Microsoft DirectX 8.0 (Visual Basic)

CONST_DMUS_AUDIO

Used to specify features in an audiopath.

Enum CONST_DMUS_AUDIO
    DMUS_AUDIOF_3D        =  1 
    DMUS_AUDIOF_ALL       = 31 (&H1F)
    DMUS_AUDIOF_BUFFERS   = 32 (&h20)
    DMUS_AUDIOF_DMOS      =  8 
    DMUS_AUDIOF_EAX       =  4 
    DMUS_AUDIOF_ENVIRON   =  2 
    DMUS_AUDIOF_STREAMING = 16 (&H10)
End Enum

Constants

DMUS_AUDIOF_3D
3-D buffers.
DMUS_AUDIOF_ALL
Combination of all other flags.
DMUS_AUDIOF_BUFFERS
Multiple buffers. This flag should always be set to provide full support for audiopaths.
DMUS_AUDIOF_DMOS
Additional DMOs.
DMUS_AUDIOF_EAX
EAX effects.
DMUS_AUDIOF_ENVIRON
Environmental modeling.
DMUS_AUDIOF_STREAMING
Support for streaming waves.