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Note
| When developing software for 2 or more platforms, shared multi-platform source files located in a shared source working environment should not contain any platform-specific system calls (via an API)!
On Windows more so than on Unix, names of standard libraries (e.g., standard C++ classes) do not necessarily conform to a standard naming convention. Furthermore, naming conventions are strongly compiler-dependent (on Windows).
If you use standard libraries that have different names for different target platforms, adapt your platform-specific Makefiles accordingly.
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