vr2-3-36.wrl


[ VRML source code ]

#VRML V2.0 utf8
#vr2-3-36.wrl
Shape {
  geometry IndexedFaceSet {
    coord Coordinate {
      point [ 
         1.000000  0.000000 0,
         0.707107  0.707107 0,
         0.000000  1.000000 0,
        -0.707107  0.707107 0,
        -1.000000  0.000000 0,
        -0.707107 -0.707107 0,
         0.000000 -1.000000 0,
         0.707107 -0.707107 0,
         1.000000  0.000000 1,
         0.707107  0.707107 1,
         0.000000  1.000000 1,
        -0.707107  0.707107 1,
        -1.000000  0.000000 1,
        -0.707107 -0.707107 1,
         0.000000 -1.000000 1,
         0.707107 -0.707107 1
      ]
    }
    coordIndex [ 
        0, 1,  9,  8,-1,
        1, 2, 10,  9,-1,
        2, 3, 11, 10,-1,
        3, 4, 12, 11,-1,
        4, 5, 13, 12,-1,
        5, 6, 14, 13,-1,
        6, 7, 15, 14,-1,
        7, 0,  8, 15,-1,
        7,6,5,4,3,2,1,0,-1,
        8,9,10,11,12,13,14,15,-1 
    ]
    color Color {
      color [
          1 0 0,      # color 0
          0 1 0,      # color 1
          0 0 1,      # color 2
          1 1 0,      # color 3
          1 0 1,      # color 4
          0 1 1,      # color 5
          0 0 1,      # color 6
          1 1 0       # color 7
      ]
    }
    colorPerVertex TRUE
  }
}