Microsoft DirectX 8.0 |
Specifies how video frames and audio samples will be written to disk.
Syntax
typedef enum { INTERLEAVE_NONE, INTERLEAVE_CAPTURE, INTERLEAVE_FULL } InterleavingMode;
Elements
- INTERLEAVE_NONE
- Write out frames in the order they arrive (noninterleaved). Files must be turned into playback at a later time.
- INTERLEAVE_CAPTURE
- Approximate interleaving with less overhead than INTERLEAVE_FULL. Geared to video capture.
- INTERLEAVE_FULL
- Full, precise interleaving of audio samples and video frames. Geared to authoring and playback.