Microsoft DirectX 8.0 (Visual Basic)

Getting Started with DirectX Graphics

This section provides an overview of graphics programming with Microsoft® Direct3D®. Each concept discussed here begins with a nontechnical overview, followed by specific information about how Direct3D supports it.

You don't need to be a graphics guru to benefit from this overview. In fact, if you are one, you might want to skip this section entirely and move on to the more detailed information in the Using DirectX Graphics section. When you finish reading these topics, you will have a solid understanding of basic Direct3D graphics programming concepts.

The following topics are discussed.