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%T The Lost City of Zork
%A Robin Bailey
%I Avon
%D February 1991
%O paperback, US$4.50
%P 300
%G 0-380-75389-8
This novel set in the world of Infocom's popular Zork fantasy game
is just as much silly fun as one might expect, and a vast improvement
indeed on George Alec Effinger's incoherent The Zork
Chronicles (RR#70). The characters
are stock and the setting is familiar, but the puns are delightfully
awful and the in-jokes appropriate. Enjoy.
%T D'Shai
%A Joel Rosenberg
%I Berkeley/Ace
%D February 1991
%O paperback, US$4.95
%P 327
%G 0-441-15751-3
This is a fine, original fantasy (first of a series) reminiscent in
some ways of Steven Brust's Taltos novels but clearly not derivative
of them. In D'Shai, a troubled kingdom somewhat resembling medieval
Japan, society is rigidly caste-ridden. Each cast has a `kazuh', or
gift of power. The protagonist is born into an acrobatic troupe, but
does not have an acrobat's kazuh, nor any of the other fifty-one kinds
his society recognizes. He will, eventually, find out what it is; but
he must survive, and solve a murder which shatters his life, first.
Very tasty stuff, and recommended.
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Eric S. Raymond <esr@snark.thyrsus.com>