The Display menu is used to set options that concern the whole scene, like background color, antialiazing level.
To access the menu press the Display button in the lower left corner of the main menu.
 
 
 
 
  Background settings  
The top part of the Display menu is used to adjust the background color and to load a background image.  
Remember to press Use image if you want to use an image as background.
Render mode  
Select the render mode. Render polygons 1 and Use OpenGL are the normal settings.
Misc. display commands 
 
Antialiazing level  
0 is no antialiazing. Normally use 2 to 8 for smooth edges.
Draw mode  
Set the draw mode for objects other than patch and NURBS objects
Use this slider to adjust the amount of light in the scene.

 

Background settings

Use the color sliders to adjust the background color in the graphics area or check the Use Image button to use a background image, loaded from disk.
The Browser button brings up a file selector box, use this box to select the full path and filename of the background image.
To load an animated background (a series of numbered images), just select one of the images. The image names should be in standard Softimage format (name.frame_number.pic). FurDesigner searches for a new image every time the time slider is dragged.

 

Render mode

The default render mode is Render polygons 1 and Use OpenGL. This gives the full functionality of the program.

Render lines uses lines to draw the hairs. This can give a nice look with very thin hairs, but it takes a lot of hairs to cover the object the hairs grow on. Note that not all graphics hardware support lines with variable thickness.

Render polygons 2 is a new renderer under development. It has a limited functionality and is not recommended.

Misc. display commands

Normally only the Softimage objects are drawn while orbiting and zooming in the graphics window. Check Draw hairs while panning  to draw hairs also.

If somebody is sleeping in your office you can avoid waking them, by unchecking Beep on error.

The wind vector shows the direction of the wind noise function. It is only interesting to se the vector if wind is enabled. See the wind tutorial for more info.

Antialiazing level

If you experience jagged edges in your rendering, try raising the antialiazing level. Antialiazing is time consuming but worth while, as it raises the image quality considerably.

 

Draw mode

Set the visualization for all non hair objects.