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Messages
(object-oriented) A message is the way an object is requested to perform
some action. Messages are sent to an object and composed of the object
name, the send operator, and the selector name followed by arguments
enclosed in parentheses. The selector has the same name as the method
it is calling. Sending a message produces a return value, much like a
function call with the return value varying depending on the operation
performed.
See Also:
Instance Variables
Methods
Objects
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Written by Dave Pearson