Microsoft DirectX 8.0 (Visual Basic)
DirectSound の列挙
DirectSound は列挙を使用し、Visual Basic のステートメント補完機能を利用して定数をグループ化する。DirectSound で使用する列挙を次に示す。
CONST_DS3DAPPLYFLAGS
CONST_DS3DMODEFLAGS
CONST_DSBCAPSFLAGS
CONST_DSBLOCKFLAGS
CONST_DSBPLAYFLAGS
CONST_DSBSTATUSFLAGS
CONST_DSCAPSFLAGS
CONST_DSCBCAPSFLAGS
CONST_DSCBLOCKFLAGS
CONST_DSCBSTARTFLAGS
CONST_DSCBSTATUSFLAGS
CONST_DSCCAPSFLAGS
CONST_DSFX_DELAY
CONST_DSFX_DEPTH
CONST_DSFXECHO_FEEDBACK
CONST_DSFX_FEEDBACK
CONST_DSFX_FLANGER_DELAY
CONST_DSFX_FREQUENCY
CONST_DSFX_I3DL2_ENVIRONMENT_PRESETS
CONST_DSFX_I3DL2REVERB_DENSITY
CONST_DSFX_I3DL2REVERB_DIFFUSION
CONST_DSFX_I3DL2REVERB_HFREFERENCE
CONST_DSFX_I3DL2REVERB_QUALITY
CONST_DSFX_I3DL2REVERB_REFLECTIONS
CONST_DSFX_I3DL2REVERB_REVERB
CONST_DSFX_I3DL2REVERB_ROOM
CONST_DSFX_I3DL2REVERB_ROOMHF
CONST_DSFX_I3DL2REVERB_ROOMROLLOFFFACTOR
CONST_DSFX_LEFTRIGHTDELAY
CONST_DSFX_PANDELAY
CONST_DSFX_PHASE
CONST_DSFX_WAVE
CONST_DSFX_WAVESREVERB_INGAIN
CONST_DSFX_WAVESREVERB_REVERBMIX
CONST_DSFX_WETDRY
CONST_DSFXCOMPRESSOR_ATTACK
CONST_DSFXCOMPRESSOR_GAIN
CONST_DSFXCOMPRESSOR_PREDELAY
CONST_DSFXCOMPRESSOR_RATIO
CONST_DSFXCOMPRESSOR_RELEASE
CONST_DSFXCOMPRESSOR_THRESHOLD
CONST_DSFXDISTORTION_EDGE
CONST_DSFXDISTORTION_GAIN
CONST_DSFXDISTORTION_POSTEQBANDWIDTH
CONST_DSFXDISTORTION_POSTEQCENTERFREQUENCY
CONST_DSFXDISTORTION_PRELOWPASSCUTOFF
CONST_DSFXGARGLE_RATEHZ
CONST_DSFXGARGLE_WAVE
CONST_DSFXPARAMEQ_BANDWIDTH
CONST_DSFXPARAMEQ_CENTER
CONST_DSFXPARAMEQ_GAIN
CONST_DSOUND
CONST_DSOUNDERR
CONST_DSOUNDFX
CONST_DSSCLFLAGS
CONST_DSSPEAKERFLAGS
CONST_WAVEFORMATFLAGS