Applying Operations

Operations are used to modify the attributes of an object. For example, the Bend
Operation is used to Bend an Object, the Fill Material Operation is used to fill the
object with a material etc.
Click
Object Operations panel. Or select the
Operation Tab
to show all Operation sub-panels.
Operations may operate on Objects, Faces or Points. Only those operations that apply to
the current selection will be available
Detail Operations










Detail Operations are used to add or remove detail from an object. They affect not only
the shape of the object, but also the number of faces and points
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Bevel (Available with 3D Canvas Pro and the 3D
Canvas Deform Plug-In Package) Bevels the selected faces.
If you do not have 3D Canvas Pro, you can bevel edges using the Extrude operation.
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Divide (Available with 3D Canvas Pro
and the 3D Canvas Detail Plug-In Package) Divides
the faces that make up the selection.
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Smooth Divides the faces that make up
the selected object, and attempts to smooth it.
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Extrude Extrudes and optionally
Bevels the selected faces.
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Optimize Optimizes the geometry of the object. This often results in a
smaller number of polygons, but may also correct rendering problems that result from
deformation, point editing and face editing.
It is also useful to optimize objects prior to Boolean set operations. This is likely
to be useful when objects have been deformed, point edited or face edited.
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Solidify
Solidifies an object. Often when objects are imported from other 3D modeling programs, the
objects are not solid. This operation attempts to fill any holes found. If this Operation
does not make the object solid, or makes it even less solid, try using the Triangulate
Operation on the object first. |
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Split (Available with 3D Canvas Pro and
the 3D Canvas Detail Plug-In Package) Splits the
selected point or points.
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Tip (Available with 3D Canvas Pro and the 3D
Canvas Detail Plug-In Package) Creates Tips on the selection.
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Triangulate (Available with 3D Canvas Pro
and the 3D Canvas Detail Plug-In Package) Triangulates
an object. This is commonly used in conjunction with the Solidify Object Operation to
correct problems with geometries imported from other 3D modeling programs.
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Trim (Available with 3D Canvas Pro and
the 3D Canvas Detail Plug-In Package) Trims the
selection. |
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Bend Bends the selection.
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Center Centers the selection on its frame.
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Invert Inverts the object. This results in the object becoming
inside-out, or if the object was already inside-out, it will become right-side out. This
is commonly used to correct problems with geometries imported from other 3D modeling
programs.
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Mirror (Available with 3D Canvas Pro
and the 3D Canvas Deform Plug-In Package) Mirrors
the selected object along the Z axis.
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Scale Scales the selection. Note that this simply applies a Scale
Operation to an object, with a default of 100% scaling in all directions. Use the Adjust Tool to modify the scaling effect.
This operation is provided to allow for animated scaling of objects. Objects are
normally scaled by using the Edit Control.
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Shear (Available with 3D Canvas Pro and the 3D
Canvas Deform Plug-In Package) Shears the selection.
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Shift Shifts the selection.
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Snap-Scale (Available with 3D Canvas Pro
and the 3D Canvas Deform Plug-In Package) Snaps
the size of the selected object to the Snap To Interval.
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Taper Tapers the selection.
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Twist Twists the selection. |