Sets the position, velocity, and orientation of the listener (ie. the player).
BOOL WINAPI BASS_Set3DPosition( |
Parameters
pos | The position of the listener... NULL = leave current. |
vel | The listener's velocity in units (as set with BASS_Set3DFactors) per second... NULL = leave current. This is only used to calculate the doppler effects, and in no way affects the listener's position. |
front | The direction that the listener's front is pointing... NULL=leave current. |
top | The direction that the listener's top is pointing... NULL = leave current. |
Return value
If succesful, then TRUE is returned, else FALSE is returned. Use BASS_ErrorGetCode to get the error code.
Error codes
BASS_ERROR_NO3D | BASS_Init has not been successfully called with BASS_DEVICE_3D specified in the flags parameter. |
Remarks
The front and top parameters must both be set in a single call, they can not be set individually. As with all 3D functions, use BASS_Apply3D to apply the changes.
See also
BASS_Apply3D, BASS_Get3DPosition, BASS_Set3DFactors, BASS_3DVECTOR structure