Microsoft DirectX 8.0 (Visual Basic) |
Sets the cone outside volume for this sound buffer.
object.SetConeOutsideVolume( _ coneOutsideVolume As Long, _ applyFlag As CONST_DS3DAPPLYFLAGS)
If the method fails, an error is raised and Err.Number may be set to DSERR_INVALIDPARAM.
Volume levels are represented by attenuation. Allowable values are between DSBVOLUME_MAX (no attenuation) and DSBVOLUME_MIN (silence). The default value is DS3D_DEFAULTCONEOUTSIDEVOLUME (no attenuation).