. -di386 dos.pp ppc386 -Tlinux -b- -Fi../inc -Fi../i386 -FE. -di386 ../inc/objects.pp These are the minimum command-line options, needed to compile the RTL. For another processor, you should change the i386 into the appropriate proces- sor. For another operating system (target) you should change the syslinux in the appropriate system unit file, and you should change the target OS setting (-T). Depending on the target OS there are other units that you may wish to compile, but which are not strictly needed to recompile the compiler. The following units are available for all plaforms: objpas Needed for Delphi mode. Needs -S2 as an option. Resides in the objpas subdirectory. sysutils many utility functions, like in Delphi. Resides in the objpas directory, and needs -S2 to compile. typinfo functions to access RTTI information, like Delphi. Resides in the objpas directory. math math functions like in Delphi. Resides in the objpas directory. mmx extensions for MMX class Intel processors. Resides in in the i386 directory. getopts a GNU compatible getopts unit. resides in the inc directory. heaptrc to debug the heap. resides in the inc directory. Compiling the compiler Compiling the compiler can be done with one statement. It's always best to remove all units from the compiler directory first, so something like rm *.ppu *.o on linux, and on dos del *.ppu del *.o After this, the compiler can be compiled with the following command-line: ppc386 -Tlinux -Fu../rtl/linux -di386 -dGDB pp.pas So, the minimum options are: 95 APPENDIX F. COMPILING THE COMPILER YOURSELF F.4. COMPILING BY HAND Table F.1: Possible defines when compiling FPC Define does what USE RHIDE Generates errors and warnings in a format recognized by RHIDE. TP Needed to compile the compiler with Turbo or Borland Pascal. Delphi Needed to compile the compiler with Delphi from Borland. GDB Support of the GNU Debugger. I386 Generate a compiler for the Intel i386+ processor family. M68K Generate a compiler for the M68000 processor family. USEOVERLAY Compiles a TP version which uses overlays. EXTDEBUG Some extra debug code is executed. SUPPORT MMX only i386: enables the compiler switch MMX which allows the compiler to generate MMX instructions. EXTERN MSG Don't compile the msgfiles in the compiler, always use external messagefiles (default for TP). NOAG386INT no Intel Assembler output. NOAG386NSM no NASM output. NOAG386BIN leaves out the binary writer. 1. The target OS. Can be skipped if you're compiling for the same target as the compiler you're using. 2. A path to an RTL. Can be skipped if a correct ppc386.cfg configuration is on your system. If you want to compile with the RTL you compiled first, this should be ../rtl/OS (replace the OS with the appropriate operating system subdirectory of the RTL). 3. A define with the processor you're compiling for. Required. 4. -dGDB is not strictly needed, but is better to add since otherwise you won't be able to compile with debug information. 5. -Sg is needed, some parts of the compiler use goto statements (to be specific: the scanner). So the absolute minimal command line is ppc386 -di386 -Sg pp.pas You can define some other command-line options, but the above are the minimum. A list of recognised options can be found in table (F.1). This list may be subject to change, the source file pp.pas always contains an up-to- date list. 96