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E/DOS and sound
How does E/ODS's sound card library detect whether or not a sound card
is available on my machine? Does it use some sort of DOS environment
variable (like the BLASTER env. var. that Creative Labs' install
software sets up) or does it probe "well-known" soundcard addresses
like 0x220 and see if a sound card is there?
Is there any way to tell Executor to try something different? My
sound blaster-compatible is at 0x230 (yes, an odd address...) -- any
way to force Executor to try this address?
And lastly, does Executor require that the sound card have a DMA
channel in order to be able to play sound? (i.e. does Executor and
the sound library use DMA to play sounds)
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