vr2-3-36.wrl
[ VRML source code ]
#VRML V2.0 utf8
#vr2-3-36.wrl
Shape {
geometry IndexedFaceSet {
coord Coordinate {
point [
1.000000 0.000000 0,
0.707107 0.707107 0,
0.000000 1.000000 0,
-0.707107 0.707107 0,
-1.000000 0.000000 0,
-0.707107 -0.707107 0,
0.000000 -1.000000 0,
0.707107 -0.707107 0,
1.000000 0.000000 1,
0.707107 0.707107 1,
0.000000 1.000000 1,
-0.707107 0.707107 1,
-1.000000 0.000000 1,
-0.707107 -0.707107 1,
0.000000 -1.000000 1,
0.707107 -0.707107 1
]
}
coordIndex [
0, 1, 9, 8,-1,
1, 2, 10, 9,-1,
2, 3, 11, 10,-1,
3, 4, 12, 11,-1,
4, 5, 13, 12,-1,
5, 6, 14, 13,-1,
6, 7, 15, 14,-1,
7, 0, 8, 15,-1,
7,6,5,4,3,2,1,0,-1,
8,9,10,11,12,13,14,15,-1
]
color Color {
color [
1 0 0, # color 0
0 1 0, # color 1
0 0 1, # color 2
1 1 0, # color 3
1 0 1, # color 4
0 1 1, # color 5
0 0 1, # color 6
1 1 0 # color 7
]
}
colorPerVertex TRUE
}
}