The Transform command lets you scale, rotate, and offset the position of an existing movie clip or graphic symbol within a template.
To transform a symbol:
1 | Create a movie clip or graphic symbol and place an instance of it on the Stage. |
2 | Make sure the Generator inspector is displayed by choosing Window > Inspectors > Generator. |
3 | Select the instance. |
4 | In the Generator inspector, choose Transform from the pop-up menu. |
5 | Specify a literal value or a variable for any parameter using the {variableName} syntax, as follows: |
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X Scale and Y Scale specify the factors to scale the instance horizontally and vertically, respectively. In the data source, valid values are 0.0 to 10.0 pixels; 1.0 produces no change. |
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X Offset and Y Offset reposition the instance by the specified number of pixels when the movie is generated. The instance is moved relative to its registration point. |
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Rotation specifies the degrees to which the instance is rotated. Negative numbers (-) rotate the instance to the left; positive numbers (+) rotate the instance to the right. |
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