#VRML V1.0 ascii Separator { DEF SceneInfo Info { string "By David Kurtz Converted by wcvt2pov v2.6" } PerspectiveCamera { position 0.000000 0.000000 -2000.000000 orientation 0 1 0 3.14 focalDistance 5 heightAngle 0.785398 } PointLight { on TRUE intensity 1.0 color 1.0 1.0 1.0 location 0.000000 250.000000 1000.000000 } PointLight { on TRUE intensity 1.0 color 1.0 1.0 1.0 location 0.000000 250.000000 -1000.000000 } PointLight { on TRUE intensity 1.0 color 1.0 1.0 1.0 location 0.000000 2500.000000 0.000000 } PointLight { on TRUE intensity 1.0 color 1.0 1.0 1.0 location 0.000000 -2500.000000 0.000000 } DEF Peak Separator { Material { diffuseColor 1.000000 1.000000 1.000000 ambientColor 0.100000 0.100000 0.100000 } Coordinate3 { point [ -42.373929 -149.725586 -42.374142, 42.373832 -149.725586 -42.374142, 0.024951 -149.725646 -0.025070, -0.025026 -149.725646 -0.025070, -42.373866 369.323462 -42.373452, 42.373884 369.323462 -42.373452, -0.024962 449.178159 -0.024275, 0.025036 449.178159 -0.024275, -42.373866 -149.725705 42.373747, -0.024962 -149.725646 0.024672, -42.373929 369.323343 42.374436, -0.025026 449.178159 0.025467, 42.373907 -149.725705 42.373747, 0.025036 -149.725646 0.024672, 42.373843 369.323343 42.374436, 0.024951 449.178159 0.025467 ] } IndexedFaceSet { coordIndex [ 2, 1, 0, -1, 2, 0, 3, -1, 1, 5, 4, -1, 1, 4, 0, -1, 5, 7, 6, -1, 5, 6, 4, -1, 7, 2, 3, -1, 7, 3, 6, -1, 3, 0, 8, -1, 3, 8, 9, -1, 0, 4, 10, -1, 0, 10, 8, -1, 4, 6, 11, -1, 4, 11, 10, -1, 6, 3, 9, -1, 6, 9, 11, -1, 9, 8, 12, -1, 9, 12, 13, -1, 8, 10, 14, -1, 8, 14, 12, -1, 10, 11, 15, -1, 10, 15, 14, -1, 11, 9, 13, -1, 11, 13, 15, -1, 13, 12, 1, -1, 13, 1, 2, -1, 12, 14, 5, -1, 12, 5, 1, -1, 14, 15, 7, -1, 14, 7, 5, -1, 15, 13, 2, -1, 15, 2, 7, -1 ] } } DEF Step02 Separator { Material { diffuseColor 0.400000 0.400000 0.400000 ambientColor 0.040000 0.040000 0.040000 } Coordinate3 { point [ -0.025026 -149.725646 -0.025070, 0.024951 -149.725646 -0.025070, 56.490131 -149.725571 -56.490388, -56.490216 -149.725571 -56.490388, -0.025069 -169.687971 -0.025096, 0.024951 -169.687971 -0.025096, -56.490239 -169.687897 -56.490414, 56.490131 -169.687897 -56.490414, -0.024962 -149.725646 0.024672, -56.490131 -149.725720 56.489993, -0.024962 -169.687971 0.024646, -56.490131 -169.688046 56.489967, 0.025036 -149.725646 0.024672, 56.490205 -149.725720 56.489993, 0.025036 -169.687971 0.024646, 56.490205 -169.688046 56.489967 ] } IndexedFaceSet { coordIndex [ 2, 1, 0, -1, 2, 0, 3, -1, 1, 5, 4, -1, 1, 4, 0, -1, 5, 7, 6, -1, 5, 6, 4, -1, 7, 2, 3, -1, 7, 3, 6, -1, 3, 0, 8, -1, 3, 8, 9, -1, 0, 4, 10, -1, 0, 10, 8, -1, 4, 6, 11, -1, 4, 11, 10, -1, 6, 3, 9, -1, 6, 9, 11, -1, 9, 8, 12, -1, 9, 12, 13, -1, 8, 10, 14, -1, 8, 14, 12, -1, 10, 11, 15, -1, 10, 15, 14, -1, 11, 9, 13, -1, 11, 13, 15, -1, 13, 12, 1, -1, 13, 1, 2, -1, 12, 14, 5, -1, 12, 5, 1, -1, 14, 15, 7, -1, 14, 7, 5, -1, 15, 13, 2, -1, 15, 2, 7, -1 ] } } DEF Mid Separator { Material { diffuseColor 0.900000 0.910000 0.980000 ambientColor 0.090000 0.091000 0.098000 } Coordinate3 { point [ -0.025069 -169.687971 -0.025096, 0.024951 -169.687971 -0.025096, 70.606425 -169.687882 -70.606999, -70.606500 -169.687882 -70.606999, -0.025069 -181.515723 -0.025112, 0.024951 -181.515723 -0.025112, -0.025069 -212.411821 -0.025153, 0.024951 -212.411821 -0.025153, -0.025069 -255.506337 -0.025210, 0.024929 -255.506337 -0.025210, -0.025069 -303.930789 -0.025274, 0.024929 -303.930789 -0.025274, -0.025069 -350.815266 -0.025337, 0.024929 -350.815266 -0.025337, -0.025069 -389.288515 -0.025388, 0.024929 -389.288515 -0.025388, -98.839141 -389.288396 -98.839432, 98.839000 -389.288396 -98.839775, -98.839097 -209.615216 -98.839194, 98.839015 -209.615216 -98.839194, -0.024962 -169.687971 0.024646, -70.606418 -169.688061 70.606552, -0.024962 -181.515723 0.024630, -0.024962 -212.411821 0.024589, -0.024941 -255.506337 0.024532, -0.024941 -303.930789 0.024468, -0.024920 -350.815266 0.024406, -0.024920 -389.288515 0.024355, -98.839015 -389.288634 98.838747, -98.839059 -209.615484 98.838642, 0.025036 -169.687971 0.024646, 70.606492 -169.688061 70.606552, 0.025036 -181.515723 0.024630, 0.025036 -212.411821 0.024589, 0.025036 -255.506337 0.024532, 0.025036 -303.930789 0.024468, 0.025036 -350.815266 0.024406, 0.025036 -389.288515 0.024355, 98.839127 -389.288634 98.838404, 98.839104 -209.615484 98.838642 ] } IndexedFaceSet { coordIndex [ 2, 1, 0, -1, 2, 0, 3, -1, 1, 5, 4, -1, 1, 4, 0, -1, 5, 7, 6, -1, 5, 6, 4, -1, 7, 9, 8, -1, 7, 8, 6, -1, 9, 11, 10, -1, 9, 10, 8, -1, 11, 13, 12, -1, 11, 12, 10, -1, 13, 15, 14, -1, 13, 14, 12, -1, 15, 17, 16, -1, 15, 16, 14, -1, 17, 19, 18, -1, 17, 18, 16, -1, 19, 2, 3, -1, 19, 3, 18, -1, 3, 0, 20, -1, 3, 20, 21, -1, 0, 4, 22, -1, 0, 22, 20, -1, 4, 6, 23, -1, 4, 23, 22, -1, 6, 8, 24, -1, 6, 24, 23, -1, 8, 10, 25, -1, 8, 25, 24, -1, 10, 12, 26, -1, 10, 26, 25, -1, 12, 14, 27, -1, 12, 27, 26, -1, 14, 16, 28, -1, 14, 28, 27, -1, 16, 18, 29, -1, 16, 29, 28, -1, 18, 3, 21, -1, 18, 21, 29, -1, 21, 20, 30, -1, 21, 30, 31, -1, 20, 22, 32, -1, 20, 32, 30, -1, 22, 23, 33, -1, 22, 33, 32, -1, 23, 24, 34, -1, 23, 34, 33, -1, 24, 25, 35, -1, 24, 35, 34, -1, 25, 26, 36, -1, 25, 36, 35, -1, 26, 27, 37, -1, 26, 37, 36, -1, 27, 28, 38, -1, 27, 38, 37, -1, 28, 29, 39, -1, 28, 39, 38, -1, 29, 21, 31, -1, 29, 31, 39, -1, 31, 30, 1, -1, 31, 1, 2, -1, 30, 32, 5, -1, 30, 5, 1, -1, 32, 33, 7, -1, 32, 7, 5, -1, 33, 34, 9, -1, 33, 9, 7, -1, 34, 35, 11, -1, 34, 11, 9, -1, 35, 36, 13, -1, 35, 13, 11, -1, 36, 37, 15, -1, 36, 15, 13, -1, 37, 38, 17, -1, 37, 17, 15, -1, 38, 39, 19, -1, 38, 19, 17, -1, 39, 31, 2, -1, 39, 2, 19, -1 ] } } DEF Step01 Separator { Material { diffuseColor 0.300000 0.300000 0.300000 ambientColor 0.030000 0.030000 0.030000 } Coordinate3 { point [ -0.025069 -389.288515 -0.025388, 0.024929 -389.288515 -0.025388, 112.955302 -389.288366 -112.955675, -112.955421 -389.288366 -112.955675, -0.025069 -409.250855 -0.025414, 0.024929 -409.250855 -0.025414, -112.955421 -409.250706 -112.955704, 112.955302 -409.250706 -112.955704, -0.024920 -389.288515 0.024355, -112.955324 -389.288664 112.954646, -0.024920 -409.250855 0.024328, -112.955324 -409.251004 112.954617, 0.025036 -389.288515 0.024355, 112.955436 -389.288664 112.954646, 0.025036 -409.250855 0.024328, 112.955436 -409.251004 112.954617 ] } IndexedFaceSet { coordIndex [ 2, 1, 0, -1, 2, 0, 3, -1, 1, 5, 4, -1, 1, 4, 0, -1, 5, 7, 6, -1, 5, 6, 4, -1, 7, 2, 3, -1, 7, 3, 6, -1, 3, 0, 8, -1, 3, 8, 9, -1, 0, 4, 10, -1, 0, 10, 8, -1, 4, 6, 11, -1, 4, 11, 10, -1, 6, 3, 9, -1, 6, 9, 11, -1, 9, 8, 12, -1, 9, 12, 13, -1, 8, 10, 14, -1, 8, 14, 12, -1, 10, 11, 15, -1, 10, 15, 14, -1, 11, 9, 13, -1, 11, 13, 15, -1, 13, 12, 1, -1, 13, 1, 2, -1, 12, 14, 5, -1, 12, 5, 1, -1, 14, 15, 7, -1, 14, 7, 5, -1, 15, 13, 2, -1, 15, 2, 7, -1 ] } } DEF Base Separator { Material { diffuseColor 0.100000 0.100000 0.100000 ambientColor 0.010000 0.010000 0.010000 } Coordinate3 { point [ -0.025090 -449.178249 -0.025467, 0.024929 -449.178249 -0.025467, 0.024929 -409.250855 -0.025414, -0.025069 -409.250855 -0.025414, -155.304328 -449.178040 -155.304849, 155.304164 -449.178040 -155.305177, -155.304283 -409.250647 -155.304790, 155.304179 -409.250647 -155.305117, -0.024920 -449.178249 0.024275, -0.024920 -409.250855 0.024328, -155.304208 -449.178457 155.303657, -155.304208 -409.251064 155.303717, 0.025036 -449.178249 0.024275, 0.025036 -409.250855 0.024328, 155.304328 -449.178457 155.303299, 155.304328 -409.251064 155.303359 ] } IndexedFaceSet { coordIndex [ 2, 1, 0, -1, 2, 0, 3, -1, 1, 5, 4, -1, 1, 4, 0, -1, 5, 7, 6, -1, 5, 6, 4, -1, 7, 2, 3, -1, 7, 3, 6, -1, 3, 0, 8, -1, 3, 8, 9, -1, 0, 4, 10, -1, 0, 10, 8, -1, 4, 6, 11, -1, 4, 11, 10, -1, 6, 3, 9, -1, 6, 9, 11, -1, 9, 8, 12, -1, 9, 12, 13, -1, 8, 10, 14, -1, 8, 14, 12, -1, 10, 11, 15, -1, 10, 15, 14, -1, 11, 9, 13, -1, 11, 13, 15, -1, 13, 12, 1, -1, 13, 1, 2, -1, 12, 14, 5, -1, 12, 5, 1, -1, 14, 15, 7, -1, 14, 7, 5, -1, 15, 13, 2, -1, 15, 2, 7, -1 ] } } }