Microsoft DirectX 8.0 (Visual Basic) |
Fog color for both pixel and vertex fog is set through the D3DRS_FOGCOLOR render state. The render state values can be any RGB color, as returned by the D3DColorXRGB function.
The following Microsoft® Visual Basic® example sets the fog color to white.
' ' For this example, the d3dDevice variable is ' a valid reference to a Direct3DDevice8 object. ' On Local Error Resume Next Call d3dDevice.SetRenderState( _ D3DRS_FOGCOLOR, _ D3DColorXRGB(1#, 1#, 1#)) If Err.Number <> D3D_OK Then ' Code to handle error goes here. End If