The first thing you might notice when you open Interactor is that it has a few buttons!
The first row of buttons is the Main toolbar. It contains common Windows functions, such as New, Open, Save, Cut, Copy, Paste, Undo, Redo, Print, and About. While you already know all about those functions, the next button in that row, View in Browser, is unique: it generates an HTML page with your mbedlet and runs it in a browser so you can see your work in action! The last button, View .MBD file, lets you view the mbedlet file in a pop-up window.
The second row of buttons is the Player toolbar, where you create players. The first twelve buttons represent the twelve different types of players you can create -- Sprite, Picture, Path, Button, Text, Sound, Box, Control, Effect, Score, Audiostream, and Sublet. The next buttons, Data, Properties and Handlers, let you define a player's attributes. The Visible and Show in Layout buttons are player view options. And the final button, Clear Data, removes data from a player.
The third toolbar is really the most fun. What good is animation if you can't experiment with it while you're designing, right? That's where the Control toolbar comes in handy.
To preview your mbedlet in the Runtime window or to play an object along a path, you use the first two buttons, Play and Stop. The Flip Back and Flip Forward buttons flip through a sprite's images to preview how they will look. For editing paths and controls, the Line, Circle, and Bezier buttons change the shape of the curve with the simple click of a button. You can view the size of objects on both ends of a curve with the Start and End Size buttons. The Start Point button toggles the start point of a curve on and off.
Within the Score and Layout window, you can group your selections with the lasso tool then arrange them using the Align toolbar. You can align them as a group to the right, left, top or bottom, space them evenly, or change height and width.
By the way, you can detach all of these toolbars, resize them, move them around the application, or make them disappear.