Microsoft DirectX 8.1 (Visual Basic) |
Defines constants that describe depth-buffer formats.
Enum CONST_D3DZBUFFERTYPE D3DZB_FALSE = 0 D3DZB_TRUE = 1 D3DZB_USEW = 2 End Enum
These flags are used to set the value of the D3DRS_ZENABLE render state for the CONST_D3DRENDERSTATETYPE enumeration.