Modeling potato chips, champagne caps, and glasses has made us hungry. Why don’t we do some cooking?
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· Step 1: Create a sphere
q Tool: 3D Primitives/Sphere
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· Step 2: Deform the sphere
q Tool: Deformer/Stretch
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· Step 3: Taper the upper part of the egg
q Tool: Deformers/Taper
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· Step 4: Surface smoothing
q Tool: Smooth
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· Method 1
q Tool: Cut (Extract)
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q Tool: Cut
q See the detailed explanations in the chapter:
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· Method 3
q Tool: Cut
Here is another method you can use: Draw a curve with the drawing tool you want. Make the egg be the current object, then click on the curve. The cut will follow the line. This technique was used for the acoustic baffle. q See the detailed explanations in the chapter:
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q Tool: Delete
q See the detailed explanations in the chapter:
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q Tool: Thickness
q See the detailed explanations in the chapter:
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