![]() |
![]() |
Animation > Editing animation keys > Editing key values
Editing key values
You can edit keys in the Sequencer, in the Parameter Editor, interactively in the viewports, or in the World Explorer.
To edit keys in the Sequencer:
- Drag keys left or right to change their timing.
- Double-click the animation sequence to display the animation curve, then drag the keys to change their timing and values.
To edit keys in the Parameter Editor:
- Select the animation sequence in the Sequencer or World Explorer, then click Keys in the Parameter Editor.
- Select a key in the Sequencer.
The keys are listed in the Parameter Editor.
The first number is the key time in seconds; the other numbers are the key values. For example, if you animate position, the first number is the time, and the next three numbers are the X, Y, and Z position of the object at that time.
Tip: To prevent the Parameter Editor from changing, click the Pin icon. This way you can fine-tune the animation in the viewports and the Sequencer while editing key values in the Parameter Editor.
To edit manipulation keys interactively:
- Select the animation sequence you want to edit.
- Use the Previous and Next key buttons to navigate to the key you want to edit.
- Turn on Record and move the object in the viewport.
The current key updates in the Sequencer.
- To add a key, go to the time where you want the new key, press Ctrl+K, and move the object in the viewport.
- To preview the animation, turn on Play or drag the playhead to scrub the animation.
To edit keys in the World Explorer:
- In the World Explorer, expand the object and then the animation to display the keys. For example, to access the keys for an animated material, expand the material and the animation under the material.
- Click twice on the key that you want to edit, type the new values and press Enter. The first number is the key time in seconds; the other numbers are the key values. For example, if you animate a color, the first number is the time, and the next three numbers are the red, green, and blue (RGB) values of the color at that time.
![]() |
![]() |