OSF/Motif Programmer's Guide

Preface
Introduction
The Motif Programming Model
Structure of a Motif Program
Structure of a Program Using UIL and MRM
Basic Controls
Menus and Options
Dialogs
Text
Scrolling, Panes, and Frames
Managing Geometry
Internationalization
Color and Pixmaps
Input, Focus, and Keyboard Navigation
Graphics and Text in a DrawingArea
Drag and Drop
Interclient Communication
The Widget Meta-Language Facility
Drag and Drop Example Program