CORPORATE HISTORY

Dec, 1988

Hicom Co., Ltd. was established in Seoul, Korea.

May, 1989

Started a relationship with the Samsung Electronis Co., LTD. as their publisher

Oct, 1989

Opened Game Software & Hardware Laboratory Division

Aug, 1992

participated the Korea Software Industry Association

Apr, 1993

participated The Industry Technical Association Established the Industry Attachment Software & Hardwares Institute and Research

May, 1994

participated Association of Korea Electronics Image Culture

Jun, 1995

SEGA of America Software Development 3rd Party

Apr, 1997

Corum that PC game we developed won Monthly Game Software reward from Ministry of Culture and Sports, and the Electronic Times.

Aug, 1997

Started the Exclusive agent of SEGA ENTERPRISES Co., LTD.
Started the Exclusive agent of NINTENDO(JAPAN) GAMEBOY

Jun, 1998

Attended at '98 E3 Show in U.S.(took a booth)

Sep, 1998

Re-Launched as 'HICOM ENTERTAINMENT Co., LTD.'

Sep, 1998

Exported 'Corum I, II' to Taiwan through Full Soft

Jan, 1999

Exported 'Corum II' to Germany through Software 2000

Mar, 1999

Attended at TokyoGameShow'99 Spring in Japan(took a booth)

Mar, 1999

Corum III won Monthly Game Software reward from Ministry of Culture and Tourism, and the Electronic Times.

May, 1999

Attended at E3 Shows'99 in Los Angeles(took a booth)

Jun, 1999

Exported 'Corum III'(English Edition) to Taiwan through Waei International.

Jul, 1999

Made contract with Next Generation Entertainment for porting 'Corum III' to BeOS platform.