Microsoft DirectX 8.0 |
Specifies how the audio device was being accessed when the failure occurred.
Syntax
typedef enum _tagSND_DEVICE_ERROR { SNDDEV_ERROR_Open = 1, SNDDEV_ERROR_Close = 2, SNDDEV_ERROR_GetCaps = 3, SNDDEV_ERROR_PrepareHeader = 4, SNDDEV_ERROR_UnprepareHeader = 5, SNDDEV_ERROR_Reset = 6, SNDDEV_ERROR_Restart = 7, SNDDEV_ERROR_GetPosition = 8, SNDDEV_ERROR_Write = 9, SNDDEV_ERROR_Pause = 10, SNDDEV_ERROR_Stop = 11, SNDDEV_ERROR_Start = 12, SNDDEV_ERROR_AddBuffer = 13, SNDDEV_ERROR_Query = 14, } SNDDEV_ERR;
Elements
- SNDDEV_ERROR_Open
- The audio device attempted to open.
- SNDDEV_ERROR_Close
- The audio device attempted to close.
- SNDDEV_ERROR_GetCaps
- The capabilities of the underlying hardware were being retrieved.
- SNDDEV_ERROR_PrepareHeader
- The header for the audio device was being prepared.
- SNDDEV_ERROR_UnprepareHeader
- The header for the audio device was being unprepared.
- SNDDEV_ERROR_Reset
- The audio device attempted to reset.
- SNDDEV_ERROR_Restart
- The audio device attempted to restart.
- SNDDEV_ERROR_GetPosition
- The current and stop position settings were being retrieved.
- SNDDEV_ERROR_Write
- The audio device was being written to.
- SNDDEV_ERROR_Pause
- The audio device attempted to pause.
- SNDDEV_ERROR_Stop
- The audio device attempted to stop.
- SNDDEV_ERROR_Start
- The audio device attempted to start.
- SNDDEV_ERROR_AddBuffer
- A buffer was being added to the audio device.
- SNDDEV_ERROR_Query
- The audio device was being queried.