vr2-3-41.wrl


[ VRML source code ]

#VRML V2.0 utf8
#vr2-3-41.wrl
#Dessart
Shape {
  appearance Appearance {
    material Material {
      diffuseColor     1 1 0
    }
  }
  geometry Box { size 500 0.1 500 }
}
#Pyramid1
Transform {
  translation -50 0 -50
  children DEF Pyramid Shape {
    appearance Appearance {
      material Material {
        diffuseColor     0.5 0.5 0
      }
    }
    geometry ElevationGrid {
      xDimension 10
      zDimension 10
      xSpacing 10
      zSpacing 10
      height [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
           0, 10, 10, 10, 10, 10, 10, 10, 10, 0,
           0, 10, 20, 20, 20, 20, 20, 20, 10, 0,   
           0, 10, 20, 30, 30, 30, 30, 20, 10, 0,   
           0, 10, 20, 30, 40, 40, 30, 20, 10, 0,   
           0, 10, 20, 30, 40, 40, 30, 20, 10, 0,   
           0, 10, 20, 30, 30, 30, 30, 20, 10, 0,   
           0, 10, 20, 20, 20, 20, 20, 20, 10, 0,   
           0, 10, 10, 10, 10, 10, 10, 10, 10, 0,   
           0, 0, 0, 0, 0, 0, 0, 0, 0, 0
      ]    
    }
  }
}
#Pyramid2
Transform {
  translation -200 0 100
  children USE Pyramid
}
#Pyramid3
Transform {
  translation 60 0 -180
  scale 0.7 0.7 0.7
  children USE Pyramid
}