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Modeling > Modifying surfaces > Rationalizing a surface's pose

Rationalizing a surface's pose


Rationalize Pose resets the surface's manipulation values (translation, rotation, scaling) back to default values and moves the surface's center to the origin of the World.

Example: Rationalizing the pose of a cube
  1. Choose Modeling > Preset Surfaces > Cube.
  2. To translate the cube 5 units along the X axis, press T, hold Shift and drag the cube using the left mouse button.
  3. In the Parameter Editor, notice the position of the cube.

  4. Rotate the cube in front view.
  5. Notice how it turns around its center.

  6. With the cube still selected, choose Modeling > Modify Surface > Rationalize Pose.
  7. The cube does not move but its center moves to the origin of the World. Notice its position value is now 0, 0, 0. When you rotate the cube, it turns around the World origin.


See also:

Creating Surfaces

Selections and manipulations

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