Microsoft DirectX 8.0 (Visual Basic) |
object.GetPaletteEntries( _ PaletteNumber As Long, _ ArrayOfEntries As Any)
If the method fails, an error is raised and Err.Number can be set to D3DERR_INVALIDCALL.
For information on trapping errors, see the Microsoft® Visual Basic® Error Handling topic.
For more information on PALETTEENTRY, see the Microsoft Platform Software Development Kit (SDK). Note that as of Microsoft DirectX® 8.0, the peFlags member of the PALETTEENTRY structure does not work the way it is documented in the Platform SDK. The peFlags member is now the alpha channel for 8-bit palletized formats.
Direct3DDevice8.GetCurrentTexturePalette, Direct3DDevice8.SetCurrentTexturePalette, Direct3DDevice8.SetPaletteEntries, Texture Palettes