Message |
When Sent |
STARTUP |
After the mbedlet file has been parsed and all preload objects have
been loaded. |
SHUTDOWN |
When an mbedlet instance is terminated. |
ACTIVATE |
At startup and when reactivating an mbedlet that was cached and left
in memory. |
DEACTIVATE |
At shutdown and when caching an mbedlet in memory. |
MOUSEDOWN |
When the user presses a mouse in a player. |
MOUSEUP |
When the user releases the mouse. This message is sent to the player
which received the mousedown if the mouse it still over that player. |
MOUSERELEASE |
When the user releases the mouse. This message is sent to the player
which received the mousedown no matter what player the mouse is over when
it is released. |
MOUSEENTER |
When the mouse moves onto a player. |
MOUSELEAVE |
When the mouse leaves a player. |
COMPLETELOAD |
When a player's data is completely loaded. This message is sent to
the player whose data was loaded. |
TOGGLEON |
When the state of a button is set to on. |
TOGGLEOFF |
When the state of a button is set to off. |
GETFOCUS |
When the text field becomes the focus. |
LOSEFOCUS |
When the text field loses the focus. |
KEYPRESS |
When a character is entered into the text field. |
DROPPEDON |
When the user drops a player onto another player. This message is sent
to the player onto which the other player was dropped. |