"lang" { "Language" "English" "Tokens" { "Valve_Listen_MapName" "Map" "Valve_Movement_Title" "MOVEMENT" "Valve_Move_Forward" "Move forward" "Valve_Move_Back" "Move back" "Valve_Turn_Left" "Turn left" "Valve_Turn_Right" "Turn right" "Valve_Move_Left" "Move left (strafe)" "Valve_Move_Right" "Move right (strafe)" "Valve_Jump" "Jump" "Valve_Duck" "Duck" "Valve_Swim_Up" "Swim up" "Valve_Swim_Down" "Swim down" "Valve_Look_Up" "Look up" "Valve_Look_Down" "Look down" "Valve_Look_Straight_Ahead" "Look straight ahead" "Valve_Strafe_Modifier" "Strafe modifier" "Valve_Mouse_Look_Modifier" "Mouse look modifier" "Valve_Keyboard_Look_Modifier" "Keyboard look modifier" "Valve_Use_Items" "Use item (buttons, machines, ...)" "Valve_Communication_Title" "COMMUNICATION" "Valve_Use_Voice_Communication" "Use voice communication" "Valve_Chat_Message" "Chat message" "Valve_Team_Message" "Team message" "Valve_Combat_Title" "COMBAT" "Valve_Primary_Attack" "Primary attack" "Valve_Secondary_Attack" "Secondary attack" "Valve_Reload_Weapon" "Reload weapon" "Valve_Walk" "Walk (Move Slowly)" "Valve_Flashlight" "Flashlight" "Valve_Spray_Logo" "Spray logo" "Valve_Weapon_Category_1" "Weapon category 1" "Valve_Weapon_Category_2" "Weapon category 2" "Valve_Weapon_Category_3" "Weapon category 3" "Valve_Weapon_Category_4" "Weapon category 4" "Valve_Weapon_Category_5" "Weapon category 5" "Valve_Weapon_Category_6" "Weapon category 6" "Valve_Weapon_Category_7" "Weapon category 7" "Valve_Weapon_Category_8" "Weapon category 8" "Valve_Weapon_Category_9" "Weapon category 9" "Valve_Weapon_Category_0" "Weapon category 0" "Valve_Previous_Weapon" "Previous weapon" "Valve_Next_Weapon" "Next weapon" "Valve_Last_Weapon_Used" "Last weapon used" "Valve_Miscellaneous_Title" "MISCELLANEOUS" "Valve_Display_Scores" "Display multiplayer scores" "Valve_Take_Screen_Shot" "Take screen shot" "Valve_Quick_Save" "Quick save" "Valve_Quick_Load" "Quick load" "Valve_Pause_Game" "Pause game" "Valve_Quit_Game" "Quit game" "Valve_Cheer" "Cheer" "Valve_Activate_In_Game_GUI" "Activate in-game GUI" "Valve_Change_Team" "Change team" "Valve_Change_Class" "Change class" "Valve_Use_Special_Skill" "Use special skill" "Valve_Multiplayer_Decal_Limit" "Multiplayer decal limit" "Valve_Valid_Teams" "Valid teams, leave blank for all" "Valve_Frag_Limit" "Frag Limit" "Valve_Time_Limit" "Time Limit (Min.)" "Valve_Falling_Damage" "Falling Damage" "Valve_Normal" "Normal" "Valve_Realistic" "Realistic" "Valve_Teamplay" "Teamplay" "Valve_Friendly_Fire" "Friendly Fire" "Valve_Weapons_Stay" "Weapons Stay" "Valve_Force_Respawn" "Force Respawn" "Valve_Footsteps" "Footsteps" "Valve_Autocrosshair" "Autocrosshair" "Valve_Center_Player_Names" "Center player names" "Valve_Switch_Weapons_Immediately" "Switch weapons immediately" "Valve_Automatic_Screenshots" "Automatically take end-game screenshots" "Valve_Observer_Crosshair" "Observer crosshair" "Spec_Slow_Motion" "Slow Motion" "Spec_No_PIP" " Picture-In-Picture is not available in First-Person mode while playing. " "Spec_Replay" "Instant Replay" "Spec_Auto" "Auto" "Spec_Time" "Time" "Spec_Map" "Map: %s1" "Spectators" "Spectators" "Spec_PlayerItem_Health" "%s1 (%s2)" "Spec_PlayerItem" "%s1" "Spec_PlayerItem_Team" "%s1 (%s2)" "Spec_Duck" "Press DUCK for Spectator Menu" "Spec_Help_Title" "Spectator Mode" "Spec_Help_Text" " Use the following keys to change view styles: FIRE1 - Chase next player FIRE2 - Chase previous player JUMP - Change view modes USE - Change inset window mode DUCK - Enable spectator menu In Overview Map Mode move around with: MOVELEFT - move left MOVERIGHT - move right FORWARD - zoom in BACK - zoom out MOUSE - rotate around map/target " "Spec_Modes" "Camera Options" "Spec_Mode0" "Camera Disabled" "Spec_Mode1" "Death Camera" "Spec_Mode2" "Fixed View" "Spec_Mode3" "First Person" "Spec_Mode4" "Chase Camera" "Spec_Mode5" "Free Look" "Spec_Mode6" "Chase Map Overview" "Spec_NoTarget" "No valid targets. Cannot switch Camera Mode." "Spec_Options" "Options" "OBS_NONE" "Camera Options" "OBS_CHASE_LOCKED" "Locked Chase Camera" "OBS_CHASE_FREE" "Free Chase Camera" "OBS_ROAMING" "Free Look" "OBS_IN_EYE" "First Person" "OBS_MAP_FREE" "Free Map Overview" "OBS_MAP_CHASE" "Chase Map Overview" "SPECT_OPTIONS" "Options" "CAM_OPTIONS" "Camera Options" "PlayerName" "Name" "PlayerScore" "Score" "PlayerDeath" "Deaths" "PlayerPing" "Latency" "PlayerVoice" "Voice" "PlayerTracker" "Friend" "T0A0TITLE" "HAZARD COURSE" "C0A0TITLE" "BLACK MESA INBOUND" "C0A1TITLE" "ANOMALOUS MATERIALS" "C1A1TITLE" "UNFORESEEN CONSEQUENCES" "C1A2TITLE" "OFFICE COMPLEX" "C1A3TITLE" "WE'VE GOT HOSTILES" "C1A4TITLE" "BLAST PIT" "C2A1TITLE" "POWER UP" "C2A2TITLE" "ON A RAIL" "C2A3TITLE" "APPREHENSION" "C2A4TITLE1" "RESIDUE PROCESSING" "C2A4TITLE2" "QUESTIONABLE ETHICS" "C2A5TITLE" "SURFACE TENSION" "C3A1TITLE" "FORGET ABOUT FREEMAN!" "C3A2TITLE" "LAMBDA CORE" "C4A1TITLE" "XEN" "C4A1ATITLE" "INTERLOPER" "C4A2TITLE" "GONARCH'S LAIR" "C4A3TITLE" "NIHILANTH" "C5TITLE" "ENDGAME" "Valve_Hostname" "Hostname" "Valve_Max_Players" "Max. players" "Valve_Server_Password" "Server password" "Valve_Close" "Close" "Valve_Help" "Help" "Valve_Settings" "Settings" "Valve_Chat_Messages" "Chat Messages" "Valve_Show_Status" "Show Status" "Valve_View_Cone" "View Cone" "Valve_Player_Names" "Player Names" "Valve_PIP" "Picture-In-Picture" "Valve_Overview" "Overview" "Valve_Overview_Off" "No Map" "Valve_Overview_Small" "Small Map" "Valve_Overview_Large" "Large Map" "Valve_Overview_ZoomIn" "Zoom In" "Valve_Overview_Zoomout" "Zoom Out" "Valve_Overview_Locked" "No Rotation" "Valve_Overview_Names" "Show Names" "Valve_Overview_Health" "Show Health" "Valve_Overview_Tracks" "Show Tracks" "Valve_Auto_Director" "Auto Director" "Valve_Show_Scores" "Show Scores" "Valve_Game_Saved" "Game Saved" "Valve_Orange" "Orange" "Valve_Yellow" "Yellow" "Valve_Blue" "Blue" "Valve_Ltblue" "Ltblue" "Valve_Green" "Green" "Valve_Red" "Red" "Valve_Brown" "Brown" "Valve_Ltgray" "Ltgray" "Valve_Dkgray" "Dkgray" "Valve_Playing" "Playing" "Valve_Stopped" "Stopped" "Valve_Paused" "Paused" "Valve_x_1_4" "x1/4" "Valve_x_1_2" "x1/2" "Valve_x_1" "x1" "Valve_x_2" "x2" "Valve_x_4" "x4" "Valve_ViewDemoStatus" "%s1 %s2 %s3" "Valve_Hint_Zoom" "%+zoom% ZOOM VIEW" "Valve_Hint_machinegun" "%+USE% TO USE MOUNTED GUN" "Valve_Hint_Flashlight" "%impulse 100% FLASHLIGHT" "Valve_Hint_PhysSwap" "%phys_swap% TO SWAP GRAVITY GUN\n WITH PREVIOUS GUN" "Valve_Hint_Command_send" "%impulse 50% SEND YOUR SQUAD TO A LOCATION" "Valve_Hint_Command_recall" "%impulse 50% TWICE TO RECALL YOUR SQUAD" "Valve_Hint_CraneKeys" "%+forward% EXTEND ARM %+back% RETRACT ARM %+moveleft% TURN LEFT %+moveright% TURN RIGHT %+attack% PICKUP OR DROP OBJECT" "Valve_Hint_BoatKeys" "%+forward% SPEED UP %+back% SLOW DOWN %+moveleft% TURN LEFT %+moveright% TURN RIGHT\nUSE MOUSE TO LOOK" "Valve_Hint_JeepKeys" "%+speed% TURBO %+jump% HANDBRAKE" "Valve_Hint_JeepTurbo" "%+speed% TURBO" "Valve_Hint_HEVcharger" "%+use% HOLD DOWN TO CHARGE SUIT" "Valve_Hint_AirboatGun" "%+attack% FIRE AIRBOAT GUN" "Valve_Hint_AmmoCrate" "%+use% GET AMMO FROM CRATE" "Valve_Hint_USEPickup" "%+use% PICKUP OBJECT" "Valve_Hint_ThrowHeld" "%+attack% THROW HELD OBJECT" "Valve_Hint_MomentaryButton" "%+use% HOLD DOWN TO TURN WHEEL" "Valve_Hint_ThrowBait" "%+attack% THROW BUGBAIT" "Valve_Hint_SqueezeBait" "%+attack2% CALL ANTLIONS" "Deuce_Hint_CombineSelect" "%combine_select% SELECT/DESELECT A COMBINE ALLY %combine_move% ORDER SELECTED TO MOVE %combine_deselect_all% DESELECT ALL SELECTED" "Deuce_Hint_PlaceTurretSecton" "%blank% The next section will commence, \nonce you place all the turrets." "Deuce_Hint_Finale" "%blank% You must stick close to the commander." "Deuce_Hint_Assault" "%blank% Follow your commander to the outpost." "Valve_Miscellaneous_Keyboard_Keys_Title" "MISCELLANEOUS MOVEMENT" "Valve_Chapter" "Chapter" "Valve_HudPoisonDamage" "NEUROTOXIN DETECTED\nADMINISTERING ANTIDOTE" "Valve_CreatingCache" "Creating sound caches..." "Valve_CreatingSpecificSoundCache" "Processing: %s1" "Valve_UpdatingSteamResources" "Updating Steam resources..." "Valve_Sprint" "Sprint (Move Quickly)" "Valve_Suit_Zoom" "Suit Zoom" "Valve_Commander_Mode" "Send/Recall Squad" "Valve_Gravity_Gun" "Gravity Gun" "Valve_CC_Toggle" "Toggle close caption sound effects" "Valve_Hud_HEALTH" "HEALTH" "Valve_Hud_AMMO" "AMMO" "Valve_Hud_SUIT" "SUIT" "Valve_Hud_AUX_POWER" "AUX POWER" "Valve_Hud_OXYGEN" "OXYGEN" "Valve_Hud_FLASHLIGHT" "FLASHLIGHT" "Valve_Hud_SPRINT" "SPRINT" "Valve_Hud_SQUAD_FOLLOWING" "SQUAD FOLLOWING" "Valve_Hud_SQUAD_STATIONED" "SQUAD STATIONED" } }