FILE_VERSION="14" FIELD_ID="MED_FOLIAGE_TAB" TEXT="Edit Foliage" LAST_MODIFIED="22/9/2004 3:3" FIELD_ID="MED_PEAK_TAB" TEXT="Create Mountain" LAST_MODIFIED="22/9/2004 3:0" FIELD_ID="MED_RAVINE_TAB" TEXT="Create Ridges / Gullies" LAST_MODIFIED="22/9/2004 3:0" FIELD_ID="MED_SMOOTH_TAB" TEXT="Smooth Terrain" LAST_MODIFIED="22/9/2004 3:0" FIELD_ID="MED_FLATTEN_TAB" TEXT="Flatten Terrain" LAST_MODIFIED="22/9/2004 3:1" FIELD_ID="MED_HEIGHTMAP_TAB" TEXT="Load Height Map" LAST_MODIFIED="22/9/2004 4:1" FIELD_ID="MED_FOLIAGE_INSTRUCT" TEXT="Click and drag on the terrain to paint trees over an area.

Right-Click and drag to remove trees. (Only removes the selected tree type)
" LAST_MODIFIED="23/9/2004 1:2" FIELD_ID="MED_PEAK_INSTRUCT" TEXT="Click on the ground and while holding the left mouse button move the mouse up or down to raise or lower a peak." LAST_MODIFIED="23/9/2004 1:3" FIELD_ID="MED_RAVINE_INSTRUCT" TEXT="Click and move with the left the mouse button selected to trace out a ridge line.

Use the right mouse button in the same way to trace out a valey.
" LAST_MODIFIED="23/9/2004 0:54" FIELD_ID="MED_SMOOTH_INSTRUCT" TEXT="Click and paint over the area you want to smooth out." LAST_MODIFIED="23/9/2004 1:8" FIELD_ID="MED_FLATTEN_INSTRUCT" TEXT="Click on an area and move the mouse up or down to flatten it out." LAST_MODIFIED="23/9/2004 1:10" FIELD_ID="MED_HEIGHTMAP_INSTRUCT" TEXT="To add height maps to the list copy Targa (.tga) files in the "data\height_maps\" folder.

See HeightMapNotes.doc in the main game directory for more information." LAST_MODIFIED="28/9/2004 19:10" FIELD_ID="MED_FOLIAGE_TITLE" TEXT="Foliage" LAST_MODIFIED="22/9/2004 3:3" FIELD_ID="MED_PEAK_TITLE" TEXT="Mountains" LAST_MODIFIED="22/9/2004 4:3" FIELD_ID="MED_RAVINE_TITLE" TEXT="Ridges / Gullies" LAST_MODIFIED="22/9/2004 3:3" FIELD_ID="MED_SMOOTH_TITLE" TEXT="Smooth" LAST_MODIFIED="22/9/2004 3:3" FIELD_ID="MED_FLATTEN_TITLE" TEXT="Flatten" LAST_MODIFIED="22/9/2004 4:4" FIELD_ID="MED_HEIGHTMAP_TITLE" TEXT="Heightmaps" LAST_MODIFIED="22/9/2004 3:4" FIELD_ID="MED_BRUSH_SIZE" TEXT="Brush Size: %.1fm" LOC_COMMENT="The m at the very end is for meters, chance if neccisary." LAST_MODIFIED="22/9/2004 4:29" FIELD_ID="MED_FOLIAGE_DENSITY" TEXT="Density:" LAST_MODIFIED="22/9/2004 5:6" FIELD_ID="MED_RAVINE_DEPTH" TEXT="% Depth:" LAST_MODIFIED="22/9/2004 5:6" FIELD_ID="MED_SMOOTH_STRENGTH" TEXT="Strength:" LAST_MODIFIED="22/9/2004 4:7" FIELD_ID="MED_FOLIAGE_NONE" TEXT="N/A" LAST_MODIFIED="22/9/2004 5:21" FIELD_ID="MED_PEAK_TYPE_SMOOTH" TEXT="Smooth" LAST_MODIFIED="22/9/2004 4:28" FIELD_ID="MED_PEAK_TYPE_MID" TEXT="Medium" LAST_MODIFIED="22/9/2004 4:29" FIELD_ID="MED_PEAK_TYPE_SHARP" TEXT="Sharp Peak" LAST_MODIFIED="22/9/2004 4:29" FIELD_ID="MED_HEIGHT_LABEL" TEXT="Height:" LAST_MODIFIED="22/9/2004 6:14" FIELD_ID="MED_RAVINE_TYPE_SMOOTH" TEXT="Smooth" LAST_MODIFIED="22/9/2004 6:41" FIELD_ID="MED_RAVINE_TYPE_MID" TEXT="Medium" LAST_MODIFIED="22/9/2004 6:41" FIELD_ID="MED_RAVINE_TYPE_SHARP" TEXT="Sharp" LAST_MODIFIED="22/9/2004 6:42" FIELD_ID="MED_BLUR_GAUSSIAN" TEXT="Gaussian Blur" LAST_MODIFIED="22/9/2004 23:8" FIELD_ID="MED_BLUR_LINEAR" TEXT="Linear Blur" LAST_MODIFIED="22/9/2004 23:7" FIELD_ID="MED_BLUR_SMOOTH" TEXT="Soften Edges" LAST_MODIFIED="22/9/2004 23:29"