Animating the Scale Operation

Many 3D Canvas Operations can have their effect animated. Any operation that supports Update Button-Operation-Update.gif (515 bytes) on the Object Layers Panel or the Operation Adjust Tool Button-Toolbar-OperationAdjustTool.gif (912 bytes) can be animated.

What follows is an explanation of how to animate a Operation-Scale.gif (936 bytes) Scale Operation.

 

Drag and Drop a sphere on to the scene.
TutorialAnimatedScale1.gif (19274 bytes)

 

Show the Animation Toolbar using the View Menu.

Switch to Animation Mode by selecting Button-Animation-Animate.gif (1005 bytes).

Select the sphere.

The Scale Operation is located on the Object Operations Panel. Set the parameters for the Scale Operation by right clicking on Operation-Scale.gif (936 bytes). Enter a scale amount of 1 for X, Y and Z. This will result in no scaling at time 0 in the animation.

Apply a Scale Operation  to the sphere by clicking Operation-Scale.gif (936 bytes).

 

TutorialAnimatedScale2.gif (21231 bytes)

 

Move to time 10 with the animation slider.

Select the sphere if it is not already selected. Click Button-Operation-Update.gif (515 bytes) Update on the Object Layers Panel and enter a scale amount of 2 for X, Y and Z. This will result in the sphere being scaled by a factor of two in each direction.

We now have an sphere that doubles in size during the animation.

Press play Button-Play.gif (908 bytes) to preview the animation.
TutorialAnimatedScale3.gif (24947 bytes)