Microsoft DirectX 8.0 (Visual Basic) |
Enum CONST_D3DTRANSFORMSTATETYPE D3DTS_WORLD = 1 D3DTS_VIEW = 2 D3DTS_PROJECTION = 3 D3DTS_WORLD1 = 4 D3DTS_WORLD2 = 5 D3DTS_WORLD3 = 6 D3DTS_TEXTURE0 = 16 (&H10) D3DTS_TEXTURE1 = 17 (&H11) D3DTS_TEXTURE2 = 18 (&H12) D3DTS_TEXTURE3 = 19 (&H13) D3DTS_TEXTURE4 = 20 (&H14) D3DTS_TEXTURE5 = 21 (&H15) D3DTS_TEXTURE6 = 22 (&H16) D3DTS_TEXTURE7 = 23 (&H17) End Enum
Direct3DDevice8.GetTransform、Direct3DDevice8.MultiplyTransform、Direct3DDevice8.SetTransform