An mbedlet consists of players, interacting entities whose behaviors
result in the visual, auditory, and feedback characteristics of the mbedlet.
Each player is derived from the library of built-in multimedia objects,
and is differentiated by its data, properties, and handlers. Data is raw
information such as a bitmap or an audio clip. Players access data directly
off the web as needed and attempt to use bandwidth as efficiently as possible.
Properties are simple attributes such as location or duration. Handlers
specify how to respond to certain events in the system such as mouse clicks.
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