Fruity plugins

Fruity X-Y controller


The Fruity X-Y controller is an internal controller plugin which provides the following controllers:

X-Y Ctrl - X - The value of this controller depends on the X (horizontal) position of a target (small circle with a cross) in a 2D grid.
X-Y Ctrl - Y - The value of this controller depends on the Y (vertical) position of the target.

To use this plugin, place an instance of it in any effects track. Open the editor window. You can see the target in the middle of a 2D grid. Drag in the grid to change the goal position and the target will follow. The X and Y controllers values also change according to the target movement. The X/Y values reach their minimum at the bottom left corner of the grid and their maximum at the top right corner.

Also, you can control the target with a joystick. You may find Logitech's Wingman Rumblepad (shown on the picture) especially useful, because of its two analog controllers that allows you to control 2 instances of the X-Y controller.

NOTE: See Automation/Internal Controller Plugins in the reference manual for more information on how to use internal controllers.

X/Y setup section:

Contains options for the X/Y axis interpreting and goal position.

X/Y switch - If you select X, the rest of the controls in that section control the behavior of the X axis, of you click Y, they control the behavior of the Y axis.
Level wheel (LVL) - This wheel sets the X or Y (depending on the X/Y switch) goal position the target is moving to.
Minimum value wheel (MIN) - This wheel sets what is value of the X or Y (depending on the X/Y switch) controller when the X/Y coordinate of the target is at its minimum.
Maximum value wheel (MIN) - This wheel sets what is value of the X or Y (depending on the X/Y switch) controller when the X/Y coordinate of the target is at its maximum.
Tension (TNS) - Drag up and down to alter the shape of the curve used to map the coordinate values to controller values. You can think for this parameter as controller's "tension".

Additional options:

Speed wheel (SPD) - Turn to right to speed up target's movement toward the goal position. Turn to left to slow down the target.
Acceleration wheel (ACC) - Sets the acceleration of the target when the goal position changes. Turning the wheel to right makes the acceleration faster, turning to left makes it slower.
Enable joystick controller - Turn on this switch if you want to use your joystick to control the target.
X and Y buttons - Click to launch menus where you can choose what properties of your joystick should control the X and Y axes.
Joystick Speed wheel (SPD) - Sets the speed of the joystick.


(01) gol