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peon::IActor Class Reference

This "Actor" object is meant to be the root object of entities in our game world which can move and interact with others. More...

#include <IActor.h>

Inheritance diagram for peon::IActor:

peon::ISceneObject peon::IUnknown List of all members.

Public Member Functions

 IActor ()
 Constructor.
 ~IActor ()
 Destructor.

Detailed Description

This "Actor" object is meant to be the root object of entities in our game world which can move and interact with others.

Think of IActors as real "actors" in a literal sense. They are part of the play/stage which is the game world


The documentation for this class was generated from the following file:
Generated on Thu Dec 1 01:55:41 2005 for Peon by  doxygen 1.4.1