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Updating the SOWE

After you have updated the SOWE files, you should compile them. Subsequent builds in PWEs are then quicker, because the compiler uses the up-to-date object code in the SOWE.
First, you need to tell SNiFF+ that you intend to work in the SOWE.

In the Project Editor
  1. Checkmark all projects by right-clicking anywhere in the Project Tree, and then choosing Context menu > Select From All Projects.
  2. Choose Project > Synchronize Checkmarked Projects....
    The Files Compared To dialog appears. All the files in the SOWE will be updated to the version that appears in the dialog's Version field (
    HEAD by default).
  3. Press Ok.
    SNiFF+ now updates all the files in the SOWE.
  4. Choose Target > Update Makefiles... and press Yes in the dialog that appears.
    Make Support Files are regenerated for all projects in the working environment.
  5. In the Project Tree, highlight pico.shared .
  6. Choose Target > Make > all to build the project's targets.
    A Shell tool opens. The project's Make command is recursively executed in each of the projects in the Project Editor's Project Tree. Upon completion, you should have an executable named
    pico on Unix and pico.exe on Windows in:
    <PICO_DIR>/team/sowe/pico
In the Launch Pad
  • Close pico.shared - SOWE:Pico SOWE .