# $ K + Help Contents

How To...
Record and Playback
Navigate through the Course
Use the Button Symbols

Menu Commands
File
Options
Goto
Tuner
Metronome
Chords

Reference
Glossary

# $ K + Recording and Playing  Back

{bmc rnp_but.bmp}
To record a song:
1.  Click on the RECORD button {bmc recbtn.bmp}
2.  Sit as close to the computer’s microphone as possible and play the song.
NOTE:  All background noise will be recorded also.  Try to play in a quiet environment because any extra noise will detract from the sound quality.
3.  When you are finished playing the song, click on STOP. {bmc stpbtn.bmp}
4.  You can choose the quality of the recording by selecting Low, Medium, or High from the Options menu.  
NOTE:  You may have to make adjustments to the microphone input level using the software supplied with your particular sound card.  Please consult the documentation that came with your sound card if you think that the recorded sound is too low.  Also, you may use the Set Volume Options menu item to adjust the sound output level.
To play back your most recent recording:
1.  Click on the PLAY button. {bmc plybtn.bmp}
The entire song will play.
2.  Click on the STOP button {bmc stpbtn.bmp}  if you want to stop or pause the playback.
NOTE:  The STOP button is only visible when you are recording or playing a song.  When the song is stopped you may move forward or backward by clicking on the scrollbar with the mouse and dragging it forward or backward.
To save a recording:
1.  From the File menu choose Save Recording As...
You will be prompted for a file name.
2.  Type a name in the File Name box, optionally including the complete path and file name using the '.WAV' extension.
3.  Choose the OK button.
The recording is saved to disk for later loading and playback.

To play back a song you recorded earlier:
1.  From the File menu choose Load Recording....
NOTE: Any currently recorded song will be lost by loading a new song.
See below for directions on saving if you would like to keep the current song.
2.  In the File Name box, type or select the name of the recording you want to load.  If you don't see the recording you want to load, select a new drive or directory. 
3.  Choose the OK button. The recording is loaded and ready to play.
To hear the song, press the play button. {bmc plybtn.bmp}

# $ K + Navigating through the System

{bmc arr2_but.bmp}
To get to the previous or next lesson:
1.  Click on the left or right arrow in the bottom right corner of your screen to move to the previous or next lesson.
	OR
1.  Type the left or right arrow key on your keyboard to move to the previous or next lesson.
NOTE:  This won't work if any button on the screen is highlighted.  If the arrow keys don't appear to be working, use the tab key on the keyboard deselect the buttons.

Using the Goto menu to jump to a specific lesson, technique, or song.

# $ K + Using the Button Symbols

Chord Chart Hot Spots
Wherever they appear, chord charts may be clicked to hear the chord they represent.
{bmc vid_but.bmp}
The Video Button 
Wherever it appears, the video button can be clicked to play a movie relating to the current lesson.  
To stop video playback, click the STOP button  {bmc stpbtn.bmp} on the video frame
NOTE: When the song is playing you can move forward or backward by clicking on the scrollbar with the mouse and dragging it forward or backward.

{bmc lip_but.bmp}
The Comment Button 
Wherever it appears, the mouth button can be clicked to listen to the guitar instructor’s comments or tips relating to the current lesson. To stop audio playback, click elsewhere in the window or press the escape key or the spacebar.

{bmc spe_but.bmp}
The Speaker Button 
Wherever it appears, the speaker button can be click to play the current lesson's song. To stop audio playback, click elsewhere in the window or press the escape key or the spacebar. 

The Arrow Buttons 
These two buttons located in the lower right corner of the window are used to navigate forwards and backwards through the lessons.
{bmc arr2_but.bmp}
More information about navigation.

Record and Playback Buttons

Clicking the Buttons using the Keyboard 
Buttons can be accessed using the keyboard by pushing the tab key until the desired button is highlighted and then pushing the spacebar to click the button.

# $ K + File

File menu
Load Recording
Save Recording
Print Screen

# $ K + Load Recording

Use the Load Recording File menu option to load a previously saved recording to be played back.
1.  From the File menu choose Load Recording.
NOTE: Any currently recorded song will be lost by loading a new song. See Save Recording As... for directions on saving if you would like to keep the current song.
2.  In the File Name box, type or select the name of the recording you want to load. If you don't see the recording you want to load, select a new drive or directory. 
3.  Choose the OK button.  The recording is loaded and ready to play.
To hear the song, press the play button. {bmc plybtn.bmp}

{bmc rnp_but.bmp}

# $ K + Save Recording

Use the Save Recording File menu option to save the current recording to a file on your disk.
1.  From the File menu, choose Save Recording.
2.  Type a name in the File Name box, optionally including the complete path and file name using the '.WAV' extension.
3.  Choose the OK button.
The recording is saved to disk for later loading and playback.
4.  You can choose the quality of the recording by selecting Low, Medium, or High from the Options menu. 

#Path - Information you type to find or point to a file or other information.  For example, you might type C:\JOE\GTRSONGS\BLUES\MY_BLUES.WAV to specify the drive name, directory name, and file name for a file of type "WAV".

# $ K + Print Screen

Use the Print Screen File menu option to print the current lesson on your printer.
1.  Choose Print Screen from the File menu.
The current lesson screen will be printed to the current Windows printer.

NOTE:  If you have printing problems, please consult the documentation that came with your printer.

# $ K + Options

Options menu
Set Volume
Music Tracking
Set Recording Quality
Song Notation

# $ K + Set Recording Quality
Use the Set Recording Quality Options menu item to choose the quality of your recordings
1.  Select Set Recording Quality from the Options menu
A pop-up menu will appear.
2.  Choose Low, Medium or High.  This sets the size of the samples and the number of samples per second.   
	Low sets the default quality to be 8 bits/11 Khz.
 	Medium sets the default quality to be 8 bits/22 Khz
	High sets the default quality to be 16 bits/22 Khz
A check mark will appear next to the chosen option.
The recording quality is now set to the new level.

NOTE:  Setting the recording quality to high will result in better recordings on most soundcards, but the saved files will take up more space on the disk.  Likewise, setting recording quality to Low will save space on disk, but the recordings will be poorer.

# $ K + Music Tracking

Use the Music Tracking Options menu item to turn off and on the colored highlighting that tracks songs as they are played back. Note that only long songs have music tracking. Short exercises which are easy to follow do not have music tracking.
1.  Select Music Tracking from the Options menu.
A submenu with “On” and “Off” appears, allowing you to turn Music Tracking on or off.

# $ K + Song Notation

Use the Song Notation Options menu item to display songs in either “Tablature” or “Music Notation.” The default setting is Tablature and music notation is only available for songs. Short, simple exercises are presented only in tablature.
1.  Select Song Notation from the Options menu.
A submenu with “Tablature” and “Music Notation” will appear, allowing you to choose the one you desire.

# $ K + Set Volume

Use the Set Volume Options menu item to set your computer's sound output level.
1.  Select Set Volume from the Options menu.
A pop-up menu will appear.
2.  Choose the number value corresponding to the sound level desired.
A beep will sound in the chosen sound level.
The volume is now set to the new output level.

# $ K + Goto

The Goto menu gives you three ways to jump directly to a specific lesson without having to navigate through each lesson in between.

Goto menu
Lesson...
Song...
Technique...

# $ K + Goto Lesson...

To move to a specific lesson:
1.  Select Lesson... from the Goto menu.
A window will appear with a list of lessons.
2.  Scroll down until you find the lesson you want.
3.  Click on the lesson name.
4.  Click OK.
The lesson you selected will appear.

# $ K + Goto Song...

To move to a specific song:
1.  Select Song... from the Goto menu.
A window will appear with a list of songs.
2.  Scroll down until you find the song you want.
3.  Click on the song name.
4.  Click OK.
The lesson corresponding to the song you selected will appear.

# $ K + Goto Technique...

To move to a specific technique:
1.  Select Technique... from the Goto menu.
A window will appear with a list of techniques.
2.  Scroll down until you find the technique you want.
3.  Click on the technique name.
4.  Click OK.
The lesson corresponding to the technique you selected will appear.

# $ K + Tuner

Using the Guitar Tuner
(See Lesson v - Tuning the Guitar)

Use the Goto menu to access Lesson v.

# $ K + Metronome

Using the Metronome Tool
(See Lesson vii - Using the Metronome)

Use the Goto menu to access Lesson vii.

# $ K + Chords and the Chord Dictionary

A note on chord notation equivalents 
Sometimes chords found in The On-Line Guitar Archives or elsewhere are written using a different notation.  If you can't find the chord you are looking for in the Chord Dictionary, check the following chart:
Symbol	Equivalent	Example
o		dim		Ao      =   Adim *
o7		dim7		Ao7     =   Adim(7)
dim7	dim(7)		Adim7   =   Adim(7)
+		aug		A+      =   Aaug
-		m		A-      =   Amin
M		maj		AM7     =   Amaj7
major	maj		Amajor7 =   Amaj7

* 	NOTE: In nearly all cases, a 'dim(7)' chord can be used in place of a 'dim' chord.
	Also, 'dim' stands for a diminished chord.  'dim7' stands for a diminished 7 chord.  'aug' stands for an augmented chord.  'maj' stands for a major chord. 'maj7' stands for a major 7 chord.  'min' stands for a minor chord.  'min 7' stands for a minor 7 chord.
	In addition, diminished chords can be moved up in increments of three frets and still be the same chord. Likewise, augmented chords can be moved up in increments of four frets. 
Using the Chord Dictionary
Sometimes when you are learning songs from song books or The On-Line Guitar Archives, you come across unfamiliar chords.  The Chord Dictionary is a reference containing over 900 chords.  Choose the chord you are looking for by name, and the Chord Dictionary will display the corresponding chord charts for three different voicings of the same chord, each of which can by played by clicking on the respective chord chart or audio button underneath.

The first time you click on the Chord menu, the A chord will automatically show up.  After that, the most recent chord you looked at appears.  You can navigate throughout the program and the chord window will remain in the upper right corner until you close it.

To select a chord:
1.  Click on the Chord menu.
The Chord window will display chord A (or most recently chosen chord).
2.  Click on the arrow next to the chord name.
A drop down menu of chord names will appear.
3.  Use the scroll bar to locate the chord you want to see.
Clicking the name will hide the drop down menu and display the chord chart.
NOTE:  You may type in the chord name in the Chord window before step two to aid in finding the particular chord variation.

To hear a chord:
1.  Click on the chord chart.
The currently selected chord will play.

To close the Chord window:
1.  Click on the box in the upper left corner of the Chord window.
2.  Click on CLOSE.

See also
Lesson vi - Reading Chord Charts
Use the Goto menu to access Lesson vi.

#Root - The note from which a chord is built.  For example, the root of the A minor chord is the note A.  Conventionally, the root of the chord carries the lowest pitch of the chord being played.

# $ K + Glossary

Musical terms used in eMedia Guitar Method:

Accent	Special stress given to a note within a phrase.

Accidental	A sign placed before a note to alter its pitch, usually by a semi-tone; see Sharp, Flat and Natural.

Adagio		Indication that the music should be played at a speed not as slow as larghetto. 66 - 76 ticks per minute.

Aeolian mode	One of the traditional Greek modes, comprised of the white keys from A to A on the piano: a, b, c, d, e, f, g;  mode on which modern minor scale is based.

Allegro	Lively, or happy.  Often used to indicate a fast piece, but not as fast as presto. 120 - 168 ticks per minute.

Alternate bass note	Secondary bass note of a chord, usually the fifth or third, and often sounded on the weak beat of the measure.

Andante	Indication of tempo (at a walking pace).  76 - 108 ticks per minute.

Arpeggio		Notes of a chord sounded in succession rather than simultaneously. On the guitar arpeggio patterns are often combinations of notes in ascending or descending order. 
 
Barre chord		A chord in which the first finger of the left hand covers several strings in one position, often 5 or 6 though there are 3-and 4-string barres as well; these are distinct from 'open'  or first position chords in which open string are sounded. Chord shapes created by barres are moveable.
  
Bass strum		Technique that involves striking the bass note of a chord, then strumming the chord.

Bass walk		A series of notes in the bass register, often one measure long, that connect two chords. 

Bend			Method of changing the pitch of a note by displacing the guitar string; done by pushing or pulling the string perpendicular to the frets.

Blues rhythm		A rhythm characterized by a three-note division of of the primary beat where the first and third of this division are usually sounded creating the characteristic 'shuffle' rhythm of the blues.

Bottleneck slide	A glass or metal tube worn around the 3rd finger of the left  hand; used instead of the fingers to play notes on the guitar by touching the strings rather than depressing them.

Bridge	Section of a song, often linking the chorus to the verse.

Capo	Another word for "barre;" with guitar the term usually implies the mechanical device attached to the neck of the instrument to shorten the vibrating length of the string.

Chord	A combination of three or more tones sounded simultaneously.

Chord chart	A standard notation used to represent chord fingerings on the fretboard of a guitar. (See Lesson vi - "Reading Chord Charts.")

Closed position	As opposed to open position, which includes open strings, closed implies the use of no open strings in the use of scales or barre chords.
 
Coda	Literally, the "tail" or ending; the section that ends the piece of music.

Diatonic scale	A scale built on eight tones.

Double-stop	Two strings on the guitar played at once.

Fermata	A symbol signifying that a note should be held longer than its notated rhythmic value.

Flat	Symbol placed before a note, indicating pitch is to be lowered one semi-tone, or half-step (one fret).

Grace note	A note usually played before the beat; written with a slash through its stem to indicate it does not figure into the time value.

Harmonized bass walk	A bass walk in which two notes are struck simultaneously, the higher note harmonizing with the bass note.

Hammer-on	A slur, accomplished by playing a single note and then sounding a higher note by hammering onto it with a left-hand finger.

Harmonics	A bell-like sound accomplished by lightly touching (not depressing) a string directly above a fret then plucking it normally; harmonics are most easily created at the 5th, 7th and 12th frets, where they are called natural harmonics.
 
Key signature	Found at the beginning of a piece of music and indicated by the number of sharps or flats; no sharps or flats indicates the key of either C major or A minor.   

Larghetto	Indication that the music should be played at a tempo not quite so slow as largo. 60 - 66 ticks per minute.

Largo	Indication that the music should be played slowly, in a broad manner.  40 - 60 ticks per minute.

Ledger line	Line added above or below the staff as needed, to extend the tonal range of the staff.

Lento			Indicates to play at a slow tempo.

Lick			Guitarist's slang for a short, melodic passage.

Major scale		One of the two scales upon which most Western music is based; characterized by succession of notes in the ascending sequence: w, w, 1/2, w, w, w, 1/2  (w= whole step or two frets, 1/2 = half step or one fret) (See Appendix B, Lesson B2.)

Measures	Sections with equal numbers of beats.

Melody	A rhythmically organized sequence of single tones so related to one another as to make up a particular musical phrase or idea.

Metronome	A device that marks time at a steady beat in adjustable intervals, to help keep a steady beat while playing music.

Minor scale		One of the two scales upon which most Western music is based; of the three forms of the minor scale, the natural minor is the most common in popular music and is defined by the succession of notes in the ascending order: w, 1/2, w, w, 1/2, w, w. (See Appendix B, Lesson B4.)
 
Moderato	Moderate, as in a moderate speed tempo.  108 - 120 ticks per minute.

Muffled strings	Deadened strings where no pitched sound is heard, created by either releasing pressure with the left hand and letting the fingers lay loosely across the strings or by placing the left hand palm on the strings while continuing to pluck the strings; the technique creates a percussive sound.

Natural Symbol	Placed before a sharped or flatted note and indicates the note is returned to its original pitch.

N.C.			"No Chord;" indicates no chord is to be played.

Octave		The distance from any note up through the following seven diatonic notes  (i.e.: from A to A, C to C, etc.).

Open position	Describes a chord or scale in which open strings are used.

Open string		String that is sounded without being held down with the left hand.

Palm muting		Technique in which the palm of the right hand is laid on the strings just ahead of the saddle, so that the strings are slightly muted; this is different than muffling where the strings are deadened.

Pattern picking	Fingerpicking style in which a repeating right-hand melodic pattern is picked throughout the song; typically used for accompaniment.

Pentatonic scale	Scale built on five tones between the octave.

Power chord	Chord in which only the lower two or three strings of a barre form are played; creates a 'chord' that has only the root and fifth of a chord, omitting the third, and thus is often indicated in music by a "5": E5 or C5, for example.

Prestissimo	Very fast indeed.  Faster than presto.  200 - 208 ticks per minute.

Presto	Fast.  Indication that the music be played at a fast tempo.  168 - 200 ticks per minute.

Pull-off		Slur technique accomplished by playing a fretted note, then pulling off that note to either an open string or another fretted note.

Reference notes	Properly tuned notes used to tune another instrument by comparison.

Repeat sign		Symbol that indicates a section of music is to be repeated.

Rhythm	A regular pattern formed by a series of notes of differing duration and stress.

Riff			Guitarist's slang for a short, melodic passage.

Root	The note from which a chord is built.  For example, the root of the A minor chord is the A note.

Semi-tone		One half-step; equal to one fret's distance on the fretboard.

Sextuplet		Six notes beamed together; equal to one quarter note.

Sharp			Symbol placed before a note, indicating pitch is to be raised one semi-tone, or half-step (one fret).

Shuffle rhythm	Rhythm in which the beat is subdivided into threes and the first and third of that division is played; distinguished from straight rhythm which uses even or equal subdivision of the beat; most blues music uses shuffle rhythm.

Slash chord		A chord to which a bass note different from the usual tonic has been added and indicated by a slash between two letters: D/B indicates to play a D chord with a B bass note.

Slide			Slur technique in which a note is played, and the left-hand finger then slides to a new note.

Slur			In guitar music the slur indicates a group of notes to be played with a single attack of the right hand and the remaining notes sounded by the left either by the use of hammer-ons, pull-offs or slides and occasionally bends; this technique is indicated by a curved line over the notes and results in a smooth, connected sound.
 
Staff			Consists of five horizontal lines, and the four spaces between the lines; the notes are placed on or between the lines.

Straight rhythm	A rhythm characterized by even or equal subdivision of the beat; as distinguished from shuffle rhythm often found in the blues.
 
Sustained notes	Notes held for a long duration.

Syncopation		Shifting the beat away from its usual placement and occurring just ahead or behind the written or implied beat.

Tablature		Method of notating guitar music; six horizontal lines signify each string, and numbers indicate which fret to hold down.

Tacet			Literally, silence; indicates a short period of silence in music.

Tempo		Rate of speed at which music is played.

Time signature	A sign at the beginning of a piece of music which indicates the organization of time and pulse; two numbers are given, the top indicates the number of units in each measure and the bottom indicates the note that gets the beat. (See Appendix A, Lessons A5-A8.)
  
Travis-style picking	Style of fingerpicking which involves the thumb alternating back and forth between two bass strings while the fingers play notes either on or off the beat.

Trill			Musical ornament consisting of a rapid alternation of a note with other notes a tone or semi-tone above or below; on guitar this is done with rapid hammer-ons and pull-offs.

Triplet		A group of three notes to be played in the time of two, in 4/4 time a triplet would be equal to one quarter note beat; the three notes of a triplet are beamed together and have a 3 place above or below the beam.
 
12-bar blues		A typical blues chord progression (See Lesson 13.)

Vibrato		Rapid wavering of a pitch produced by rocking a left-hand finger in place on a string.

Whole tone		One whole step; equal to the distance of two frets on the guitar.