Microsoft DirectX 8.0 (Visual Basic)

DirectSoundFXI3DL2Reverb8

Used to set and retrieve effect parameters on a buffer that supports I3DL2 (Interactive 3D Audio Level 2) reverberation effects.

An object of this class is obtained by calling DirectSoundSecondaryBuffer8.GetObjectInPath on the buffer that supports the effect.

The DirectSoundFXI3DL2Reverb8 class has the following methods.

Parameters GetAllParameters
  SetAllParameters
Presets GetPreset
  SetPreset
Quality GetQuality
  SetQuality

See Also

DirectSoundSecondaryBuffer8.SetFX