#include <sys/dxe.h> void *_dxe_load(char *dxe_filename); static int (*add)(int a, int b); add = _dxe_load("add.dxe"); if (add == 0) printf("Cannot load add.dxe\n"); else printf("Okay, 3 + 4 = %d\n", add(3,4));
This function loads a dynamic executable image into memory and returns the entry point for the symbol associated with the image. The symbol may point to a structure or a function.
0 on failure, the address of the loaded symbol on success.
not ANSI, not POSIX
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