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Visualization > WebCams > Point webcams

Pointing webcams


By pointing the WebCam at different objects, you decide what appears on the screen.

To point the WebCam at an object:
  1. Select the object(s). See Selections and manipulations.
  2. Click the WebCam viewport to make it active.
  3. Do one of the following:
  4. Choose View > Viewpoint > Look at Selection.
  5. The current WebCam points at the object(s).

  6. Choose View > Viewpoint > Frame Selection or press Shift+F.
  7. The current WebCam points at the object(s) and moves in or out so that the object fills the viewport.

To make a WebCam follow an object:
  1. In the World Explorer, multi-select the WebCam and the object, in that order.
  2. Choose Relations > Direction Constraint.
  3. The WebCam follows the object wherever it goes.

To point a WebCam at the origin (position 0,0,0):

Choose View > Viewpoint > Look at Origin.

The current WebCam points at the origin but its position does not change.

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