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Visualization > Textures > Adding Textures
Adding Textures
You can add a texture to an object or add it to the World and then link it to objects later on.
To add a texture:
- Do one of the following:
- Select the material, object, or group to which you want to apply the texture.
- To add the texture to the World without adding it to an object, make sure nothing is selected. (Choose Edit > Unselect All, or hold S and click an empty part of the World.)
- Choose Visualization > Add Texture.
- Navigate to the texture file, select it, and click OK.
A new texture appears in the World Explorer under Resources / Textures.
- Select the texture and adjust its parameters. See Texture parameters.
- Adjust the texture projection. See Texture projection.
To link a texture to objects or materials:
- Shift-select the objects or materials and the texture.
- Choose Visualization > Link Texture or press Ctrl+L.
- Adjust the texture settings for each object. See Texture parameters.
Before adding a texture to several objects, you should decide if you want to adjust the settings separately to give each object a different look, or use the same setting for all the objects. If you want to adjust the texture settings differently for each object, you should add the texture to each object. If you want to adjust the texture settings for all the objects at once, you should add the texture to a material, then link that material to the objects.
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